Moggles Posted November 2, 2017 Share Posted November 2, 2017 The click selection sounds changed recently. They are quite pleasant and musical. I even managed to almost recreate Frere Jacques by clicking through tiles. I thought though that another approach might be to make the selection sound match the material that is being clicked. If done effectively the player might be able to begin to recognize a distinct sound associated with the object that is being selected. Different tones of clinking for different metals and crunchy sounds for minerals, that sort of thing. Edit: For reference many RTS games like the Starcraft, Age of Empires or Command and Conquer series feature this call and response feedback when you select a unit/building/misc object. It helps to confirm the selection. Link to comment Share on other sites More sharing options...
Developer jambell Posted November 3, 2017 Developer Share Posted November 3, 2017 Yeah, this is indeed an excellent idea and is on my list of things to explore! Link to comment Share on other sites More sharing options...
AlexRou Posted November 3, 2017 Share Posted November 3, 2017 @jambell On the topic of being able to make music ... add some tone/note blocks to be used with the logic gates system Link to comment Share on other sites More sharing options...
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