Shadowtime Posted October 24, 2017 Share Posted October 24, 2017 WX doesn't get poisoned in Shipwrecked, so I don't feel like they should be able to get poisoned here. It may be another advantage, but hey, they're a robot! And if not immunity, then perhaps resistance? Link to comment Share on other sites More sharing options...
TheBlob Posted October 24, 2017 Share Posted October 24, 2017 yeah! maybe make them at least poison resistant (slower health drain) if not completely immune?... Link to comment Share on other sites More sharing options...
ZorrerTheZmith Posted October 24, 2017 Share Posted October 24, 2017 Maybe it´s just different types of poison? Venomeers´ venom has corrosive properties, thus he gets hurt. Link to comment Share on other sites More sharing options...
Sicko Hog Posted October 25, 2017 Share Posted October 25, 2017 Stop. Stop right there. WX's poison buff in SW was a pointless buff to an already amazing character, and it would be the same here. WX says that their venom corrodes metal, they already gave an in-universe explanation. Link to comment Share on other sites More sharing options...
Starlogy Posted October 25, 2017 Share Posted October 25, 2017 11 hours ago, JellyUltra said: WX's poison buff in SW was a pointless buff to an already amazing character, and it would be the same here. Welllll... WX isn't AMAZING in the Forge... if anything it would improve his ability as a tank if he had poison resistance/immunity. If I'm going to be honest with you he's considerably weak in the Forge. As of now Wolfgang does his job better. Poison resistance would help somewhat. Link to comment Share on other sites More sharing options...
JohnWatson Posted October 25, 2017 Share Posted October 25, 2017 you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas 1 minute ago, StarmanNess said: Welllll... WX isn't AMAZING in the Forge... if anything it would improve his ability as a tank if he had poison resistance/immunity. If I'm going to be honest with you he's considerably weak in the Forge. As of now Wolfgang does his job better. Poison resistance would help somewhat. wolfgang's only ability is going huge when at a really low health, his ability is simply too situational, not to mention it doesn't last that long, it has a long cooldown, and the transform animation renders you immobile and interrupts any animation you were doing (reviving, using ability, attacking) as a tank, you shouldn't be letting yourself drop to such a low health in the first place since the only thing you can do at low health is flee or risk dying wx's perks has more uses: - high chance to shock enemies attacking him - shock interrupts any animation of any enemy - shock stuns enemies for a good amount of time - because shock stuns and interrupts attack animations, you and your team will take a lot less damage - shock also has situational uses like immediately stopping a spinning turtle also the main point of the scorpions is to counter tanks, i don't understand why they need to be nerfed, playing as a tank already takes minimal effort Link to comment Share on other sites More sharing options...
Mr.Tarunio Posted October 25, 2017 Share Posted October 25, 2017 There is a difference between poison and venom. wx-78 is ok in the forge as is. Link to comment Share on other sites More sharing options...
Starlogy Posted October 25, 2017 Share Posted October 25, 2017 3 hours ago, JohnWatson said: you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas wolfgang's only ability is going huge when at a really low health, his ability is simply too situational, not to mention it doesn't last that long, it has a long cooldown, and the transform animation renders you immobile and interrupts any animation you were doing (reviving, using ability, attacking) as a tank, you shouldn't be letting yourself drop to such a low health in the first place since the only thing you can do at low health is flee or risk dying wx's perks has more uses: - high chance to shock enemies attacking him - shock interrupts any animation of any enemy - shock stuns enemies for a good amount of time - because shock stuns and interrupts attack animations, you and your team will take a lot less damage - shock also has situational uses like immediately stopping a spinning turtle also the main point of the scorpions is to counter tanks, i don't understand why they need to be nerfed, playing as a tank already takes minimal effort fair point, i thought the shock was low chance and only damaged enemies, not stunning them and all that junk. Link to comment Share on other sites More sharing options...
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