KumoriMyou Posted October 21, 2017 Share Posted October 21, 2017 By the time you find oil, research it all and make plastic all the animals are already in the way and dead, therefore they should be made of metal like they are in real life before they were made in plastic. Link to comment Share on other sites More sharing options...
Oozinator Posted October 21, 2017 Share Posted October 21, 2017 No. Game is still to easy.. Link to comment Share on other sites More sharing options...
brummbar7 Posted October 22, 2017 Share Posted October 22, 2017 10 hours ago, KumoriMyou said: By the time you find oil, research it all and make plastic all the animals are already in the way and dead, therefore they should be made of metal like they are in real life before they were made in plastic. This suggestion presumes that the current tech level scheme is the end all. Yesterdays mid game is today's early game. Today's end game is tomorrow's mid game. There's more mobs to come, and more technology. It's already quite easy to get animals where you want them, except pufts. It doesn't need to be made any easier. Relocating highly useful resources such as mobs which produce infinite products is quite appropriate to place behind a tech wall such as plastic. Link to comment Share on other sites More sharing options...
Coolthulhu Posted October 23, 2017 Share Posted October 23, 2017 On 10/21/2017 at 9:18 PM, Oozinator said: No. Game is still to easy.. Animal relocation isn't hard, it's tedious. You can do it with caveman tech, you just need to babysit the dupes to do that. Link to comment Share on other sites More sharing options...
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