The Plum Gate Posted October 3, 2017 Share Posted October 3, 2017 Non domestication replanting - some invisible tile type for replanting in natural tiles ( natural habitat growth factors ). Allows planting and wild growth of plants without meeting the additional domestication requirements. Requires a natural-type tile. Presentation could be a temporary blueprint farming tile the gets built when the seed is selected, then this disappears once planted only leaving the young plant. Key here: having not destroyed biomes would allow slow growth. Link to comment https://forums.kleientertainment.com/forums/topic/82627-wild-type-planting-invisible-tile-method/ Share on other sites More sharing options...
Le0n1des Posted October 3, 2017 Share Posted October 3, 2017 Can't you already do that simply by leaving seeds on the natural ground? Link to comment https://forums.kleientertainment.com/forums/topic/82627-wild-type-planting-invisible-tile-method/#findComment-960457 Share on other sites More sharing options...
The Plum Gate Posted October 4, 2017 Author Share Posted October 4, 2017 4 hours ago, Le0n1des said: Can't you already do that simply by leaving seeds on the natural ground? Seeds don't plant themselves anymore. And that's quite difficult to imagine doing with pinchapepper. Link to comment https://forums.kleientertainment.com/forums/topic/82627-wild-type-planting-invisible-tile-method/#findComment-960529 Share on other sites More sharing options...
Le0n1des Posted October 4, 2017 Share Posted October 4, 2017 37 minutes ago, The Plum Gate said: Seeds don't plant themselves anymore. And that's quite difficult to imagine doing with pinchapepper. I stand corrected Link to comment https://forums.kleientertainment.com/forums/topic/82627-wild-type-planting-invisible-tile-method/#findComment-960539 Share on other sites More sharing options...
Botaxalim Posted October 4, 2017 Share Posted October 4, 2017 People will plant 54764833 sleetwheat, easy abuse No need fert no need water no need care about temperature I usually find 100x stack sleetgrain when opened ice biome, thou they dont drop grain when still in the fog Link to comment https://forums.kleientertainment.com/forums/topic/82627-wild-type-planting-invisible-tile-method/#findComment-960748 Share on other sites More sharing options...
The Plum Gate Posted October 4, 2017 Author Share Posted October 4, 2017 2 hours ago, Botaxalim said: ...no need care about temperature Wild growth is wild, so it would have to meet the temperature requirements and the air pressure and whatever else is required otherwise it will stifle. ..and if you have 54764833 sleet wheet grains to plant then you don't really have a food problem to begin with. This isn't a blank check for planting whatever you want wherever and expect success - the wild growth parameters would have to met. And sleet wheat takes 88 cycles to mature, so short gamers are deterred, large builders can use the far-off biomes for wild planting without all the maintenance required for domestication with the expectation that they will eventually come to yield - albeit at the wild growth rate. The one huge problem I have is that planting something that grows wild and not meeting the domestication requirements results in a plant that does not grow at all. (I understand that it's in a special box, or tile, but come on ....) ...it would otherwise grow wild just fine. Sleet wheat isn't eating the snow or ice out from under itself, blossoms aren't consuming water, mushrooms don't deplete the slime they're in and so on and on. Link to comment https://forums.kleientertainment.com/forums/topic/82627-wild-type-planting-invisible-tile-method/#findComment-960803 Share on other sites More sharing options...
Kasuha Posted October 4, 2017 Share Posted October 4, 2017 I believe wild planting was removed intentionally and is meant to stay unavailable. The only plant that can still be wild planted is Wort and I wish it was disabled for it, too - way too often I have to send dupes to uproot it several times because I forgot to tell them to pick it up and store it. Link to comment https://forums.kleientertainment.com/forums/topic/82627-wild-type-planting-invisible-tile-method/#findComment-960836 Share on other sites More sharing options...
The Plum Gate Posted October 4, 2017 Author Share Posted October 4, 2017 Aside from potential abuse and accidental plantings - are there any other reasons? Link to comment https://forums.kleientertainment.com/forums/topic/82627-wild-type-planting-invisible-tile-method/#findComment-960855 Share on other sites More sharing options...
Kasuha Posted October 5, 2017 Share Posted October 5, 2017 12 hours ago, The Plum Gate said: Aside from potential abuse and accidental plantings - are there any other reasons? Game balancing is the main point. Even now, if you're careful about your wild sleet wheat, mushrooms, and pincha peppers, they can last you forever and feed rather sizable colony highest quality food. With having to leave them where they are being the only inconvenience about it, I think wild plants except mealwood should not bring fruits. Link to comment https://forums.kleientertainment.com/forums/topic/82627-wild-type-planting-invisible-tile-method/#findComment-961036 Share on other sites More sharing options...
jigggy2000 Posted October 5, 2017 Share Posted October 5, 2017 1 hour ago, Kasuha said: Game balancing is the main point. Even now, if you're careful about your wild sleet wheat, mushrooms, and pincha peppers, they can last you forever and feed rather sizable colony highest quality food. With having to leave them where they are being the only inconvenience about it, I think wild plants except mealwood should not bring fruits. This is pretty true even though I don't have a huge colony I've used a single ice biome to to feed it without any worries with plenty of left over. I agree that wild plants should not bear fruit. Either that or maybe greatly decrease the amount of wild plants? Especially sleet wheat,there's tons of the stuff. Link to comment https://forums.kleientertainment.com/forums/topic/82627-wild-type-planting-invisible-tile-method/#findComment-961048 Share on other sites More sharing options...
The Plum Gate Posted October 5, 2017 Author Share Posted October 5, 2017 I kind of sympathize with this minimal pr no yield - I liked the tiered nature we had prior to the germ update. Something similar could be done. Link to comment https://forums.kleientertainment.com/forums/topic/82627-wild-type-planting-invisible-tile-method/#findComment-961088 Share on other sites More sharing options...
brummbar7 Posted October 5, 2017 Share Posted October 5, 2017 I don't support a return to wild planting. But if they did, I think it would require a drastic nerf to seed drop rates. Otherwise it would simply be too easy to mass-farm. Link to comment https://forums.kleientertainment.com/forums/topic/82627-wild-type-planting-invisible-tile-method/#findComment-961111 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.