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It would definitely be useful to be able to build ladders or scaffolding.  Maybe they could go on the same layer as natural blocks, and so when they are built in front of buildings, those buildings can't be used till the ladder/scaffold is removed (just like being entombed), that way you can't just leave them around as a permanent feature.

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It would be nice to get rid of the usual fixed grid bases (where every 5th tile is a floor) which are currently enforced/encouraged by the range limit of the duplicants.

Scaffolding is one possible solution, the other would be to have duplicant skills (or research) affect the effective range of their tools: they could start with one tile range (from both tiles the duplicant occupies, so they can build vertical in both directions) which would limit them quite a bit (as they're inexperienced) which when maxed out extends to a multiple of that (enabling 5 or 6 tiles reach, at least in vertical directions, or at least upwards).

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Or maybe have it so Duplicants can equip jet-packs or gravity belts or something that gives them greater mobility? Like, it lets them float into the air a bit to extend their reach? Or just outright ignore gravity so they can fly around performing their tasks?

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15 minutes ago, Rossum said:

Or maybe have it so Duplicants can equip jet-packs or gravity belts or something that gives them greater mobility? Like, it lets them float into the air a bit to extend their reach? Or just outright ignore gravity so they can fly around performing their tasks?

That would just delete the point of a ladder altogether you know. Unless it had limited range or required power or something.

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