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Can you make slime in debug mode?


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Just now, Ted n Emily said:

Does anyone know if you can make slime in debug mode?  I don't see it listed as anything you can paint, unless it has a different name, there seems to be just about everything else though!

Thanks

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19 hours ago, Risu said:

SlimeMold

Not in the list. Looking at the code for it (DebugPaintElementScreen), it seems that all loaded elements should be there (there is a flag for excluding from the list but nothing seems to set it), but... it's not.

I was able to edit the IL code to substitute the manually-specified CO2 for SlimeMold, and that let me paint it, though.

3 hours ago, rezecib said:

Not in the list. Looking at the code for it (DebugPaintElementScreen), it seems that all loaded elements should be there (there is a flag for excluding from the list but nothing seems to set it), but... it's not.

I was able to edit the IL code to substitute the manually-specified CO2 for SlimeMold, and that let me paint it, though.

Huh. That's strange. Removed the check for showInEditor and it's there.
Wonder why that element of all things is not allowed.

20170709150735_1.jpg

 

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