paintedgalaxy Posted May 11, 2017 Share Posted May 11, 2017 Hey, i like many individuals wish to make a character mod. i have no real experience in coding but my issue isnt just that, its more to do with wondering where to start! i dont know how to first of all get a character template (i guess?) and mold it into my own. i have heard of dleowolf and their character mod but i have heard from a friend that it is apparanlty outdated and that a lot of the stuff in ANR isnt in the mod? therefore it would crash rendering the thing useless. im not sure if its fully true or if theres a solution to this problem but if anyone could point me in the right direction it would be appreciated Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted May 11, 2017 Developer Share Posted May 11, 2017 (edited) http://forums.kleientertainment.com/topic/46849-tutorial-using-extended-sample-character-template/ Dleowolf's template is one of the best, but your friend is right. If you want complete texture files, you could try decompiling a DST char yourself for everything with the ktools: Then just use the rest of the template as a base as I believe only the textures are outdated/missing. Edited May 11, 2017 by ImDaMisterL Link to comment Share on other sites More sharing options...
Lumina Posted May 12, 2017 Share Posted May 12, 2017 15 hours ago, paintedgalaxy said: therefore it would crash rendering the thing useless. I don't think i saw a crash with the template. Also, i'm not really sure that it's outdated. What was added was mainly animations, that don't require to change the template since they work with symbols. So normally using the template should be fine. I could be wrong... Link to comment Share on other sites More sharing options...
NeddoFreddo Posted May 12, 2017 Share Posted May 12, 2017 5 minutes ago, Lumina said: I don't think i saw a crash with the template. Also, i'm not really sure that it's outdated. What was added was mainly animations, that don't require to change the template since they work with symbols. So normally using the template should be fine. I could be wrong... I can confirm, it doesn't crash. The only outdated thing with the template is the speech files, which you can just replace with the updated one from data/scripts/speech_wilson.lua. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now