Games2play Posted May 11, 2017 Share Posted May 11, 2017 (edited) Made a mod character, Yay. http://steamcommunity.com/sharedfiles/filedetails/?id=923178890 Gril, the Grill Health: 200 Hunger: 100 Sanity: 100 Features: - Starts with a Spatula, The Lid, and a Bag of Charcoal. - Gril can eat charcoal and ashes: charcoal gives 10 hunger, 10 health, 5 temperature. Ashes give 5 hunger and 3 health. - Gril likes to grill on sunny days: Loses sanity while it’s raining. - Gril is made of metal: Takes half fire damage. - Gril is a Grill: Different effects at different temperatures and no damage from overheating. Max temperature is 90° Positive Insulation at > 50° degrees Negative Insulation at < 30° degrees Damage multipliers at different degrees: If < 30° then damage = 0.5x with no glow and -40 insulation If > 30° then damage = 0.8x with no glow and -20 insulation If > 40° then damage = 1.0x with very small glow and 0 insulation If > 50° then damage = 1.5x with small glow and 20 insulation If > 60° then damage = 2.0x with medium glow and 40 insulation If > 70° then damage = 2.5x with medium large glow and 60 insulation If > 80° then damage = 3x with large glow and 80 insulation - Gril can craft things: 2 Charcoal = 1 Log 3 Ashes = 1 Charcoal 1 Charcoal Bag (50 health, 50 hunger, and 80 temperature) = 4 charcoal + 4 cut grass + 2 nightmarefuel 3 Cooked Morsels = 1 Uncooked Morsels + 2 Charcoal 2 Cooked Meat = 1 Meat + 2 Charcoal 2 Cooked Monster Meat = 1 Monster Meat + 2 Charcoal 2 Cooked Leafy Meat = 1 Leafy Meat + 2 Charcoal 3 Small Jerky = 1 Cooked Morsel + 3 ashes 3 Jerky = Cooked Meat + 5 ashes 3 Monster Jerky = Cooked Monster Meat + 5 ash The Lid (Helm with 750 durability and 80% damage absorption) = 2 gold nugget + 3 charcoal Spatula (Weapon with 34 Damage 150 uses 44 Damage when used by grill) = 2 twigs + 2 charcoal + 1 flint Spork of Doom(Weapon with 60 Damage 200 uses 75 damage when used by Gril). Sanity Drain while equipped. = 4 nightmare fuel + 2 charcoal Skewer (60 Damage decreasing over time from spoil) = 1 red mushroom + 1 blue mushroom + 1 green mushroom + 1 meat + 2 Twigs Chef Hat (Sanity Gain when worn by Gril) = 4 Cut grass + 8 Charcoal Magic Chef Hat (Sanity Gain when Worn By Gril does something special when clicked on in Inv) = Chef Hat + 10 Charcoal + 1 purple gem Edit: updated the mod, wanted to update the info here too Edited February 2 by Games2play updated the mod info Link to comment Share on other sites More sharing options...
Eusong Posted May 11, 2017 Share Posted May 11, 2017 I love it. I love it so much. Link to comment Share on other sites More sharing options...
JohnWatson Posted May 11, 2017 Share Posted May 11, 2017 @CatBurger Link to comment Share on other sites More sharing options...
RadiantRoma Posted May 11, 2017 Share Posted May 11, 2017 Some of the crafting recipes need balance, like being instantly able to dry meats. A good conceptual character though Link to comment Share on other sites More sharing options...
Games2play Posted May 11, 2017 Author Share Posted May 11, 2017 4 hours ago, Cherryzion said: Some of the crafting recipes need balance, like being instantly able to dry meats. A good conceptual character though Updated, I added ashes to the jerky recipes, does that seem more balanced? Link to comment Share on other sites More sharing options...
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