Games2play Posted May 11, 2017 Share Posted May 11, 2017 (edited) Made a mod character, Yay. http://steamcommunity.com/sharedfiles/filedetails/?id=923178890 Gril, the Grill Health: 200 Hunger: 100 Sanity: 100 Features: - Starts with a Spatula, The Lid, and a Bag of Charcoal. - Gril can eat charcoal and ashes: charcoal gives 10 hunger, 10 health, 5 temperature. Ashes give 5 hunger and 3 health. - Gril likes to grill on sunny days: Loses sanity while it’s raining. - Gril is made of metal: Takes half fire damage. - Gril is a Grill: Different effects at different temperatures and no damage from overheating. Max temperature is 90° Positive Insulation at > 50° degrees Negative Insulation at < 30° degrees Damage multipliers at different degrees: If < 30° then damage = 0.5x with no glow and -40 insulation If > 30° then damage = 0.8x with no glow and -20 insulation If > 40° then damage = 1.0x with very small glow and 0 insulation If > 50° then damage = 1.5x with small glow and 20 insulation If > 60° then damage = 2.0x with medium glow and 40 insulation If > 70° then damage = 2.5x with medium large glow and 60 insulation If > 80° then damage = 3x with large glow and 80 insulation - Gril can craft things: 2 Charcoal = 1 Log 3 Ashes = 1 Charcoal 1 Charcoal Bag (50 health, 50 hunger, and 80 temperature) = 4 charcoal + 4 cut grass + 2 nightmarefuel 3 Cooked Morsels = 1 Uncooked Morsels + 2 Charcoal 2 Cooked Meat = 1 Meat + 2 Charcoal 2 Cooked Monster Meat = 1 Monster Meat + 2 Charcoal 2 Cooked Leafy Meat = 1 Leafy Meat + 2 Charcoal 3 Small Jerky = 1 Cooked Morsel + 3 ashes 3 Jerky = Cooked Meat + 5 ashes 3 Monster Jerky = Cooked Monster Meat + 5 ash The Lid (Helm with 750 durability and 80% damage absorption) = 2 gold nugget + 3 charcoal Spatula (Weapon with 34 Damage 150 uses 44 Damage when used by grill) = 2 twigs + 2 charcoal + 1 flint Spork of Doom(Weapon with 60 Damage 200 uses 75 damage when used by Gril). Sanity Drain while equipped. = 4 nightmare fuel + 2 charcoal Skewer (60 Damage decreasing over time from spoil) = 1 red mushroom + 1 blue mushroom + 1 green mushroom + 1 meat + 2 Twigs Chef Hat (Sanity Gain when worn by Gril) = 4 Cut grass + 8 Charcoal Magic Chef Hat (Sanity Gain when Worn By Gril does something special when clicked on in Inv) = Chef Hat + 10 Charcoal + 1 purple gem Edit: updated the mod, wanted to update the info here too Edited February 2 by Games2play updated the mod info Link to comment Share on other sites More sharing options...
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