Executive_Lurker Posted April 14, 2017 Share Posted April 14, 2017 So a lot of people on these forums are miracle workers. Wracking their brains to come up with all kinds of ingenious ways to get the most out of their base while using the least amount of resources. I compliment them on their engineering prowess. You sirs and madams, by jove, are geniuses! I'm, on the other hand, not so smart. I like the versatility that what I'm calling analogue building, but I find myself wishing there was a machine that could take the critical thinking out of some situations. Yes, I'm American. I geuss what asking is, would some of you like to see a more modular style of building or at least a mix between the two like we have now but with more variety or if you prefer to work stuff out the hard/more interesting way. Perhaps a player would have the option to do both but the analogue builder would have a more efficient system because of the not having to build machines that waste power. The modular builder would save time building but have to waste power keeping an extra machine working. I suppose an example of what I'm thinking of when I say modular is a machine that would cool oxygen down to liquid to purify it (although I love the hydrogen radiator design you guys have come up with) or a machine to cool down the steam/water from a geyser (maybe that would be the same machine) I digress. I thank all the great players who have come up with the great solutions I have "borrowed" and use in ALL of my playthroughs. I hope anyone who read all this makes sense of it Link to comment Share on other sites More sharing options...
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