lowfide Posted June 22, 2016 Share Posted June 22, 2016 This is s topic, where I(or we) will recruit loyal to this idea players and discuss the ideas of scenarios. As far as I noticed, I cant edit this message further, actually I can, but cant in server branch, anyways, I'm adding a link to GoogleDocs, with shared folder, where the documents with descriptions and list of prefabs and stuff will be. The main idea for us - to create a basic template for the scenario - full list of prefabs (related to specific of scenario) + the list of in-game structures. And the placement will be just a question of creativity for GameMaster. I think for the first time we could try non-dedicated server (if someone else wont offer their server). So the open question atm is - how to stop server time. And then to make it flow as usual. Link to the actual idea - Idea of Scenario server Link to folder - Folder with scenarios Milestones: 1. Develop the best way to represent the list of prefabs, scenario prefabs and any other information for scenario. 2. Invetigate all possible ways to organize Scenario server, as well as how to organize work of GameMaster (create list of commands for max effiency, etc) 3. Create APLHA Scenario. 4. Test ALPHA scenarion. 5. Organize public test game. Link to comment https://forums.kleientertainment.com/forums/topic/68385-scenario-servers-technical-topic/ Share on other sites More sharing options...
lowfide Posted June 22, 2016 Author Share Posted June 22, 2016 alpha pictures of premade structures: Link to comment https://forums.kleientertainment.com/forums/topic/68385-scenario-servers-technical-topic/#findComment-786843 Share on other sites More sharing options...
AnonymousKoala Posted June 22, 2016 Share Posted June 22, 2016 Hmm. This could have some fun scenarios. Link to comment https://forums.kleientertainment.com/forums/topic/68385-scenario-servers-technical-topic/#findComment-786849 Share on other sites More sharing options...
lowfide Posted June 22, 2016 Author Share Posted June 22, 2016 I decided to add some guard to each location, so finding it is not enough, you have to deal with creatures. This world currently about scenario, I've described in GoogleDoc (by that link in topic). I'll post the story, prefabs, etc, at forum as soon as I'll finish work on it there. Link to comment https://forums.kleientertainment.com/forums/topic/68385-scenario-servers-technical-topic/#findComment-786854 Share on other sites More sharing options...
mathem99 Posted June 22, 2016 Share Posted June 22, 2016 I don't think you can 'stop' time in DST BUT you can go back: LongUpdate(-1000) Type this to go back in time, truly magical! Actually scratch that, try this command: TheWorld:DoPeriodicTask(1, function() LongUpdate(-1) end) Link to comment https://forums.kleientertainment.com/forums/topic/68385-scenario-servers-technical-topic/#findComment-786910 Share on other sites More sharing options...
lowfide Posted June 22, 2016 Author Share Posted June 22, 2016 13 hours ago, mathem99 said: Actually scratch that, try this command: TheWorld:DoPeriodicTask(1, function() LongUpdate(-1) end) Works, causes some lags, but playable. Thx. Btw, TheWorld:DoPeriodicTask(1, function() LongUpdate(1) end) Will turn normal flow? Link to comment https://forums.kleientertainment.com/forums/topic/68385-scenario-servers-technical-topic/#findComment-786937 Share on other sites More sharing options...
Arlesienne Posted July 7, 2016 Share Posted July 7, 2016 I wrote to you about the project, but you never responded. How can I sign up for the initiative? Link to comment https://forums.kleientertainment.com/forums/topic/68385-scenario-servers-technical-topic/#findComment-790703 Share on other sites More sharing options...
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