Developer V2C Posted April 8, 2016 Developer Share Posted April 8, 2016 Fixed crash when loading some custom presets. Fixed missing server tag for Caves servers. Correct server config options are loaded when custompresets are loaded in the front end. View full update 1 1 Link to comment Share on other sites More sharing options...
lunazone Posted April 8, 2016 Share Posted April 8, 2016 11 minutes ago, V2C said: Fixed crash when loading some custom presets. THANK YOU Link to comment Share on other sites More sharing options...
NotStarvnMarvn Posted April 8, 2016 Share Posted April 8, 2016 2 hours ago, V2C said: Fixed missing server tag for Caves servers. I thought it was just me. Link to comment Share on other sites More sharing options...
JohaneBrote Posted April 8, 2016 Share Posted April 8, 2016 1 minute ago, Maris said: [03:22:22]: [string "scripts/stategraphs/SGwilson.lua"]:971: Entered death state without cause. Sounds like a great title for a novel. 1 Link to comment Share on other sites More sharing options...
Maris Posted April 9, 2016 Share Posted April 9, 2016 1 hour ago, JohaneBrote said: Sounds like a great title for a novel. Sorry, it was my bad and I was in panic. Link to comment Share on other sites More sharing options...
ToNiO55 Posted April 9, 2016 Share Posted April 9, 2016 Hi all, since this update, i can't generate server cave it's look like preset DST_CAVE doesn't works log of server cave: http://pastebin.com/raw/dqK2r4xe worldgenoverride.lua of server cave: http://pastebin.com/raw/jG4gCfMy someone have same problem? someone can test please? thx you very much Link to comment Share on other sites More sharing options...
KittenCanaveral Posted April 9, 2016 Share Posted April 9, 2016 I also can not load a cave world as well, I disabled all of my mods ( yet it's trying to load one ) my log file http://pastebin.com/SmDnkbtA Link to comment Share on other sites More sharing options...
Developer V2C Posted April 9, 2016 Author Developer Share Posted April 9, 2016 @ToNiO55 hmm maybe try changing in worldgenoverride.lua: preset = DST_CAVE ---> preset = "DST_CAVE" 1 Link to comment Share on other sites More sharing options...
ToNiO55 Posted April 9, 2016 Share Posted April 9, 2016 (edited) Hi @V2C thx you very much it's works now with "DST_CAVE" [00:00:02]: Found a worldgen override file with these contents: [00:00:02]: K: preset V: DST_CAVE maybe because i have dedicated server on linux, because when i have testing on windows server it's works with DST_CAVE Edited April 9, 2016 by ToNiO55 Link to comment Share on other sites More sharing options...
Muche Posted April 9, 2016 Share Posted April 9, 2016 @KittenCanaveral, valid values for regrowth override are veryslow, slow, default, fast, veryfast, not often. No mods were really loaded (meaning their modmains), only their modinfos were loaded and that mod's has not passed come checks. Link to comment Share on other sites More sharing options...
KittenCanaveral Posted April 9, 2016 Share Posted April 9, 2016 (edited) changeing regrowth did not fix the problem - and all mods are disabled still it should not be loading any. Edited April 9, 2016 by KittenCanaveral Link to comment Share on other sites More sharing options...
Muche Posted April 9, 2016 Share Posted April 9, 2016 (edited) Yeah, regenerating the world should help. I have no idea why it didn't crash for you right after generating the world. I just tried to set the incorrect value and it did print a friendly message[00:00:05]: WARNING! Found value 'often' for setting 'regrowth', but this is not a valid value. Use one of {veryslow, slow, default, fast, veryfast}. and crashed afterwards. Edited April 9, 2016 by Muche Link to comment Share on other sites More sharing options...
ToNiO55 Posted April 9, 2016 Share Posted April 9, 2016 Hi @Muche it's fixed for KittenCanaveral wrong worldgenoverride.lua for server cave, i have put new and that's works now for her thx for your help Muche Link to comment Share on other sites More sharing options...
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