AnonymousKoala Posted March 15, 2016 Share Posted March 15, 2016 We are all aware of the abundancy of gears thanks to the Floaty Boaty Knights, and there aren't enough uses for them to actually make use of the gears. We are also all aware of the fact that the only way to deal with sea hounds properly(at least lategame) is to cheap them out(which is not really a good way design wise). So here is my idea to fix both of these issues at once. Upon Death, Floaty Boaty knights don't entirely sink. They leave behind a boat that isn't that strong, and has an iron wind like "sail"(less fast of course, it shouldn't rival it, it should just be enough to actually travel), but it cannot be equipped with anything(like the Sea Legs). Now, repairing that boat with gears will transform it into a Friendly Boaty Knight(10 gears possibly). What are Friendly Boaty Knights good for? They act as turrets. Possibly can be upgraded with even more gears to be more combat effective. This way, they take care of the lategame hound waves, as well as being a use for gears when they become abundant. Link to comment Share on other sites More sharing options...
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