TheKingofSkulls Posted March 8, 2016 Share Posted March 8, 2016 So this is a common conundrum in all of my modding expenditure, but whenever I try to make a craft-able item made from other custom items, the items in the ingredients slot are invisible. The recipe works just fine, mind you, but it looks less professional(if I can even call myself that) then if the items appeared as normal. Example: There should be a little crappy coin and a little crappy dollar in each of the blank red spaces. Does anyone have any coding round-about that accomplishes the task? I'm straight out of guesses. Link to comment Share on other sites More sharing options...
Mobbstar Posted March 8, 2016 Share Posted March 8, 2016 in the ingredient constructor, give a third argument for the atlas file Ingredient("myprefab",10,"images/myprefab.xml") Link to comment Share on other sites More sharing options...
TheKingofSkulls Posted March 8, 2016 Author Share Posted March 8, 2016 2 hours ago, Mobbstar said: in the ingredient constructor, give a third argument for the atlas file Ingredient("myprefab",10,"images/myprefab.xml") Thank you, sir! You're a real champion. Link to comment Share on other sites More sharing options...
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