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Backpack slot exploit


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So,  how the game is currently coded, backpack slots are client side. That means that you can actually change the code in one of the lua files and let for example a normal backpack have the same amount of slots as the krampus sack (not going to say what file that is so people start using it). I feel this is pretty much cheating and bad as it gives a lot of advantage to players that know how to do this.

I've tested changing the backpack slots for the serverside lua files, but that has no effect on the clients.
But anyways I hope this gets fixed in some way because I was very suprised that this actually worked (and it was also very easy to do).

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mhhh, unfortunately it doesn't function somehow for me:

 

 

Yes, I can ve more slots, but they are not usefull, since all items I drop to these slots will get dropped on the ground ;-(

I think the server gets the information and realize, that these slots are not legal and withdraw the action.

Can you use these additional slots?

 

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14 minutes ago, werlpolf said:

mhhh, unfortunately it doesn't function somehow for me:

 

 

Yes, I can ve more slots, but they are not usefull, since all items I drop to these slots will get dropped on the ground ;-(

I think the server gets the information and realize, that these slots are not legal and withdraw the action.

Can you use these additional slots?

 

 

Yeah you're right. I didn't actually test it properly. This does not work and sometimes the items just get deleted rather than being dropped.

18 minutes ago, Selshamur said:

Yeah you're right. I didn't actually test it properly. This does not work and sometimes the items just get deleted rather than being dropped.

Ok, I am also quite new in understanding DST. It seems that the server and client are sharing the SAME code, but both using different sections of it. For example the graphical part like the slots for backpack (widgets) are only for the client. The game logic is done on the server, like checking if your backpack has only 8 slots and not more or less or checking that with 4 grass and 4 twigs you craft indeed a backpack and not a krampus sack. I thought Klei made some features / game logic on the client side due some performance things or so, but my hope was wronged XD

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