Jump to content

Recommended Posts

10 minutes ago, Aquaterion said:

you can make a character have light when dark, but not the actual textures themselves..

I am going to correct you, but also say that you are not entirely wrong.

@SuperDavid, you cannot set a single symbol (IE. face, feet or hands) of an animation to only glow, however, you can use the following code to make your prefab, item or character, ignore the light level for visibility.

inst.AnimState:SetLightOverride(1)

If you use it on a character, the entire character will be visible through the darkness.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...