Wooden Nintendo Posted January 8, 2013 Share Posted January 8, 2013 (edited) Prologue: It always gets me a bit nervous to start my own thread in any forum where I'm new, so please do the justice if it has been discussed before and sorry for my English if it's bad. I actually have seen some posts about sleep/thirst ideas, but maybe my approach a bit diffirent. Right now, character sleeps only when he\she is using a straw roll, and only in order to skip through the night phase. It's kinda flaws the game's atmosphere (for me, at least). I don't know about most of the players, but me, personally, when it's gets dark, most of the times I just cook and eat some food, maybe pick some stuff around the fireplace, and then wait. I guess, devs right now not in the stage of introducing some brand-new game mechanics for sleep, so how about just make an animation of laying on the ground, when the character is idle? There is no need for some new sleep counter, but will create the illusuion of weary survivalist getting small rest when possible. And character will be when doing something, it will look like "was so desperate doing something, that forgot about sleeping". Edited January 8, 2013 by Wooden Nintendo Link to comment Share on other sites More sharing options...
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