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{Bug/Strange Feature} Crab Trapping?


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So I'm not sure if this is supposed to happen or what, but it seems a little too easy and not quite intended.

 

Basically, if you chase a crab until it buries itself under the sand and place a trap directly on top of the crab (was I really the only one who thought to do this?) it will magically suck the crab up out of the sand and catch it in the trap even though it was buried. 

 

Honestly just wondering if this was intended or not, it's not that big of a deal to me, just seems slightly too easy but eh, doesn't bother me in the slightest.  :indecisiveness:

Now there real question is how many of us actually use Crabs or even traps that way?

 

Because so far in SW i can count the amount of times i used a trap on 1 hand because they are just not as viable. At max i might use crabs as filler but that's it.

 

Would be cool if Crabs could get a recipe that requires you to even catch them alive similar how you need Rabbits for the Prehastinator or a Parrot for the SW version (i can't pronouce or write the name of that sodding thing).

I rarely make trap since I started to play SW. Because trap only affect two type of enemy: crab and spider.

 

Crab pause abit after being chase. BAM! Fresh fish morsel.

Trap is useful again spider. But there is usually a  Prime Ape Hut next to spider nest and those mfk keep stealing the trap so I don't use them anymore.
 

Now there real question is how many of us actually use Crabs or even traps that way?

Because so far in SW i can count the amount of times i used a trap on 1 hand because they are just not as viable. At max i might use crabs as filler but that's it.

Would be cool if Crabs could get a recipe that requires you to even catch them alive similar how you need Rabbits for the Prehastinator or a Parrot for the SW version (i can't pronouce or write the name of that sodding thing).

Totally good points, I just thought I'd bring this up because I was curious about it honestly.

Oh well, catching crabs is super easy anyway.

They eat really slow so you can just bait them with limpets and smack them on the head while they eat.

Tried 3 times, failed 3 times.

I guess I am slower than a mere crab:C

 

This way works too, low tech but require some twigs and grass.

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Now there real question is how many of us actually use Crabs or even traps that way?

 

Because so far in SW i can count the amount of times i used a trap on 1 hand because they are just not as viable. At max i might use crabs as filler but that's it.

 

Would be cool if Crabs could get a recipe that requires you to even catch them alive similar how you need Rabbits for the Prehastinator or a Parrot for the SW version (i can't pronouce or write the name of that sodding thing).

It is like trapping rabbit in DST. Some players do it , others don't. Put hunger and the Prestihatitator aside, it is just one of those activities the player can do.

 

I trap one crab a day in one of my play through for there is a hole right by my base. I have tons of twigs and grass so may as well put some crab into ice box just because I can. Hunger wise it is pointless.

Hunger wise it is pointless.

 

Gumbo/Surf'n'Turf also grant lots of hp and sanity. Also crabs can be used to get bones, nightmare fuel and beardhair. They really are the only source of bearhair right now.

 

But I agree that it's something some players like and want, just like some players love rabbit trapping in DS.

Gumbo/Surf'n'Turf also grant lots of hp and sanity. Also crabs can be used to get bones, nightmare fuel and beardhair. They really are the only source of bearhair right now.

 

But I agree that it's something some players like and want, just like some players love rabbit trapping in DS.

Just a few weeks ago I meet this new player in DST whom have no experience in don't starve. I show her how to catch rabbit and she spent the next 15 days doing it.

Who knows._.?

Just a few weeks ago I meet this new player in DST whom have no experience in don't starve. I show her how to catch rabbit and she spent the next 15 days doing it.

Who knows._.?

 

Everyone whom I show this game does that. I have many friends who still do that and everyone in DST seems to do that. People just love the idea of a stable food source that needs not tech/reading. It's simple to understand for everyone and easy to do.

Everyone whom I show this game does that. I have many friends who still do that and everyone in DST seems to do that. People just love the idea of a stable food source that needs not tech/reading. It's simple to understand for everyone and easy to do.

I really don't feel like it's as bad of a food source as people say. I like it, it's actually more fun than just sailing around grabbing all the seaweed you find and stuff

Everyone whom I show this game does that. I have many friends who still do that and everyone in DST seems to do that. People just love the idea of a stable food source that needs not tech/reading. It's simple to understand for everyone and easy to do.

 

I actually had a completly opposite story. Played with my friend that played a good amount of Vanilla DS and so he got very confident when we went and explore. The moment he sees a suspicious dirtpile he's like "Dude we should totally go after the Koalafant cause he's so easy to kill and now we are 2 instead of 1" so we follow the trail (he's Wilson i'm Wendy btw) and discover a Warg. Suddenly he completly lost his confidence because he never saw a Warg before (since he hasn't played RoG at this point) and completly freaked out to the point where he died to it.

 

After that it was basicly him annyoing me for 2 days straight while i was gathering stuff for a Telltale Heart and after that point he suddenly started going full on Vegetarian. Although since then we haven't played much DST what i find semi dissapointing.

I just find it annoying because they need attention. Musselsticks don't, farms don't and killing things is. Well.. Killing Things.

Newer players seem more peaceful and easier to please.

 

 

@Mr.P,: DST got a lot of new players on public servers. Thats where you see this.

I really don't feel like it's as bad of a food source as people say. I like it, it's actually more fun than just sailing around grabbing all the seaweed you find and stuff

It is not because it is bad. It is because I have everything else in my ice box/chest already.

 

Say, that 9-12 hounds attack happens every 3 ~5 days. That brings more than enough monster meat to keep the pots filled with meatballs already.

 

Nowadays I use football helmet and miner hat a lot for I can keep carrying my backpack, conserve grass/twigs and better light viewing at night . So I farm werepig and spider very often. That provide way more jerky/ spider gland then I ever need.

 

65% of the jerky I produce goes into rot in the ice box because I tend to eat meatball/spoiling egg and bacon. I turn any extra jerky I have into egg and bacon which extend the storage period and provide similar benefits. Management wise it may sounds like I should use the jerky first. Still it is best to have the jerky ready in ice box for it is way more useful than anything else when you needed the healing/sanity the most.

 

I remember in one of my light out game with a friend. We build like 30 bee boxes and have been eating raw honey and taffy/ burning rotten honey ever since.

 

So while other food item like honey ham/trail max/gumbo etc could provide more benefits, I don't get to use those very often. It is just the way the game works for some could sometime make it non-efficient to get that exact missing ingredient for the receipt.

Newer players seem more peaceful and easier to please.

I was playing with a kid this afternoon. He receive a gift and when he open it it was a common skin. He aren't sad but he isn't very excited with the thing either.

Which reminds me how everyone gets hype excited with a pair of gloves when the skin system first introduced.

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