jakassme Posted January 3, 2013 Share Posted January 3, 2013 if you get near any of these caves 5hounds will come then 3 then 0 (they will respawn over time like the pigs) every 20 seconds they come out of the cave if your close enough the only way to destroy a cave is by using a pickaxe when destroyed yields 8rocks 8flint 3hound teeth (can only be found in rocky terrain) Link to comment https://forums.kleientertainment.com/forums/topic/6015-hound-caves/ Share on other sites More sharing options...
bdiz4shiz Posted January 8, 2013 Share Posted January 8, 2013 i like it! had a similar idea for a bear like creature where a momma bear would be in the cave with her baby, they could wander during the day but it is their "nest" to return to at night (like the tall birds do). and when winter becomes active they could hibernate. but even for the hounds it would be cool. Link to comment https://forums.kleientertainment.com/forums/topic/6015-hound-caves/#findComment-51194 Share on other sites More sharing options...
mobius187 Posted January 8, 2013 Share Posted January 8, 2013 Mmmm... no, I wouldn't want this. The first reason is your description sounds awfully like the monster spawners from games like Torchlight 2. With monsters continually spawning from them until you've destroyed it. The second issue is it wouldn't be much of a "cave" without elevated terrain, of which the game doesn't support any (i.e. no 3D terrain). lastly, I like the fact that the hounds apparently come from "nowhere" and "anywhere" when they attack. That being said, I always felt it would be nice if hounds were specific to a biome, spawning and attacking the player more often whenever they pass through it rather than the current approach of attacking the player wherever he/she is at the time. Also, another player suggested that if there ever was a lava biome that we could have lava pools from which the red/flame hound could spawn (like frogs spawn from ponds each sunrise). As for bears... while I'm against caves (above ground), I do like the idea of bears. In fact I've suggested them in the past as being spawned to roam the forest or grassy glade biomes. Bears would be a good addition because they target the same resources as the player, namely: berries, honey, and fish. And if the player happens to craft a lot of bee boxes overflowing with honey and replant lots of berry bushes, well, what's to stop a bear from wandering in to search for food? Especially if you've relocated all its natural food sources? Link to comment https://forums.kleientertainment.com/forums/topic/6015-hound-caves/#findComment-51495 Share on other sites More sharing options...
bdiz4shiz Posted January 8, 2013 Share Posted January 8, 2013 Yes and perhaps if you could manage to approach and give the bear honey you could gain his aid for a short time? (Assuming there isn't a baby bear present as momma would not put up with that crap ). But there still could be an above ground cave. While I am no artist i will try and describe my idea. An indestructible above ground boulder with a dark hole that can be illuminated by torch or other non-natural light source. Maybe the hole could be large enough just for the bears (mom and cub or in some cases a solo bear) to fit in it but no larger. It would be quite a risk to approach one with a light because you won't know what's in it until you get to it. During winter the chances of the cave being occupied could drastically increase. But we don't need elevation changes to make a cave just a permenant structure to house them. They could spawn if killed (like Tallbirds but maybe a longer respawn time), but I would also be ok with them just dying and stayin dead. The cave could be fun because sometimes there could be a rare item in there to research, unless the new research system does away with that. I hadn't even considered the bear as a balance for having tooth honey or berry bushes but that is an amazing thought. Link to comment https://forums.kleientertainment.com/forums/topic/6015-hound-caves/#findComment-51514 Share on other sites More sharing options...
mobius187 Posted January 8, 2013 Share Posted January 8, 2013 Yes and perhaps if you could manage to approach and give the bear honey you could gain his aid for a short time? (Assuming there isn't a baby bear present as momma would not put up with that crap ).In past suggestion the bear was always hostile when aggroed, like the tall bird (only more dangerous). It would however be interesting if the option existed to drop honey and cause the bear to stop and eat it... giving you a chance to escape. But there still could be an above ground cave. While I am no artist i will try and describe my idea.Yeah, in the past other players have had issues describing this concept too. I believe however that any object larger than a pig house will be an issue as it would potentially obstruct the player's camera view when rotated.An indestructible above ground boulder with a dark hole that can be illuminated by torch or other non-natural light source. Maybe the hole could be large enough just for the bears (mom and cub or in some cases a solo bear) to fit in it but no larger. It would be quite a risk to approach one with a light because you won't know what's in it until you get to it. During winter the chances of the cave being occupied could drastically increase. But we don't need elevation changes to make a cave just a permenant structure to house them.From the description it sounds like you want the cave to be the size of a boulder... which would meet the criteria in terms of size/scale not being an issue, however it wouldn't be much of a cave. You also seem to indicate you could enter inside it...? How would that work?They could spawn if killed (like Tallbirds but maybe a longer respawn time), but I would also be ok with them just dying and stayin dead.Yup.The cave could be fun because sometimes there could be a rare item in there to research, unless the new research system does away with that.Well the new research system removes research points. It will be replaced with a system that has you collecting/feeding the necessary resources required to invent something into the machine... or simply, it will be less arbitrary about what you can invent/unlock based on what you put inside the machines.Also, if you're interested in caverns, be sure to search the forums for past topics about underground caverns. It's one of my favorite topics. I hadn't even considered the bear as a balance for having tooth honey or berry bushes but that is an amazing thought.Well I'm sure other players have come up with suggestions along these lines, but it's one I've always supported. Link to comment https://forums.kleientertainment.com/forums/topic/6015-hound-caves/#findComment-51533 Share on other sites More sharing options...
bdiz4shiz Posted January 8, 2013 Share Posted January 8, 2013 (edited) From the description it sounds like you want the cave to be the size of a boulder... which would meet the criteria in terms of size/scale not being an issue, however it wouldn't be much of a cave. You also seem to indicate you could enter inside it...? How would that work?I don't necessarily mean an enter able structure but more so that the boulder would have a 'shaded divit' in it where the bears or hounds would 'nest'. So it is a shaded divit you could illuminate with a torch or such you would be able to enter but you would never be inside of the boulder more so under a small overhang. think of a knot in a tree with an owl but instead of being off the ground it is on it and would be an arch (again a shaded divit. Damn I should learn to draw lol).Not to worried about what their behavior would be like it would just be cool to have them in the game . And awesome news about the new research system I hadn't had to fortune of hearing that yet. Edited January 8, 2013 by bdiz4shiz Link to comment https://forums.kleientertainment.com/forums/topic/6015-hound-caves/#findComment-51590 Share on other sites More sharing options...
wllai2001 Posted February 4, 2013 Share Posted February 4, 2013 I hope that can enter the cave.Inside is a small temporary generated map.More dangerous inside than outside.But from the inside to get some precious resources.It would have been more interesting than the present situation. Link to comment https://forums.kleientertainment.com/forums/topic/6015-hound-caves/#findComment-71110 Share on other sites More sharing options...
Arkume Beltz Posted February 4, 2013 Share Posted February 4, 2013 About big objects,(caves,etc..)maybe this it's really hard to make with the game engine used in the don't starve,but old r.p.g's and other type of games resolved it with transparence or cutting part of the object when you are behind it..other way i see in other games is can see the silhouette behind it..maybe this is imposible in lua or with the don't starve game engine..i don't know.. Link to comment https://forums.kleientertainment.com/forums/topic/6015-hound-caves/#findComment-71284 Share on other sites More sharing options...
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