Jump to content

[Release] Texture and Atlas Packer


Kzisor

Recommended Posts

This is just a note to modders that in the downloads section I've released my Texture and Atlas Packer which will create a .tex and atlas file from multiple images.

You can find the download here: http://forums.kleientertainment.com/files/file/1333-texture-and-atlas-packer/

Unpack Function:

The unpack function allows the end user to break down Texture (.tex) files into their base image into a Portable Network Graphics (.png) file.

HOW TO USE EXPORT FUNCTION:

When adding files instead of adding Image Files, select 'Texture Files' from the drop down. Add the Texture (.tex) files you wish to unpack and click the Unpack button. If you press the Unpack button and no Texture (.tex) files are in the list, it will skip operations. If a Texture (.tex) file is in the list and you press the Pack button, the pack function will skip the Texture (.tex) file.

NOTE 1:

This required .NET Frameworks 4.6 in order to run it correctly. Please download it from the Microsoft Website if you're not running Windows 10.

What's New in Version 0.0.3 (See full changelog)

  • Build function has been renamed to Pack.
  • Export function has been renamed to Unpack.
  • Unpack function no longer requires an Atlas (.xml) file to unpack a Texture (.tex) file.
  • Note: Texture (.tex) files without an associated Atlas (.xml) file will be unpacked into a single image file. If an Atlas (.xml) file is supplied with a Texture (.tex) file, the unpack function unpacks the Texture (.tex) file into individual files.
Regards,

Kzisor/Ysovuka

Link to comment
Share on other sites

@Mobbstar, I just looked and while the .dll files only require .NET 4.5.2 the executable requires .NET 4.6.

 

Download .NET 4.6 you dummy

 

Cool thanks! Now I just need a host for this soulstone and my full power is established to download this and get modding.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...