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How do I make a character silent?


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I've tried using inst.components.talker:IgnoreAll(), and this works for the most part, however after certain actions my character is able to talk again. An example is after waking up from using a telelocator staff. Does anyone know a code to truly make a character silent?

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Option one, sound but no lines over head:

inst.components.talker.mod_str_fn = function() return "" end

Option two, no sound, no lines over head:

inst.components.talker.Say = function() end

Option three, the right way:

inst:AddTag("mime")
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