Jump to content

Yo, Klei, you gave out review copies, right?


Recommended Posts

Because I can't find any reviews online, just Witcher 3 previews. On the other hand, the one I did find was excellent, and it's RockPaperShotgun, so that counts for a lot.

 

http://www.rockpapershotgun.com/2015/05/12/invisible-inc-review/

 

 

 

You should buy Invisible, Inc. because, like I said, I think it’s the best turn-based strategy game to come out in years. But you should love it because it’s a creative endeavour that offers such rich moments. Just don’t let this sneaking masterpiece slip you by.

Also, James, since you're here: thank you for making one of my favorite games ever.

 

I've always loved stealth, turn-based tactics and procedural stuff. A successful blend of all three (with beautiful art, sound and music creating a future-noir aesthetic) feels like angels put a game on the earth just for me.

 

Hope y'all get the acclaim and sales you deserve.

Also, James, since you're here: thank you for making one of my favorite games ever.

 

I've always loved stealth, turn-based tactics and procedural stuff. A successful blend of all three (with beautiful art, sound and music creating a future-noir aesthetic) feels like angels put a game on the earth just for me.

 

Hope y'all get the acclaim and sales you deserve.

Quoted for truth.

 

One of the best games ever.

IGN posted their review 3 hours ago:

http://www.ign.com/articles/2015/05/12/invisible-inc-review

Very positive! :)

They should have put it on the top news section though.

IGN gave Invisible Inc 8.5! Now that is something. Not sure how much stick I'll get for saying this but I personally always look into and tend to buy games rated 8.0 and above by IGN.

RockPaperShotgun

Eurogamer - Recommended

Kotaku - YES

Destructoid - 10/10

Capsule Computers - 9.5/10

Attack of the Fanboy - 4.5/5

IGN - 8.5/10

Arcade Sushi - 8.5/10

GameRant - 4/5

Game Revolution: 3.5/5

HardcoreGamer - 3.5/5

 

Biggest complaints seem to be that it's too difficult (smh), the UI is cluttered and the story is flimsy and repetitive.

 

I think the story elments being repetitive is the only one I can get behind. It is difficult, but it would be a much weaker experience if it wasn't, and there are enough options to cater to anyone.

Story wise, I honestly would have preferred a bit more focus on the field agents as opposed to the focus on Central and Monst3r. They're all so different and quirky, they ought to get more interaction and lines.

Also, I think a lot of the story and world building was lost when they removed console events, unfortunately. This is also why I prefer Endless mode where I can make up my own Invisible Inc sitcom headcanon XD

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...