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Lampofulmine

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The turfs can be found in "levels/textures". Natural road's textures are handled differently, go to the images folder and look for the "road*.tex" files.

 

By the way, "noise" is basically "dirtiness", for the case you aren't used to that word in this context.

@Lampofulmine,  I'm stuck on a mac environment too; I've had a lot of success using ktools to convert and open tex files. (And also to convert animation zip packages into spriter project files). it's a pain in the butt because there's no GUI, and you have to convert the files to pngs using terminal commands. But once you get the hang of it, it's not too hard. You just need to know how to navigate directories using some simple terminal commands to get to the files you want to covert (cd and ls basically, very simple ones to use, and maybe cwd) I googled them and learned them in about 3 minutes to get ktools working. and then once you get to the directory, all you have to do to convert the images is type in:

ktech filename.tex

and it will convert it to a png by default. there's also plenty of other options and they're documented well in the readme file.

 

I will kiss the dev of ktools if they ever make a GUI version ;.; but yeah, it does the job!!

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