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Now that I inspected my custom char, they do look small and the garland doesn't seem to fit (should be near forehead but instead it's on the head).

 

@PeterA, how do you adjust the scale?

 

Thanks much!

 

Edit:

inst.Transform:SetScale(2,2,2) makes everything huge, even the garland. The garland is still... "not fitting".

Edited by SenL

Kaptain, I'd suggest checking the pivot position and maybe the scale on your hair_hat pieces. Good luck!

 

There is no really need to check the scale of just hat - ESCTemplate features Cat character right?

 

Original HEIGHT of character head in Don't starve is the height of CAT HEAD + EARS. I guess You draw your char's head same big as cat had, but without the ears. This way You are just missing height on ur head. 

 

Compare scale: size torso to head of original Wilson to your char. 

 

Head is just too small. That's it. ESCTemplate Cat-head is based on circle shape (+ears) when original DS heads are based on (egg?), elipsoide. 

 

solution? Make your .png of head bigger/higher. (just the picture on it - keep the size of canvas unchanged!)

 

Just look how small this char is comparing to the bush near.. ESCTemplate has GOOD size of torso,legs hands etc.. Head is too short.

Edited by Foxrai

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