Mobbstar Posted December 19, 2014 Share Posted December 19, 2014 (edited) EDIT: Solved! Spriter accidentally tried to index another file. Removing the empty index using an text editor solves the error. I'm trying to compile a spriter project with the (Steam) Mod Tools autocompiler (I've done that several times) but the compiler gives an export error: There is no "body.png" in my project, but a "body" folder with pngs in it.The project download (zipped): -removed- Any ideas? @Cheerio? Edited December 19, 2014 by Mobbstar Link to comment https://forums.kleientertainment.com/forums/topic/47020-autocompiler-error-scml/ Share on other sites More sharing options...
DeathDisciple Posted December 19, 2014 Share Posted December 19, 2014 While I'm not cheerio, I'm gonna bet it's complaining about line 8 in scml file<file id="4" name="body" width="0" height="0" pivot_x="0" pivot_y="1"/>It's not referenced anywhere else in scml as far as I can get, so I'd just remove the line and try again Link to comment https://forums.kleientertainment.com/forums/topic/47020-autocompiler-error-scml/#findComment-589683 Share on other sites More sharing options...
Mobbstar Posted December 19, 2014 Author Share Posted December 19, 2014 While I'm not cheerio, I'm gonna bet it's complaining about line 8 in scml file It's not referenced anywhere else in scml as far as I can get, so I'd just remove the line and try again Thanks for the quick reply!Of course it has to be that line, a texture without dimensions is pointless... It works now! Thanks again for helping a noob like me Link to comment https://forums.kleientertainment.com/forums/topic/47020-autocompiler-error-scml/#findComment-589694 Share on other sites More sharing options...
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