Dryicefox Posted October 8, 2014 Share Posted October 8, 2014 Just as the minimap icons have a redirect for their atlases. I am requesting that avatars could also get their own redirects for mods. I say this because it could be a problem in the future if we have mods that want to have avatars, but don't have the proper redirecting script; in this case they would have to put a file named avatar and completely changed the games avatar settings just for their mod to be seen off-screen.. Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted October 8, 2014 Share Posted October 8, 2014 I imagine that when the mod api comes out in full for DST, this is gonna be a thing. Link to comment Share on other sites More sharing options...
Dryicefox Posted October 8, 2014 Author Share Posted October 8, 2014 I imagine that when the mod api comes out in full for DST, this is gonna be a thing.Yup. :3 Link to comment Share on other sites More sharing options...
Developer PeterA Posted December 10, 2014 Developer Share Posted December 10, 2014 This is fixed now as of the last hot fix.By default, the character mod avatar's atlas is expected to be images/avatars/avatar_prefabname.xml, and the texture images/avatars/avatar_prefabname.tex. For ghosts, images/avatars/avatar_ghost_prefabname.xml and images/avatars/avatar_ghost_prefabname.tex respectively. Link to comment Share on other sites More sharing options...
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