debugman18 Posted May 5, 2014 Author Share Posted May 5, 2014 so er, I had a clear up of the video topic the other day.... a few pages are now just hidden posts :/ We did get a little off-topic over there. I wonder if KidneyBeanBoy plans on maintaining the topic, because otherwise we should fork it. Link to comment Share on other sites More sharing options...
Craig_Perry Posted May 5, 2014 Share Posted May 5, 2014 We did get a little off-topic over there. I wonder if KidneyBeanBoy plans on maintaining the topic, because otherwise we should fork it.I was going to bring up the idea of forking/remaking it as all those hidden posts are rather ugly, I'll do what I can to maintain the topic but kidney is much more active than I am meaning he has more oppurtunity for maintaining it. Link to comment Share on other sites More sharing options...
KidneyBeanBoy Posted May 5, 2014 Share Posted May 5, 2014 Oh, right. I forgot about that. Just a second, I'll update it. Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted May 11, 2014 Share Posted May 11, 2014 Uh....so I got the magic beans...and I have no idea at all what to do with them...derp. Link to comment Share on other sites More sharing options...
debugman18 Posted May 11, 2014 Author Share Posted May 11, 2014 Uh....so I got the magic beans...and I have no idea at all what to do with them...derp. If you're on RoG, you dig a grave and bury them. Otherwise, just bury them in a grave, without digging it. Link to comment Share on other sites More sharing options...
simplex Posted May 11, 2014 Share Posted May 11, 2014 If you're on RoG, you dig a grave and bury them. Otherwise, just bury them in a grave, without digging it. Why the inconsistency? Link to comment Share on other sites More sharing options...
debugman18 Posted May 11, 2014 Author Share Posted May 11, 2014 Why the inconsistency? RoG has a buryable and hole component, while vanilla does not. I would prefer for it to be dug first (and now thinking on it, I may be able to implement it with a simple check) though. Link to comment Share on other sites More sharing options...
simplex Posted May 11, 2014 Share Posted May 11, 2014 RoG has a buryable and hole component, while vanilla does not. I would prefer for it to be dug first (and now thinking on it, I may be able to implement it with a simple check) though. Do the vanilla way in both cases (adding a check). No good thing can come from using a different component in each case . Link to comment Share on other sites More sharing options...
debugman18 Posted May 11, 2014 Author Share Posted May 11, 2014 Do the vanilla way in both cases (adding a check). No good thing can come from using a different component in each case . Implementing it now. Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted May 11, 2014 Share Posted May 11, 2014 Graves....how quaint. Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted May 12, 2014 Share Posted May 12, 2014 Well, I already found a mod that doesn't work with Up and Away. Equivalent Exchange V2. Link to comment Share on other sites More sharing options...
debugman18 Posted May 12, 2014 Author Share Posted May 12, 2014 Well, I already found a mod that doesn't work with Up and Away. Equivalent Exchange V2. That is both good and bad news. Could you post your log please? Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted May 12, 2014 Share Posted May 12, 2014 http://pastebin.com/vSPGpKUe ......Scratch that. Nevermind it still doesn't work... Link to comment Share on other sites More sharing options...
debugman18 Posted May 12, 2014 Author Share Posted May 12, 2014 http://pastebin.com/vSPGpKUe ......Scratch that. Nevermind it still doesn't work... o.o I'm going to take a look at EE and see what I can find. It's something to do with the UI, which we don't really touch, at least in-game... Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted May 12, 2014 Share Posted May 12, 2014 Well, I see now that it isn't U&A, since I disabled U&A and it still crashes, on trying to open the Tools crafting menu. Link to comment Share on other sites More sharing options...
debugman18 Posted May 12, 2014 Author Share Posted May 12, 2014 Well, I see now that it isn't U&A, since I disabled U&A and it still crashes, on trying to open the Tools crafting menu. I just took a look at it. It's definitely not U&A. It's something to do with the recipe pop up widget (which we don't touch anywhere) and on top of that U&A loads after every other mod (unless their priority is the same or lower, which is not the norm.) Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted May 12, 2014 Share Posted May 12, 2014 Which sounds like it's an Equivalent Exchange mod problem. e_e Link to comment Share on other sites More sharing options...
debugman18 Posted May 12, 2014 Author Share Posted May 12, 2014 Which sounds like it's an Equivalent Exchange mod problem. e_e Well, there is a RoG version, are you using it? I'd be very surprised if the mod simply crashed on load all by itself. Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted May 12, 2014 Share Posted May 12, 2014 Well, it doesn't crash on load. It crashes when you click the crafting menu button. Also, V2 is the RoG version all by itself. Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted May 12, 2014 Share Posted May 12, 2014 That's weird. The 2.6 zip works, and the 2.6.2 zip doesn't. Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted May 13, 2014 Share Posted May 13, 2014 The number of people that haven't heard of Up and Away is CHILLING. Link to comment Share on other sites More sharing options...
Strangerdanger101 Posted May 13, 2014 Share Posted May 13, 2014 The number of people that haven't heard of Up and Away is CHILLING.Yes, it is.But we can change that Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted May 13, 2014 Share Posted May 13, 2014 I put an Up and Away picture for my status, and everyone's opinion was along the lines of: "dafaq?" Link to comment Share on other sites More sharing options...
simplex Posted May 13, 2014 Share Posted May 13, 2014 I put an Up and Away picture for my status, and everyone's opinion was along the lines of: "dafaq?" newbs But yeah, I see they're mostly relatively new forum members. U&A isn't nearly as well known as it was before it went on development hiatus. Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted May 13, 2014 Share Posted May 13, 2014 Some way to advertise would be grand, once the alpha comes out. Link to comment Share on other sites More sharing options...
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