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Making the night light more useful


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In order to make the night light marginally more useful, perhaps it should not be a valid target for the ice flingomatic.  This way there is a lighting option that won't be extinguished should you leave the flingomatic on.  I never really thought of it as a fire anyway, I thought of the black "fire" as being nightmare fuel that was being emitted and illuminated with magic, being expended in the process.

Haven't seen it for myself, but definitely. It's not even traditional fire, so it's not logical for the ice flingomatic to put it out D:

I do still want endothermic fires to be extinguished though, even though those are not traditional fires either.

Perhaps it could be used as a trap or defense of some sort against Shadow Creatures, to make them very useful in the Ruins or during complete insanity?

Maybe it could stop the Shadow creatures from attacking you while you are insane and it is lit? And while they're distracted, you can attack them, and provoke them only one at a time. That way you don't get absolutely swarmed by the things while insane.

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