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Sand/mist storms!

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The wetness concept is a great idea, so I thought I could contribute to it with sandstorms and mist storms.

Sandstorms would appear in the new marsh biomes, and would sap health if you walked through them. If you entered with a high level of moistness, however, you would get plastered with sand, slowing you and reducing your vision in exchange for slight camouflage.

Mist storms would be an addition to the already existing desert biome, and would drastically increase your wetness when entered.

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