notatallused Posted January 7, 2014 Share Posted January 7, 2014 I doubt you guys would add it for the upcoming shadow chester update, so maybe after it? c:Getting hit by something causes bleeding (which would slowly damage you over time until you use bandage the wound with a bandaid, or other wound binding material)Add a thirst bar (perhaps also require some sort of water cleaning/filtration item to maximize the effectiveness of water)Have running around/working drain your hunger much fasterSome sort of movement penalty when carrying lots of itemsGetting sick when eating uncooked meatHave to sleep regularly otherwise your ability to do things will deteriorate until deathNo ressurections at meat effigys/touch stones/amuletsBasically I want some dlc mode that makes the game way harder, for people like me that find this game a bit to easy Link to comment https://forums.kleientertainment.com/forums/topic/30773-adding-some-sort-of-hardcore-mode-in-a-future-dlc/ Share on other sites More sharing options...
NikMik Posted January 7, 2014 Share Posted January 7, 2014 I doubt you guys would add it for the upcoming shadow chester update, so maybe after it? c:Getting hit by something causes bleeding (which would slowly damage you over time until you use bandage the wound with a bandaid, or other wound binding material)Add a thirst bar (perhaps also require some sort of water cleaning/filtration item to maximize the effectiveness of water)Have running around/working drain your hunger much fasterSome sort of movement penalty when carrying lots of itemsGetting sick when eating uncooked meatHave to sleep regularly otherwise your ability to do things will deteriorate until deathNo ressurections at meat effigys/touch stones/amuletsBasically I want some dlc mode that makes the game way harder, for people like me that find this game a bit to easy I agree with everything but the last part. Resurrections are already limited and leave you with less than full stats. Link to comment https://forums.kleientertainment.com/forums/topic/30773-adding-some-sort-of-hardcore-mode-in-a-future-dlc/#findComment-400556 Share on other sites More sharing options...
s1m13 Posted January 7, 2014 Share Posted January 7, 2014 Basically I want some dlc mode that makes the game way harder, for people like me that find this game a bit to easy I dont think this game is easy Oo Try adventure mode and ruins? Link to comment https://forums.kleientertainment.com/forums/topic/30773-adding-some-sort-of-hardcore-mode-in-a-future-dlc/#findComment-400559 Share on other sites More sharing options...
ARamblingSpider Posted January 7, 2014 Share Posted January 7, 2014 thirst meter wouldn't happen, It would be to much micromanaging. Link to comment https://forums.kleientertainment.com/forums/topic/30773-adding-some-sort-of-hardcore-mode-in-a-future-dlc/#findComment-400645 Share on other sites More sharing options...
HoneyHam Posted January 7, 2014 Share Posted January 7, 2014 If you want to add thirst in with a mod, go ahead. But Klei has stated they won't add thirst because too micro-manage-y. Link to comment https://forums.kleientertainment.com/forums/topic/30773-adding-some-sort-of-hardcore-mode-in-a-future-dlc/#findComment-400717 Share on other sites More sharing options...
23rd Posted January 7, 2014 Share Posted January 7, 2014 Getting hit by something causes bleedingAdd a thirst barHave running around/working drain your hunger much fasterSome sort of movement penalty when carrying lots of itemsGetting sick when eating uncooked meatHave to sleep regularlyNo ressurections at meat effigys/touch stones/amuletsI think increasing the health lost by building a Meat Effigy from 20 to 50 could be nice, it would certainly ramp up the penalty people feel when playing as Maxwell. Can you expand on what you mean by getting sick? It's a concept I've seen pop up a lot, but people rarely describe what getting sick would mean from a gameplay standpoint. Link to comment https://forums.kleientertainment.com/forums/topic/30773-adding-some-sort-of-hardcore-mode-in-a-future-dlc/#findComment-400733 Share on other sites More sharing options...
Maz Posted January 7, 2014 Share Posted January 7, 2014 They are hard enough to get. I nce found a life giving amulet on a dead guy, and I didnt know what it did so i put it in my chest. I died the next day. That was stupid Link to comment https://forums.kleientertainment.com/forums/topic/30773-adding-some-sort-of-hardcore-mode-in-a-future-dlc/#findComment-400763 Share on other sites More sharing options...
notatallused Posted January 7, 2014 Author Share Posted January 7, 2014 I think increasing the health lost by building a Meat Effigy from 20 to 50 could be nice, it would certainly ramp up the penalty people feel when playing as Maxwell. Can you expand on what you mean by getting sick? It's a concept I've seen pop up a lot, but people rarely describe what getting sick would mean from a gameplay standpoint.My version of it would be that you do much less damage, you walk slower, you take extra damage, and you get cold 3x as fast in winter, and you have to wear warm clothes, even in spring.It would take 3-7 in-game days to get better Link to comment https://forums.kleientertainment.com/forums/topic/30773-adding-some-sort-of-hardcore-mode-in-a-future-dlc/#findComment-400870 Share on other sites More sharing options...
23rd Posted January 7, 2014 Share Posted January 7, 2014 My version of it would be that you do much less damage, you walk slower, you take extra damage, and you get cold 3x as fast in winterBut walking slower isn't fun! The other stuff is challenging but fun, whereas reduced movement speed is just ugh. Link to comment https://forums.kleientertainment.com/forums/topic/30773-adding-some-sort-of-hardcore-mode-in-a-future-dlc/#findComment-400873 Share on other sites More sharing options...
HoneyHam Posted January 7, 2014 Share Posted January 7, 2014 But walking slower isn't fun! The other stuff is challenging but fun, whereas reduced movement speed is just ugh.My dad always tells me "If it was easy it wouldn't be fun!"And I say: "It's not fun when it has pointless, frustrating features and is overly hard."So basically, my dad is right, but if the game is making you bored/frustrated, then it's too hard. Link to comment https://forums.kleientertainment.com/forums/topic/30773-adding-some-sort-of-hardcore-mode-in-a-future-dlc/#findComment-400883 Share on other sites More sharing options...
23rd Posted January 7, 2014 Share Posted January 7, 2014 My dad always tells me "If it was easy it wouldn't be fun!"And I say: "It's not fun when it has pointless, frustrating features and is overly hard."So basically, my dad is right, but if the game is making you bored/frustrated, then it's too hard.I'd go a step further and say there's hard, and then there's just cumbersome. Link to comment https://forums.kleientertainment.com/forums/topic/30773-adding-some-sort-of-hardcore-mode-in-a-future-dlc/#findComment-400905 Share on other sites More sharing options...
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