Rosten Posted December 5, 2013 Share Posted December 5, 2013 (edited) that white noise thing happened to me whenever i was making the tentacle spike mod, i don't think i fixed it completely, but magic wand-selecting the item and copy-pasting it into another image seemed to work a bit Edit - I'd like to help test except for the fact that all clockwork creatures seem to have such an aversion to me that causes them to stay 10 thousand feet away from me at all times :/ Edited December 5, 2013 by Blazingice26 Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-384224 Share on other sites More sharing options...
simplex Posted December 5, 2013 Share Posted December 5, 2013 that white noise thing happened to me whenever i was making the tentacle spike mod, i don't think i fixed it completely, but magic wand-selecting the item and copy-pasting it into another image seemed to work a bit Edit - I'd like to help test except for the fact that all clockwork creatures seem to have such an aversion to me that causes them to stay 10 thousand feet away from me at all times :/For testing, you could debugspawn the trap...DebugSpawn "clockwork_trap_teeth" Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-384228 Share on other sites More sharing options...
simplex Posted December 5, 2013 Share Posted December 5, 2013 (edited) Ok, so I decided to rewrite* the mod in MoonScript, since this is a simple enough mod and I felt like toying with MoonScript. I'm uploading the new version, though the functionality is exactly the same. * translate would be more accurate. EDIT: Aesthetical improvements in the code. ClockworkToothTrap.zip Edited December 5, 2013 by simplex Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-384287 Share on other sites More sharing options...
Ortorin Posted December 7, 2013 Author Share Posted December 7, 2013 Hey simplex, I can't think of anything else that needs to be changed with functionality. Really I think you should put a bow on it and post it in the downloads. Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385474 Share on other sites More sharing options...
simplex Posted December 7, 2013 Share Posted December 7, 2013 (edited) Hey simplex, I can't think of anything else that needs to be changed with functionality. Really I think you should put a bow on it and post it in the downloads.Hang on, even if functionality is done, I still need to fix those white pixels in the inventory image and plug in strings. The strings we need are:A description string, shown when examining it (or one per character, but that's not necessary, just a bonus).A recipe description, shown in the crafting tab. Edited December 7, 2013 by simplex Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385480 Share on other sites More sharing options...
HoneyHam Posted December 7, 2013 Share Posted December 7, 2013 (edited) I have some quotes.Wilson: "A trap that's been modified by science!"Willow: "Still not on fire."Wolfgang: "Is trap, but better!"Wickerbottom: "The gear inside makes it retract, for automatic defenses."Woodie: "I never understood these scientific doo-hickeys."Wendy: "Another, more complex way to bring death to unsuspecting things."Maxwell: "Mechanical and sharp, I 'dig' it."The Maxwell quote isn't too good. I couldn't think of one.Also, did I miss anybody? Edit: I MISSED WX-78!!! WX-78: "I USED MY BRETHREN TO MAKE THIS." Edited December 7, 2013 by TooMuchHoneyHam Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385554 Share on other sites More sharing options...
ARamblingSpider Posted December 7, 2013 Share Posted December 7, 2013 I have some quotes.Wilson: "A trap that's been modified by science!"Willow: "Still not on fire."Wolfgang: "Is trap, but stronger!"Wickerbottom: "The gear inside makes it retract, for automatic defenses."Woodie: "I never understood these scientific doo-hickeys."Wendy: "Another, more complex way to bring death to unsuspecting things."Maxwell: "Mechanical and sharp, I 'dig' it."WX-78: "I USED MY BRETHREN TO MAKE THIS."FTFY. Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385556 Share on other sites More sharing options...
HoneyHam Posted December 7, 2013 Share Posted December 7, 2013 FTFY.Thanks, that's a good one! Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385557 Share on other sites More sharing options...
simplex Posted December 7, 2013 Share Posted December 7, 2013 (edited) I have some quotes. Wilson: "A trap that's been modified by science!" Willow: "Still not on fire." Wolfgang: "Is trap, but stronger!" Wickerbottom: "The gear inside makes it retract, for automatic defenses." Woodie: "I never understood these scientific doo-hickeys." Wendy: "Another, more complex way to bring death to unsuspecting things." Maxwell: "Mechanical and sharp, I 'dig' it." WX-78: "I USED MY BRETHREN TO MAKE THIS." I like them. I'd just replace Wolfgang's with "Is trap, but better!", since the trap is in fact a little bit weaker than a regular tooth trap. Edited December 7, 2013 by simplex Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385559 Share on other sites More sharing options...
HoneyHam Posted December 7, 2013 Share Posted December 7, 2013 I like them. I'd just replace Wolfgang's with "Is trap, but better!", since the trap is in fact a little bit weaker than a regular tooth trap.Done. Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385597 Share on other sites More sharing options...
simplex Posted December 7, 2013 Share Posted December 7, 2013 Does anyone have an idea for how to describe the trap's recipe? Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385622 Share on other sites More sharing options...
HoneyHam Posted December 7, 2013 Share Posted December 7, 2013 Does anyone have an idea for how to describe the trap's recipe?What do you mean? Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385623 Share on other sites More sharing options...
ARamblingSpider Posted December 7, 2013 Share Posted December 7, 2013 What do you mean?The items description in the crafting menu. Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385631 Share on other sites More sharing options...
HoneyHam Posted December 7, 2013 Share Posted December 7, 2013 The items description in the crafting menu.Oh."For all of your automatic death machine needs!" Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385634 Share on other sites More sharing options...
simplex Posted December 7, 2013 Share Posted December 7, 2013 (edited) Oh. "For all of your automatic death machine needs!" Nice. I just changed it to "For your automatic death machine needs!" because your version was too long, so it didn't git the description box and showed as "For all of your automatic death". Edited December 7, 2013 by simplex Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385644 Share on other sites More sharing options...
simplex Posted December 7, 2013 Share Posted December 7, 2013 I fixed the issue with the white pixels. They were just artifacts from the resizing filter, using bicubic interpolation instead of Lanczos sinc (yes, sinc) fixed it. Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385657 Share on other sites More sharing options...
simplex Posted December 7, 2013 Share Posted December 7, 2013 (edited) @Ortorin, @Xjurwi, @TooMuchHoneyHam The mod was released:ForumSteamThe description I used is heavily based on your OP, Ortorin, I hope you don't mind. Edited December 7, 2013 by simplex Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385669 Share on other sites More sharing options...
Ortorin Posted December 7, 2013 Author Share Posted December 7, 2013 (edited) @Ortorin, @Xjurwi, @TooMuchHoneyHamThe mod was released:ForumSteamThe description I used is heavily based on your OP, Ortorin, I hope you don't mind. Mind it? I love it! Thank you for the hard work everyone. This mod could have never came together without the talent and effort that everyone brought to the table. You all have made me really happy by helping me take my idea and making it a reality. simplex thank you for the coding and assembling the pieces of the modXjurwi thank you for your artworkTooMuchHoneyHam thanks for the strings and thank you for being a delicious food item I hope to work with you all again in the future. This was a fun project, let's see how much the community likes it. =D Edited December 7, 2013 by Ortorin Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385697 Share on other sites More sharing options...
Battal Posted December 7, 2013 Share Posted December 7, 2013 A neat mod! It's pretty fun to watch poor animals get shredded to bits by the traps. Good job! Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385699 Share on other sites More sharing options...
HoneyHam Posted December 7, 2013 Share Posted December 7, 2013 Hooray!!!MISSION COMPLETE Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385756 Share on other sites More sharing options...
Ortorin Posted December 7, 2013 Author Share Posted December 7, 2013 Hooray!!!MISSION COMPLETE Rating: SS Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385761 Share on other sites More sharing options...
HoneyHam Posted December 7, 2013 Share Posted December 7, 2013 Rating: SS+++FTFY Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385771 Share on other sites More sharing options...
simplex Posted December 7, 2013 Share Posted December 7, 2013 Rating: SS Cheat level = ? Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385776 Share on other sites More sharing options...
Ortorin Posted December 7, 2013 Author Share Posted December 7, 2013 Cheat level = ? Hahaha, you won't let me live that down huh? I'd say a 5. This one is on the fence because on one hand: trap management just became a lot easier, but on the other hand: the costs of the trap makes effective use of them to be a late-game mechanic. The only players that are going to benefit from this mod are ones that can live past day 150 or so. That means even I won't get to fully enjoy this mod. xD Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385789 Share on other sites More sharing options...
simplex Posted December 7, 2013 Share Posted December 7, 2013 The only players that are going to benefit from this mod are ones that can live past day 150 or so. That means even I won't get to fully enjoy this mod. xD You wrote a massive guide on kiting mobs, how can you not live past day 150? Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/4/#findComment-385796 Share on other sites More sharing options...
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