Jump to content

Recommended Posts

Ophelia`s conscious is a black void. It is too cold for one to not shiver. A transparent screen like image comes up. It plays like a video. It goes thrugh all my life`s phases that have been done already. Birth, education, victmization, isolation, depression, fear, aggression, lonliness. After seeing it, one would wonder.. "How could they do this to such an innocent child?"

Edited by Ephyb7

Winro- My freezing spell will not last long, but it should slow thr heating process. Daniel! I need you to go and eliminate the flames.

Daniel- You got it. If anyone else wants to help, they're welcome to follow.

Meanwhile, back on the island, Audia found Cory, and at the moment, they were sweating like dogs.

Cory- God, I'm burning up over here...ain't it supposed to be wintertime?

Audia- Yeah...something's happened, but I can sense one of my boys in Winro's presence.

Cory-...Daniel.

A sad looking Ophelia went over.

 

"Let me be. My suffering has ended. Do not bring me back to life. I do not regard the world enough to give back winter."

 

Voices echoed saying "The young lordess of all things cold has passed on" They started chanting "Leave her be. Leave her be." It got louder, and louder until it was blood curdling. "LEAVE HER BE."

Nathan snarls. "Are you serious? You're selfish enough to disregard everyone in the world so you can stay in this endless black void? You're going to let millions suffer and die because you were too damn lazy to come back to life? You should know more than anyone that people don't deserve to suffer!"

Nathan scoffs. "Revenge? That word is utter bull s**t. You're going to kill everyone? Great. Then what? Sit here in your empty world of nothingness? Will you be satisfied then? There are people like you were out there. Abused. Hated. And being burned to death is not putting them out of their misery. You would really wish that pain on another living being? You hate what has made you so, do you not? Does that not mean that by killing everyone, you must hate yourself?"

L: "Alma, go and help Daniel!" says Lewis while approacing to the inconsious girl.

Alma follows Daniel away.

Lewis gently moves the girl and then he hugs her.

L: "I know you don't like human contact... Come back and stop me then! I have suffered too much already, I don't want to lose you! We didn't even have time to become friends!"

(I never knew I was accepted into this roleplay. Well, that was a long time ago, when I didn't have writing skills I have today. May I introduce a new character instead of measly Pannus?

 

 

Name: Clarity Farewell

Gender: Female

Age: 15

Appearance: Dressed in white school uniforms and a blue skirt, she has the look of a truant schoolgirl. Her wavy hair, a deep shade of blue, is punctuated by hairpins, the largest giving the impression of a three-pronged flower,the center sterling silver. Her hair has the smell of gunpowder floating gently off of it, masked by the smell of expensive meals and baking goods. Her shoulders have two small bows on the front and back, the front bows a delicious shade of cream, the back bows a more violet color. Her socks, the color of lilies, reach up to her knees, and her shoe is punctuated with rhinestones, but the smallest gems near the toes are rubies. She is mostly seen with a small handbag, the insides of which contain her secret; keys of various shapes and characteristics.

Backstory: Promises are merely words that can be broken with a simple act. The trust that must be built is never ripened, and the sins born from breaking one's word can plague the person. Such was the case of Clarity Farewell. She seemed like the kind of normal teenage girl, though one cannot deny that she resembles an aristocratic student. Of course, the aristocratic look and the laid back life she had was gotten by ill means, for her only family was a group of gangsters. She never knew her own parents, and the gangsters were a group managed by them, acting as her guardians, treating her like the highest official in their world. No one at her school really knew about this; they only knew that she was rich and that she was not a whining diva. Holding onto a secret such as that can make a person weak; keeping a family matter is easy, but it's hard when the secret isn't with your family. She would eventually break under the pressure, telling best friends about her ill gotten riches and her secret life. Her friends gave her word, but alas, words are more fragile then a bond forged between recipients; one of her friends would shame her, spreading words of malice towards her classmates, and she suddenly became the thief, the impure. Now, this wouldn't cause no more then tears of pain and depression, but we forgot to include her guardians, the gangsters. They, of course, were furious, mad that their 'queen' was saddened by the events, so they coaxed the names of those who betrayed her out of her mouth; the sounds of wires and clicking were heard a moment the diva fell asleep. Her guardians love her, and are overprotective of her as a result, so they become enraged when their 'daughter' is saddened, blinded by anger to not think about their limits; bombs would be set up within the hour of midnight. (I would continue, but then it would be too long; will be revealed throughout interactions with Clarity.)

Abilities: She is quite strong, her physical strength similar to a strong blow to the face. However, her true powers derive from the keys she uses; they contain the spirits of those she has killed, whether it be the prey she has killed for food or enemies that have fallen in battle. They act as a vessel and protection for the soul, though some are so fragile they break after use. For some kind spirits, she can earn their trust by acts of kindness towards them, such as praying for the soul of the prey to advance to its heaven. For malevolent spirits, she would have to either persuade them to enter the vessel or to force them by attacking the inner soul.

Side-Notes: While her keys are mostly useable by everything with a soul, the real price comes when the keys are used excessively; each key has a limit to what it can do; overusing the spirit that dwells within can cause them to lose their trust, possibly attacking the caster herself, and this can be a bad case if the spirit is malevolent. The keys usually indicate when the spirit needs to rest by many methods; heating up the material enough to burn the skin or by causing a feeling of unease in the summoner are a few examples. Of course, these indications can be exploited if used correctly.

 

 

Too short? Too long? Please, whether I am rejected or accepted, erase the acceptation of Pannus. I am ashamed by how blind I was back then.)

(I never knew I was accepted into this roleplay. Well, that was a long time ago, when I didn't have writing skills I have today. May I introduce a new character instead of measly Pannus?

Name: Clarity Farewell

Gender: Female

Age: 15

Appearance: Dressed in white school uniforms and a blue skirt, she has the look of a truant schoolgirl. Her wavy hair, a deep shade of blue, is punctuated by hairpins, the largest giving the impression of a three-pronged flower,the center sterling silver. Her hair has the smell of gunpowder floating gently off of it, masked by the smell of expensive meals and baking goods. Her shoulders have two small bows on the front and back, the front bows a delicious shade of cream, the back bows a more violet color. Her socks, the color of lilies, reach up to her knees, and her shoe is punctuated with rhinestones, but the smallest gems near the toes are rubies. She is mostly seen with a small handbag, the insides of which contain her secret; keys of various shapes and characteristics.

Backstory: Promises are merely words that can be broken with a simple act. The trust that must be built is never ripened, and the sins born from breaking one's word can plague the person. Such was the case of Clarity Farewell. She seemed like the kind of normal teenage girl, though one cannot deny that she resembles an aristocratic student. Of course, the aristocratic look and the laid back life she had was gotten by ill means, for her only family was a group of gangsters. She never knew her own parents, and the gangsters were a group managed by them, acting as her guardians, treating her like the highest official in their world. No one at her school really knew about this; they only knew that she was rich and that she was not a whining diva. Holding onto a secret such as that can make a person weak; keeping a family matter is easy, but it's hard when the secret isn't with your family. She would eventually break under the pressure, telling best friends about her ill gotten riches and her secret life. Her friends gave her word, but alas, words are more fragile then a bond forged between recipients; one of her friends would shame her, spreading words of malice towards her classmates, and she suddenly became the thief, the impure. Now, this wouldn't cause no more then tears of pain and depression, but we forgot to include her guardians, the gangsters. They, of course, were furious, mad that their 'queen' was saddened by the events, so they coaxed the names of those who betrayed her out of her mouth; the sounds of wires and clicking were heard a moment the diva fell asleep. Her guardians love her, and are overprotective of her as a result, so they become enraged when their 'daughter' is saddened, blinded by anger to not think about their limits; bombs would be set up within the hour of midnight. (I would continue, but then it would be too long; will be revealed throughout interactions with Clarity.)

Abilities: She is quite strong, her physical strength similar to a strong blow to the face. However, her true powers derive from the keys she uses; they contain the spirits of those she has killed, whether it be the prey she has killed for food or enemies that have fallen in battle. They act as a vessel and protection for the soul, though some are so fragile they break after use. For some kind spirits, she can earn their trust by acts of kindness towards them, such as praying for the soul of the prey to advance to its heaven. For malevolent spirits, she would have to either persuade them to enter the vessel or to force them by attacking the inner soul.

Side-Notes: While her keys are mostly useable by everything with a soul, the real price comes when the keys are used excessively; each key has a limit to what it can do; overusing the spirit that dwells within can cause them to lose their trust, possibly attacking the caster herself, and this can be a bad case if the spirit is malevolent. The keys usually indicate when the spirit needs to rest by many methods; heating up the material enough to burn the skin or by causing a feeling of unease in the summoner are a few examples. Of course, these indications can be exploited if used correctly.

Too short? Too long? Please, whether I am rejected or accepted, erase the acceptation of Pannus. I am ashamed by how blind I was back then.)

This is a goddamn good character. It's original and I love it!

Also I think Ophelia forgot Wilson again :p

Winro could feel the spell beginning to weaken. It was slow, but she knew it wouldn't be long before it dissappated.

Winro- Hurry Daniel...

Daniel switched to his furry form and looked around, eyes aglow, ready to use his power to eliminate the fires. Someone was following him. He turned around to see Alma.

Daniel- 'Ello! Good to know I have a helping hand. We need to put these flames out, what kind of powers do you have that could help?

Upon the contact and the subconscious contact, Ophelia`s eyes opened widely. She twitched, her face going red. She quivered even more. Her hands were tightening.

 

"*panting* STOP!!!!!!" She fought him to get out of his grasp

(I never knew I was accepted into this roleplay. Well, that was a long time ago, when I didn't have writing skills I have today. May I introduce a new character instead of measly Pannus?

 

 

Name: Clarity Farewell

Gender: Female

Age: 15

Appearance: Dressed in white school uniforms and a blue skirt, she has the look of a truant schoolgirl. Her wavy hair, a deep shade of blue, is punctuated by hairpins, the largest giving the impression of a three-pronged flower,the center sterling silver. Her hair has the smell of gunpowder floating gently off of it, masked by the smell of expensive meals and baking goods. Her shoulders have two small bows on the front and back, the front bows a delicious shade of cream, the back bows a more violet color. Her socks, the color of lilies, reach up to her knees, and her shoe is punctuated with rhinestones, but the smallest gems near the toes are rubies. She is mostly seen with a small handbag, the insides of which contain her secret; keys of various shapes and characteristics.

Backstory: Promises are merely words that can be broken with a simple act. The trust that must be built is never ripened, and the sins born from breaking one's word can plague the person. Such was the case of Clarity Farewell. She seemed like the kind of normal teenage girl, though one cannot deny that she resembles an aristocratic student. Of course, the aristocratic look and the laid back life she had was gotten by ill means, for her only family was a group of gangsters. She never knew her own parents, and the gangsters were a group managed by them, acting as her guardians, treating her like the highest official in their world. No one at her school really knew about this; they only knew that she was rich and that she was not a whining diva. Holding onto a secret such as that can make a person weak; keeping a family matter is easy, but it's hard when the secret isn't with your family. She would eventually break under the pressure, telling best friends about her ill gotten riches and her secret life. Her friends gave her word, but alas, words are more fragile then a bond forged between recipients; one of her friends would shame her, spreading words of malice towards her classmates, and she suddenly became the thief, the impure. Now, this wouldn't cause no more then tears of pain and depression, but we forgot to include her guardians, the gangsters. They, of course, were furious, mad that their 'queen' was saddened by the events, so they coaxed the names of those who betrayed her out of her mouth; the sounds of wires and clicking were heard a moment the diva fell asleep. Her guardians love her, and are overprotective of her as a result, so they become enraged when their 'daughter' is saddened, blinded by anger to not think about their limits; bombs would be set up within the hour of midnight. (I would continue, but then it would be too long; will be revealed throughout interactions with Clarity.)

Abilities: She is quite strong, her physical strength similar to a strong blow to the face. However, her true powers derive from the keys she uses; they contain the spirits of those she has killed, whether it be the prey she has killed for food or enemies that have fallen in battle. They act as a vessel and protection for the soul, though some are so fragile they break after use. For some kind spirits, she can earn their trust by acts of kindness towards them, such as praying for the soul of the prey to advance to its heaven. For malevolent spirits, she would have to either persuade them to enter the vessel or to force them by attacking the inner soul.

Side-Notes: While her keys are mostly useable by everything with a soul, the real price comes when the keys are used excessively; each key has a limit to what it can do; overusing the spirit that dwells within can cause them to lose their trust, possibly attacking the caster herself, and this can be a bad case if the spirit is malevolent. The keys usually indicate when the spirit needs to rest by many methods; heating up the material enough to burn the skin or by causing a feeling of unease in the summoner are a few examples. Of course, these indications can be exploited if used correctly.

 

 

Too short? Too long? Please, whether I am rejected or accepted, erase the acceptation of Pannus. I am ashamed by how blind I was back then.)

You are accepted as long as you can find a way to get in the current situation. :)

"Uh....pardon me if i'm interrupting something...but I don't think we've met before."

 

Meanwhile, a distant voice filled the air in Ophelia's dimension.

 

"Cruelty!"

Edited by Silentdarkness1

Lewis jumps back

L: "OH GOD I DIDN'T THINK IT WOULD WORK! Ehm... I-I am sorry..." *blushes*

A: "I can..." *turns into banshee form* "...well...nothing in particular. But I could use my voice maybe. Puts your hands on your ears boy."

She starts screaming, and the sound waves put out some fire.

A: "Yea... This might work. Ah ah... Ahhahah... AHAHAHAAH!"

Then, they hear the strange voice.

L/A: "What was that?"

Edited by DwerBomb
Guest
This topic is now closed to further replies.
×
  • Create New...