Mobbstar Posted March 16, 2015 Share Posted March 16, 2015 Hi @debugman18, The mod " Up&Away " always crash , what should I do ? I disabled the rest of the mods and just the "Up&Away" were enabled but I got crash again... As you say , I used pastebin to share my log , you can see it here : http://pastebin.com/9VhfA1Yx Thank you. your game is outdated. please update Link to comment Share on other sites More sharing options...
Coski Posted March 16, 2015 Share Posted March 16, 2015 @Mobbstar, Thank you. Link to comment Share on other sites More sharing options...
Mobbstar Posted August 16, 2015 Share Posted August 16, 2015 When used with Feats of the World 1.4, Wicker throws an error when Lazy-Copying some stuff to the modenv:[...][19:19:38] (Up and Away) TheMod: @D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/../mods/UpAndAway-legacy/wicker/api/themod.lua:339: Calling AddPrefabPostInit("forest", [function: 0988E3F0])scripts/modutil.lua(47,1) UpAndAway-legacy (Up and Away) AddPrefabPostInit forest [19:19:38] (Up and Away) TheMod: Validating mod recipe assets..[19:19:39] (Up and Away) TheMod: Mod recipe assets validated.[19:19:39] (Up and Away) TheMod: Finished loading in 0.000 seconds.scripts/mods.lua(197,1) Mod: Feats (Feats of the World) Loading modworldgenmain.lua scripts/mods.lua(205,1) Mod: Feats (Feats of the World) Mod had no modworldgenmain.lua. Skipping. scripts/mods.lua(197,1) Mod: Feats (Feats of the World) Loading modmain.lua scripts/modutil.lua(47,1) Feats (Feats of the World) AddGlobalClassPostConstruct screens/loadgamescreen LoadGameScreen ../mods/Feats/modmain.lua(49,1) ------------------------------ ../mods/Feats/modmain.lua(50,1) DEBUG-LOAD scripts/modutil.lua(47,1) Feats (Feats of the World) AddPrefabPostInit world ../mods/Feats/modmain.lua(370,1) ------------------------------ ../mods/Feats/modmain.lua(371,1) DEBUG-REDUNDANCY ../mods/Feats/modmain.lua(397,1) ------------------------------ ../mods/Feats/modmain.lua(401,1) Feat "Deer Guts" already exists. Refreshing... ../mods/Feats/modmain.lua(223,1) --------------------------- ../mods/Feats/modmain.lua(224,1) DEBUG-REFRESH ../mods/Feats/modmain.lua(225,1) DeerGuts ../mods/Feats/modmain.lua(233,1) Deer Guts ../mods/Feats/modmain.lua(234,1) Deer Guts ../mods/Feats/modmain.lua(241,1) Killed the Deerclops with your bare hands! ../mods/Feats/modmain.lua(242,1) Killed the Deerclops with your bare hands! ../mods/Feats/modmain.lua(249,1) 100 ../mods/Feats/modmain.lua(250,1) 100 ../mods/Feats/modmain.lua(257,1) Fulfill this feat's qualifier to unlock it. ../mods/Feats/modmain.lua(258,1) Fulfill this feat's qualifier to unlock it. scripts/mods.lua(211,1) Mod: Feats (Feats of the World) Error loading mod!...cy/wicker/init/kernel_components/basic_utilities.lua:46: variable 'SaveGameIndex' is not declaredLUA ERROR stack traceback: =[C] in function 'error' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/strict.lua(23,1) D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/../mods/UpAndAway-legacy/wicker/init/kernel_components/basic_utilities.lua(46,1) D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/../mods/UpAndAway-legacy/wicker/plugins/save_safeguard.lua(109,1) in function 'SavePersistentString' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/../mods/Feats/scripts/persistentdata.lua(41,1) in function 'Save' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/../mods/Feats/modmain.lua(405,1) in function 'AddFeat' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/../mods/Feats/modmain.lua(506,1) in main chunk =[C] in function 'xpcall' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/util.lua(439,1) in function 'RunInEnvironment' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/mods.lua(208,1) in function 'InitializeModMain' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/mods.lua(189,1) in function 'LoadMods' ... =[C] in function 'SetPersistentString' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(18,1) in function 'SavePersistentString' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/modindex.lua(76,1) =[C] in function 'GetPersistentString' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/modindex.lua(63,1) in function 'BeginStartupSequence' scripts/main.lua(273,1) in function 'callback' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/modindex.lua(331,1) =[C] in function 'GetPersistentString' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/modindex.lua(311,1) in function 'Load' scripts/main.lua(272,1) in main chunk LOADING LUA SUCCESS[...] Link to comment Share on other sites More sharing options...
debugman18 Posted August 16, 2015 Share Posted August 16, 2015 When used with Feats of the World 1.4, Wicker throws an error when Lazy-Copying some stuff to the modenv:[...][19:19:38] (Up and Away) TheMod: @D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/../mods/UpAndAway-legacy/wicker/api/themod.lua:339: Calling AddPrefabPostInit("forest", [function: 0988E3F0])scripts/modutil.lua(47,1) UpAndAway-legacy (Up and Away) AddPrefabPostInit forest [19:19:38] (Up and Away) TheMod: Validating mod recipe assets..[19:19:39] (Up and Away) TheMod: Mod recipe assets validated.[19:19:39] (Up and Away) TheMod: Finished loading in 0.000 seconds.scripts/mods.lua(197,1) Mod: Feats (Feats of the World) Loading modworldgenmain.lua scripts/mods.lua(205,1) Mod: Feats (Feats of the World) Mod had no modworldgenmain.lua. Skipping. scripts/mods.lua(197,1) Mod: Feats (Feats of the World) Loading modmain.lua scripts/modutil.lua(47,1) Feats (Feats of the World) AddGlobalClassPostConstruct screens/loadgamescreen LoadGameScreen ../mods/Feats/modmain.lua(49,1) ------------------------------ ../mods/Feats/modmain.lua(50,1) DEBUG-LOAD scripts/modutil.lua(47,1) Feats (Feats of the World) AddPrefabPostInit world ../mods/Feats/modmain.lua(370,1) ------------------------------ ../mods/Feats/modmain.lua(371,1) DEBUG-REDUNDANCY ../mods/Feats/modmain.lua(397,1) ------------------------------ ../mods/Feats/modmain.lua(401,1) Feat "Deer Guts" already exists. Refreshing... ../mods/Feats/modmain.lua(223,1) --------------------------- ../mods/Feats/modmain.lua(224,1) DEBUG-REFRESH ../mods/Feats/modmain.lua(225,1) DeerGuts ../mods/Feats/modmain.lua(233,1) Deer Guts ../mods/Feats/modmain.lua(234,1) Deer Guts ../mods/Feats/modmain.lua(241,1) Killed the Deerclops with your bare hands! ../mods/Feats/modmain.lua(242,1) Killed the Deerclops with your bare hands! ../mods/Feats/modmain.lua(249,1) 100 ../mods/Feats/modmain.lua(250,1) 100 ../mods/Feats/modmain.lua(257,1) Fulfill this feat's qualifier to unlock it. ../mods/Feats/modmain.lua(258,1) Fulfill this feat's qualifier to unlock it. scripts/mods.lua(211,1) Mod: Feats (Feats of the World) Error loading mod!...cy/wicker/init/kernel_components/basic_utilities.lua:46: variable 'SaveGameIndex' is not declaredLUA ERROR stack traceback: =[C] in function 'error' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/strict.lua(23,1) D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/../mods/UpAndAway-legacy/wicker/init/kernel_components/basic_utilities.lua(46,1) D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/../mods/UpAndAway-legacy/wicker/plugins/save_safeguard.lua(109,1) in function 'SavePersistentString' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/../mods/Feats/scripts/persistentdata.lua(41,1) in function 'Save' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/../mods/Feats/modmain.lua(405,1) in function 'AddFeat' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/../mods/Feats/modmain.lua(506,1) in main chunk =[C] in function 'xpcall' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/util.lua(439,1) in function 'RunInEnvironment' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/mods.lua(208,1) in function 'InitializeModMain' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/mods.lua(189,1) in function 'LoadMods' ... =[C] in function 'SetPersistentString' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(18,1) in function 'SavePersistentString' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/modindex.lua(76,1) =[C] in function 'GetPersistentString' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/modindex.lua(63,1) in function 'BeginStartupSequence' scripts/main.lua(273,1) in function 'callback' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/modindex.lua(331,1) =[C] in function 'GetPersistentString' D:/Programme/SteamLibrary/steamapps/common/dont_starve/data/scripts/modindex.lua(311,1) in function 'Load' scripts/main.lua(272,1) in main chunk LOADING LUA SUCCESS[...] Is that the current released version of Up and Away, or is it from the Git? Link to comment Share on other sites More sharing options...
Mobbstar Posted August 16, 2015 Share Posted August 16, 2015 Is that the current released version of Up and Away, or is it from the Git? Steam release, sorry for not mentioning. Link to comment Share on other sites More sharing options...
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