MilleniumCount Posted August 14, 2013 Share Posted August 14, 2013 (edited) I say if we could achieve your drawing into the game it would be hilarious! ^^When I get the time I will try something with the Beefalo build, ah this is great fun! Edited August 14, 2013 by MilleniumCount 1 Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-291114 Share on other sites More sharing options...
lifemare Posted August 15, 2013 Share Posted August 15, 2013 (edited) I've been peeking at the brains and stategraphs for the beefalo and it occurred to me that it would probably be very simple to code a little mod tool that goes through every state animation sequentially without the usual long intervals and listen-for functions, maybe even slowing down the frames, so it's easier to spot every possible sprite being used.What do you say, @simplex? Could you work your magic on this if you find the time? Speaking of which, if i can get a breather tomorrow, i'm dying to dig into the tex-map and test this ingame, @MilleniumCount. First one rolling up the sleeves should post a warning here, with a little luck we might be able to work on it together Also very anxious to hear what the rest of you guys think of the latest sketch...Should we go with it? Any ideas to add ideawiz @Symage?Guess with a new update AND a new forum, everyone must be pretty involved in other stuff atm. Would really like to see this thread moved up to the Mods section as soon as @Lord_Battal sees fit. Off-topic posts not showing on the New Content log may be damaging our chances for more suggestions and contributions. EDIT----Damn that was a lot of mentions. Sorry for the call-to-arms, nothing's on fire! Edited August 15, 2013 by lifemare Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-291289 Share on other sites More sharing options...
MilleniumCount Posted August 15, 2013 Share Posted August 15, 2013 I started to convert the Beefalo file. First I want to see if we can make that awesome pose happen for an ingame screenhot ^^ Although the head-mouth section wont be easy Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-291515 Share on other sites More sharing options...
ARamblingSpider Posted August 15, 2013 Share Posted August 15, 2013 Anymore news on the topic? Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-291999 Share on other sites More sharing options...
MilleniumCount Posted August 15, 2013 Share Posted August 15, 2013 Anymore news on the topic?Not really, it was a not so active day today ^^ Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292011 Share on other sites More sharing options...
lifemare Posted August 15, 2013 Share Posted August 15, 2013 Hi Millenium! Xjurwi!Busy day at work today, just managed to login now.I see you've been having fun with the texs already, Millenium! Nice! In a couple of hours i might be able to pick up where you left it.Some things worrying me there in terms of sprite alignment, the design will very likely need to be tweeked a bit to make that task easier...The claws and bottom of the head need a little time on the drawing-board.Let's hope it doesn't ruin that cartoon simplicity i'm loving. 1 Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292065 Share on other sites More sharing options...
MilleniumCount Posted August 15, 2013 Share Posted August 15, 2013 I think it will work in the end! ^^ Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292071 Share on other sites More sharing options...
Symage Posted August 15, 2013 Share Posted August 15, 2013 Hi Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292078 Share on other sites More sharing options...
MilleniumCount Posted August 15, 2013 Share Posted August 15, 2013 HiHello ^^ Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292082 Share on other sites More sharing options...
lifemare Posted August 15, 2013 Share Posted August 15, 2013 Oh no doubts there!Team Carcolh FTW! Hi Sy!Long time no C Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292085 Share on other sites More sharing options...
lifemare Posted August 15, 2013 Share Posted August 15, 2013 (edited) [Wow! Just noticed the new forum merges your comments if they're posted right after one another! Very cool feature!] What do you think of the new Snail King, @Symage? Edited August 15, 2013 by lifemare Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292091 Share on other sites More sharing options...
Symage Posted August 15, 2013 Share Posted August 15, 2013 [Wow! Just noticed the new forum merges your comments if they're posted right after one another! Very cool feature!] What do you think of the new Snail King, @Symage?Isn't he actually just lou with another name? Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292188 Share on other sites More sharing options...
lifemare Posted August 16, 2013 Share Posted August 16, 2013 (edited) Isn't he actually just lou with another name? lol. Doritos should totally be craftable!What do you mean? I just call him Snail King because i'm afraid to sprain my tongue saying Carcolh.But names aside, how do you like Lou's new look? Either way, after a lot of hours texturing, this came out very crappy. Will take a great deal more to make it work. Here's the PNG and TEX - if anyone wants to take them for a spin.[Replace "atlas-0.tex" inside the "beefalo_build.zip" in "Dont StarveDataAnim" (backup first, of course)] EDITDon't know what's going on with the youtube upload. Original file is the same as the previous videos, and it played alright a few times, but now i can only see it at 144k quality for some weird reason... Edited August 16, 2013 by lifemare 2 Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292313 Share on other sites More sharing options...
lifemare Posted August 16, 2013 Share Posted August 16, 2013 And here's what it should look like: 1 Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292320 Share on other sites More sharing options...
ARamblingSpider Posted August 16, 2013 Share Posted August 16, 2013 And here's what it should look like: Oooh nice! Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292322 Share on other sites More sharing options...
Symage Posted August 16, 2013 Share Posted August 16, 2013 And here's what it should look like: Looks nice but the mouth should be a bit more monsterlike? Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292325 Share on other sites More sharing options...
lifemare Posted August 16, 2013 Share Posted August 16, 2013 (edited) Oooh nice! Isn't he actually just lou with another name? Speaking of which, you should totally do a poll to choose the best name.Here are my suggestions:Carcolh (of course)Snurtle KingSnurtle Lord / Snurtlord (@the truthseeker)Snarx (too similar sounding to this guy?)SnoggothSnearl (snail earl)Snovereign (lol, yeah, sorry, ran out of ideas here) Edited August 16, 2013 by lifemare Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292333 Share on other sites More sharing options...
lifemare Posted August 16, 2013 Share Posted August 16, 2013 Looks nice but the mouth should be a bit more monsterlike? I'll see what i can do. Though "monsterlike" isn't much to go on. Post some images of what you have in mind if you can. Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292335 Share on other sites More sharing options...
lifemare Posted August 16, 2013 Share Posted August 16, 2013 (edited) deleted Edited August 16, 2013 by lifemare Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292357 Share on other sites More sharing options...
simplex Posted August 16, 2013 Share Posted August 16, 2013 (edited) Sorry about my lack of replying guys. I've been kinda troubled by the new forums, but now that I've managed for it to stop burning my eyes and for code syntax highlighting to look nice, I feel I can actually work in it again. And I didn't receive @lifemare's mentions. I think I hadn't enabled them at the time yet.I tried pushing some more the idea of using the Spider Queen as a base. I asked Ipsquiggle if he had any ideas on how to offset the animation, and based on his suggestion I managed to have it touch the ground. However, since I had to displace it by too much, this created an issue: depth testing got waaay off, meaning that when the Snail King walked over something (say, a sapling, grass or seed) that thing appeared to be over the snail king for some time before getting obscured. It might be possible to work around that, but I'm not sure. And even if it is, I think the best we could hope is for it to look "ok" superficially. So I think the new Beefalo-based approach is truly better. And I like the new sketches! There will still be an issue of hovering (though slighter than the spider) from deleting the unnecessary hoof sprites. But i'm confident @simplex will figure a workaround for that Yes. The technique I learned from trying to solve the Spider Queen issue would handle this well. As long as the animation offsetting is small, it will work smoothly. I've been peeking at the brains and stategraphs for the beefalo and it occurred to me that it would probably be very simple to code a little mod tool that goes through every state animation sequentially without the usual long intervals and listen-for functions, maybe even slowing down the frames, so it's easier to spot every possible sprite being used.What do you say, @simplex? Could you work your magic on this if you find the time?I can. I wrote a tool for tehMugwump's Test Tools mod that gathered the animation banks and builds for all the prefabs in the game. It could be adapted to fetch all animations. Since we are thinking about adding the one or the other ''Big Guy'', may I throw this fella into the pot?That would be awesome! I'd love to code this little guy. And I was really looking forward to working with the Spider Queen anims, anyway .Though it would be another mod, of course. Maybe we should found a new modding team. Name suggestions, anyone? xD Would really like to see this thread moved up to the Mods section [...]Agreed, I think that's long overdue. @tehMugwump, could you move this thread to the Mods section? Edited August 16, 2013 by simplex Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292391 Share on other sites More sharing options...
simplex Posted August 16, 2013 Share Posted August 16, 2013 (edited) Speaking of which, you should totally do a poll to choose the best name.Here are my suggestions:Carcolh (of course)Snurtle KingSnurtle Lord / Snurtlord (@the truthseeker)Snarx (too similar sounding to this guy?)SnoggothSnearl (snail earl)Snovereign (lol, yeah, sorry, ran out of ideas here)Agreed. I think snail king, Snail King, snailking or however you may choose to spell it (I've been inconsistent on that, but from now on I'll stick with "snailking") should remain the "internal name" (and be used for development talk). But we need to decide on the "external name". Personally, I don't think Lou Carcolh quite fits into the game, it's too French. Edited August 16, 2013 by simplex Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292393 Share on other sites More sharing options...
lifemare Posted August 16, 2013 Share Posted August 16, 2013 (edited) Welcome back to the thread simplex!I've seen you posting like a maniac and solving modding issues for a bunch of people left and right, while working on your own projects i'm sure, AND still finding the time to code a stylish theme for the new forum... You're a machine, dude!I wasn't planning on even mentioning you again in the next couple days so you could have a breather lol. Very happy to see you free some time for this again!That test tool will be very welcome. I probably won't have time tomorrow to fix the texture problems with the latest atlas, which is the priority right now, so don't bother rushing that just yet, it can wait till the weekend i'm sure.Anyway, 5am here and i was just about to crash when i saw your comments - sorry for the telegram, i'm off to Kadath Edited August 16, 2013 by lifemare Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292404 Share on other sites More sharing options...
simplex Posted August 16, 2013 Share Posted August 16, 2013 Welcome back to the thread simplex!I've seen you posting like a maniac and solving modding issues for a bunch of people left and right, while working on your own projects i'm sure, AND still finding the time to code a stylish theme for the new forum... You're a machine, dude!I wasn't planning on even mentioning you again in the next couple days so you could have a breather lol. Very happy to see you free some time for this again!That test tool will be very welcome. I probably won't have time tomorrow to fix the texture problems with the latest atlas, which is the priority right now, so don't bother rushing that just yet, it can wait till the weekend i'm sure.Anyway, 5am here and i was just about to crash when i saw your comments - sorry for the telegram, i'm off to KadathHuh. I didn't receive a notification for this "mention" (and I have them enabled). Though I did subscribe to the thread., so I'm hoping the new forum is just smart enough to squash duplicate notifications into one (since I was already notified that a new post had been made in this thread). Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292409 Share on other sites More sharing options...
Gurisar36 Posted August 16, 2013 Share Posted August 16, 2013 And here's what it should look like: It's gonna be real, I always wanted this monster ind the game Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292444 Share on other sites More sharing options...
MilleniumCount Posted August 16, 2013 Share Posted August 16, 2013 lol. Doritos should totally be craftable!What do you mean? I just call him Snail King because i'm afraid to sprain my tongue saying Carcolh.But names aside, how do you like Lou's new look? Either way, after a lot of hours texturing, this came out very crappy. Will take a great deal more to make it work. Here's the PNG and TEX - if anyone wants to take them for a spin.[Replace "atlas-0.tex" inside the "beefalo_build.zip" in "Dont StarveDataAnim" (backup first, of course)] EDITDon't know what's going on with the youtube upload. Original file is the same as the previous videos, and it played alright a few times, but now i can only see it at 144k quality for some weird reason...This looks nice already. Of course there is still much work to do but that is the case everytime. Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/7/#findComment-292449 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now