Frosty_Mentos Posted 8 hours ago Share Posted 8 hours ago Make it NOT lit during day and glow it's gem indicating there's power stored in it. There's no reason not to do it, you could even make it slightly more expensive or cost thulecite for the matter of just making them, instead of using gold. (At least it'll add use to for thule later on). I think as a magical fire it'll at least be able to be strong to compete with the rest of light sources, as a stationary, non elemental fire. 4 1 Link to comment https://forums.kleientertainment.com/forums/topic/171793-final-idearequest-for-nightlight/ Share on other sites More sharing options...
GrapeVruit Posted 8 hours ago Share Posted 8 hours ago Maybe have it be like Maxwell lights in singleplayer, too. Only activating when you get close enough to the structure. Would save needing to constantly fuel them everytime you come back from a long trip. 6 3 Link to comment https://forums.kleientertainment.com/forums/topic/171793-final-idearequest-for-nightlight/#findComment-1868937 Share on other sites More sharing options...
Pruinae Posted 8 hours ago Share Posted 8 hours ago And make so flingomatic doesn't put it out 4 1 Link to comment https://forums.kleientertainment.com/forums/topic/171793-final-idearequest-for-nightlight/#findComment-1868945 Share on other sites More sharing options...
GrapeVruit Posted 8 hours ago Share Posted 8 hours ago 6 minutes ago, Pruinae said: And make so flingomatic doesn't put it out Surprised it can even be targeted, tbh. Link to comment https://forums.kleientertainment.com/forums/topic/171793-final-idearequest-for-nightlight/#findComment-1868949 Share on other sites More sharing options...
Well-met Posted 8 hours ago Share Posted 8 hours ago no flingo is arguably a much higher priority change than the shadow hand was. It's now or never 2 Link to comment https://forums.kleientertainment.com/forums/topic/171793-final-idearequest-for-nightlight/#findComment-1868952 Share on other sites More sharing options...
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