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Recently I've been having trouble with the errands system. Some errands are simply not assigned to any dupes, no matter the amount of time I wait, even at top priority and red alert.

This happens even when there is a clear available path and no object/plant obstructing the errand. I know this because sometimes simply cancelling and recreating the errand fixes it, but it is a pain because sometimes I need to cancel relocation jobs that took me some time to create, as well as having to deconstruct and rebuild broken buildings (this is happening with some solar panels).

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Is this happening to anyone else? Is it a known issue?

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Is this happening to anyone else? Is it a known issue? 

Move errands bugging out when any item was cancelled has been happening for quite a while - I've not paid attention to it since I enabled the Mass move tool mod, which makes issuing relocation errands a breeze, and has recently implemented its own errand which doesn't get stuck like the game's stock relocate does or used to.

I don't remember any other errands, certainle not repair errands just not being in the errands tab like that. Does the cancel trick work on those? (Disable/enable auto-repair).

If the issue persists across reload, post your save so we can take a closer look.

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