Karitha Posted April 10 Share Posted April 10 I would want to share my guess on gameplay loop of DSE. I guess it would NOT be a DST 3, because remaking the game while they could update their old game sounds nonsensical to me. It could be more aggressive change than how DS->DST change happened. I believe that because in DST, Don't starve turned into "surviving with friends and create happy times" from "Horrors beyond human mind". It don't mean it's bad, it just mean even while the game style looks same, they changed entire concept of it with in-game lore, quests, skill trees etc. This new one looks all different. There is no creature I know from DST except crows which are canonically from real world (Also this teases that Wes will be included too). It looks like they are trying to get darker in new game which is always welcome for me. DST is 10 years old now, it needs a new breath. I think throwing away all their art and code, and more importantly, their entire lore/worldbuilding, just for an implementation like a 3D world is not sounds clever. I know someone might say, "The game is literally 2D, they couldn't implement that, the game engine would limit that" but I believe redesigning the entire world and rewriting a game would be much harder to do. Also, I want to say that the concept of a 3D elevation world is much older than you think and could have been created with mods years ago, Y axis exist is DST too. So what could it be? I would say DST + all DS DLCs, including Hamlet. Not directly, but the most of the concepts and mechanics. Like implemention of the concepts and events of DS/DST to one single game. There are a lot of rivers and deeper oceans. The land is highly divided in itself, which means there would be much more sea content than we think. There is shipwrecks, so we can clearly guess there is a sea/ocean too. I believe there would be smaller/separate islands in the world if they over-focused on the water mechanic this much. Also, it might sound so much, but I want to say that the trailer concept looks similar to Shipwrecked’s land trailers that have smaller islands visible around. Maybe it's a perception error in one of the art. Last one is your take to believe. So what about the Hamlet part? I don’t believe there would be a civilization as big as Hamlet’s, where you buy land and decorate your house, but I also don’t think they would be tribes like bunnyman or pigs. They could be smaller civs that can build something. Maybe it would have more complex relationships with survivors (like goats?). I believe this because goats do not look like tribes like pigs in the trailers. Also, we know that goats have complex relationships involving cooking/building from The Gorge (I assume they are the same goats because they look identical). There is a castle and buildings too, which look like gothic vampire buildings. I believe this is not the goats’ building; it is more like enemy civs’ buildings. Goats were living in dark forest. Maybe these are the goats that turned into merm or half-goat half-merm abominations? I think they are not abandoned because the lights are on. The non-path grass really looks like a swamp, and the trees do too. There is a scene that survivors run away from statues and jump while the city is all empty. But weird thing I noticed that trees have leaves on animation but none of them have in in-game trailer. This could be a mistake or separate place. Also, why would a peaceful creature live next to an evil castle with weeping angels in a swamp? I would really want that castle to be a static building that have dungeons that has random rooms/puzzles to explore and has treasures in it, similar to Hamlet temples. Maybe have events related to it. Conclusion and guess of mine: I believe it will be a mix of DLCs and DST in terms of gameplay loop. We will survive like in DST, explore lands like in Shipwrecked, and hunt for treasure like in Hamlet. I have very high hopes for the game. After years of staying away from the forum, I came back just to share my thoughts about it. Even that shows how excited I am. I would really want to hear your guesses. Or if you think I'm over excited and making up concepts please say it EDIT: I just realized that there is already topic about that. They could move my post as commend to there if they could. Sorry about that! 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/ Share on other sites More sharing options...
Capybara007 Posted April 10 Share Posted April 10 21 minutes ago, Karitha said: I guess it would NOT be a DST 3, because remaking the game while they could update their old game sounds nonsensical to me. Everything in the game has shadows: The light changes the borders of the characters The light of the torch can be seem in the water Anything that is in swallow waters has a distortion effect Walking in swallow water has special visual effects too This whole building In the comments of the video, the klei channel did this (i know the person in charge of the youtube channel is just someone and not the head of management decisions at klei, but this just kinda confirms it) 22 minutes ago, Karitha said: I know someone might say, "The game is literally 2D, they couldn't implement that, the game engine would limit that" but I believe redesigning the entire world and rewriting a game would be much harder to do. Yes, youve said it yourself, that is why instead of rewriting the game from 2016 they are making a new one 4 1 Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860211 Share on other sites More sharing options...
Karitha Posted April 10 Author Share Posted April 10 (edited) 19 minutes ago, Capybara007 said: Yes, youve said it yourself, that is why instead of rewriting the game from 2016 they are making a new one Thanks, Yeah you have a point. Game clearly looks better, which might not be possible on their old engine, i don't know it's limit. Building over things is mostly more easy when you are going to create something similiar. I never noticed reflecting mechanics etc. But I would want to ask, like i said wouldn't they include same things from DS/DST if they were doing a third game as a remake or "DST 3"? They could build over their existing world/lore. That's why I think it could be much different from current DST. 43 minutes ago, Karitha said: and more importantly, their entire lore/worldbuilding Edited April 10 by Karitha Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860213 Share on other sites More sharing options...
Capybara007 Posted April 10 Share Posted April 10 i think its more exciting to have all of these new things rather than exactly like dst but with a better engine and graphics, its also an opportunity to leave behind the more "bloated" parts of dst, like the incredibly long questlines, i heard people call this game adventure mode but for multiplayer and that sounds cool 6 1 Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860220 Share on other sites More sharing options...
RoughCactus69 Posted April 10 Share Posted April 10 (edited) I think the biggest clue as to if it's "Don't Starve Threegether" is purely it's name. It's not Don't Starve Together "The Forge". It's not Don't Starve Together "The Gorge". It's Don't Starve Elsewhere. Insinuating that this is a continuation of the last game. Not an event, not a side game, nothing like that. It's signifying that it is the Don't Starve universe but quite literally Elsewhere. I just think the wording itself is so obvious to say it's a continuation of the story just somewhere else. Sincerely, Cactus Edited April 10 by RoughCactus69 Grammar mistake :( 4 1 Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860240 Share on other sites More sharing options...
Creatorofswamps Posted April 10 Share Posted April 10 5 hours ago, RoughCactus69 said: It's not Don't Starve Together "The Gorge". It's Don't Starve Elsewhere just by the way, Don't Starve Elsewhere and The Gorge seem to be related in many ways, and I think it's worth considering🤔 3 Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860347 Share on other sites More sharing options...
Mike23Ua Posted April 10 Share Posted April 10 I’m actually extremely interested in “the fog” & “dynamic environmental challenges”, the games product description seems like these will play a very vital core role dominantly throughout the gameplay. what we do know for absolute CERTAIN so far is that the new game still supports randomly generated worlds to explore, so it’s not just one pre-built map that’s always the same. As far as my speculation goes: the trailer and screenshots we’ve seen so far clearly show heavy inspiration from both the Shipwrecked and the Hamlet DLC (as well as some Gorge like aesthetics too) if I had to take a wild guess Elsewhere will blend all of that up (yes even the fiery magmatic biomes of the Forge) into its own big game. Which honestly sounds very exciting. We even get to see Willow trying to swim out to a boat that actually looks like a boat and not whatever the hell DSTs ugly cookie platforms were. my hopes for this new game is that “the fog” and dynamic environmental challenges will Push the players to explore and stay on the move rather than to just build a megabase sandbox that deletes the world of all its dangers.. into empty wastelands turned into amusement park attractions by the players own design. look I get that there’s a huge portion of this community who loves to megabase, but I would prefer that the default game mode be survival while “sandbox mode” can be something you can toggle by turning off certain events, or an actual sandbox mode like Minecraft or Lego Fortnite where you can build things without the costs survival asks. Why do I want this??? Because: and as the new gameplay trailer seems to show: I want a more detailed world with flora, fauna and wacky wildlife that go about their own routines doing wildlife stuff.. the hamlet dlc was sooooo cool to have little squirrels scamper up & down trees, to have villagers remember you long after you accidentally pluck a flower from their garden and return having completely forgotten you angered them. I want the world to simply NOT be able to be overtaken by the player & completely delete all hazards and wildlife. these are my hopes.. but we will have to wait and see. 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860352 Share on other sites More sharing options...
aidancode Posted April 10 Share Posted April 10 30 minutes ago, Mike23Ua said: I’m actually extremely interested in “the fog” I wonder if the fog is a replacement to Charlie, who might not be in this world. As in, stand in the fog for a bit without a light or mask and the fog monster will kill you. While I think this implementation would be maybe little anticlimactic perhaps, it would also allow klei to adjust where light is relevant, aside from just in the caves and at night. It would also work well as a seasonal thing: spring brings fog which means you need extra light. Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860354 Share on other sites More sharing options...
Jakepeng99 Posted April 11 Share Posted April 11 1 hour ago, aidancode said: I wonder if the fog is a replacement to Charlie, who might not be in this world. As in, stand in the fog for a bit without a light or mask and the fog monster will kill you. While I think this implementation would be maybe little anticlimactic perhaps, it would also allow klei to adjust where light is relevant, aside from just in the caves and at night. It would also work well as a seasonal thing: spring brings fog which means you need extra light. It seems like Sainity is still in the game. I hope it is, because the biggest thing about DST is the very unique Sainity mechanic. 2 Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860384 Share on other sites More sharing options...
Jussatoon Posted April 11 Share Posted April 11 2 minutes ago, Jakepeng99 said: It seems like Sainity is still in the game. I hope it is, because the biggest thing about DST is the very unique Sainity mechanic. Of course it is. It was implied that lingering in the Fog for too long would make you insane. 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860386 Share on other sites More sharing options...
Evelo Posted April 11 Share Posted April 11 7 minutes ago, Jakepeng99 said: It seems like Sainity is still in the game. I hope it is, because the biggest thing about DST is the very unique Sainity mechanic. Man I remember when Sanity was just introduced in Don't Starve, hoo boy that was a real shake up to the game and a huge challenge. 1 Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860387 Share on other sites More sharing options...
Mike23Ua Posted April 11 Share Posted April 11 50 minutes ago, Jussatoon said: Of course it is. It was implied that lingering in the Fog for too long would make you insane. Yes but pair that with the new lowered & raising elevations of land.. and you get a game where you have to avoid the fog or suffer whatever consequences come with staying in it. The following clip showcases me getting “stuck” in an area momentarily, because I could not see through the fog to find the correct path to come down from the hill I was on.. 34dfede2-07c2-4377-b71b-e2736f9c7b67.mov In DSE, this would translate to needing to either risk taking fall damage from a height (and depending how high up you are when you drop will determine if it’s a short drop or one that will kill you) OR you need to escape the lower area and climb your way to higher ground or.. lingering inside the fog and suffering whatever effects that’s intended to have. Basically what I’m saying is adding layers of “depth” to the world of DS now makes the map itself part of the challenge. But I HOPE Klei takes that ball runs with it. Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860409 Share on other sites More sharing options...
goblinball Posted April 11 Share Posted April 11 12 hours ago, Karitha said: I guess it would NOT be a DST 3, because remaking the game while they could update their old game sounds nonsensical to me. I disagree with this I think even if they don’t have any crazy plans for elsewhere this makes sense. DST is pretty old, and base don’t starve is even older. The devs are having to deal with a codebase and game design decisions from over a decade ago. A fresh slate will enable them to do much crazier things that would just not be technically possible in dst, and would massively speed up development. The elevation, lighting, and new caves are just the start. 2 Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860428 Share on other sites More sharing options...
Karitha Posted April 11 Author Share Posted April 11 12 hours ago, Mike23Ua said: what we do know for absolute CERTAIN so far is that the new game still supports randomly generated worlds to explore, so it’s not just one pre-built map that’s always the same Where? I never see/heard anything about it. Don't get me wrong, i think it would be best to use random generation for replayability. 12 hours ago, Mike23Ua said: I’m actually extremely interested in “the fog” & “dynamic environmental challenges”, the games product description seems like these will play a very vital core role dominantly throughout the gameplay. As I understand, it will be like nightmare cycle. But unlike nightmare cycle, it will affect plants too not only few creatures like what does dst cycle does the splumonkey. It's much cooler to see fog rising and changing env then hound waves. 10 hours ago, Jakepeng99 said: It seems like Sainity is still in the game. If you mean sanity, I hope it's not like that! I would always want to see sanity as different mechanic of game. I really hope they don't change sanity to this and keep it. 7 hours ago, goblinball said: DST is pretty old, and base don’t starve is even older. The devs are having to deal with a codebase and game design decisions from over a decade ago. I didn't knew that they are having problems with their old code base. If it is like you say, that's definitely better to start from begging. Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860524 Share on other sites More sharing options...
Jussatoon Posted April 11 Share Posted April 11 5 hours ago, Karitha said: Where? I never see/heard anything about it. Don't get me wrong, i think it would be best to use random generation for replayability. Read the steam page description. 1 Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860579 Share on other sites More sharing options...
RoughCactus69 Posted April 11 Share Posted April 11 22 hours ago, Creatorofswamps said: just by the way, Don't Starve Elsewhere and The Gorge seem to be related in many ways, and I think it's worth considering🤔 Yeah I saw the goat people. I think it's a really cool nod and inclusion. But otherwise I think it's just that. Sincerely, Cactus 1 Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860622 Share on other sites More sharing options...
Cuernito. Posted April 11 Share Posted April 11 I think based on the trailer we are gonna get big dungeons to explore, which sounds great cause im a fan of rogue like dungeons games. 3 Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860632 Share on other sites More sharing options...
RoughCactus69 Posted April 12 Share Posted April 12 21 hours ago, Cuernito. said: I think based on the trailer we are gonna get big dungeons to explore, which sounds great cause im a fan of rogue like dungeons games. I'm with you on this. I honestly think they are going to introduce a little bit of every DLC/Map/Gameplay Mechanic. Shipwrecked, Hamlet, and normal DST by the looks of it. Dungeon like structures with water mechanics very similar to shipwrecked. At least that's what I'm hoping for. Sincerely, Cactus Link to comment https://forums.kleientertainment.com/forums/topic/170676-my-guess-on-gameplay-loop-and-yours-too-please/#findComment-1860823 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now