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image.png.7db3d19fc683d5572694f339fb6e5165.png

New clue detected.

I'm thinking that maybe the (6_4-3) clue is pointing to the "chord" we need to make with the numbers, as only 3 bells ring at a time per imput. and The 1-2-7-5-X Is the main note. But I can't figure out how to make the right chords. 7 (7_5-4) and 5 (5_3-2) are quite easy. But I don't know what to do with 1 and 2... (1_11-10), (1-11_10)? Someone willing to help forcing this to erase it from the list?

  1.  
34 minutes ago, Tytush said:

image.png.7db3d19fc683d5572694f339fb6e5165.png

New clue detected.

I'm thinking that maybe the (6_4-3) clue is pointing to the "chord" we need to make with the numbers, as only 3 bells ring at a time per imput. and The 1-2-7-5-X Is the main note. But I can't figure out how to make the right chords. 7 (7_5-4) and 5 (5_3-2) are quite easy. But I don't know what to do with 1 and 2... (1_11-10), (1-11_10)? Someone willing to help forcing this to erase it from the list?

  1.  

I KNEW IT, 1275*, 5 NUMBERS, RED BUTTON ON EACH NUMBER = SPECIFIC MELODY. Lmao I tried every possible combination assuming last number is 8,9,0. IT DIDNT WORKED. Someone solve this please, I need to get what was wrong.

  • Like 1
1 hour ago, Tytush said:

image.png.7db3d19fc683d5572694f339fb6e5165.png

New clue detected.

I'm thinking that maybe the (6_4-3) clue is pointing to the "chord" we need to make with the numbers, as only 3 bells ring at a time per imput. and The 1-2-7-5-X Is the main note. But I can't figure out how to make the right chords. 7 (7_5-4) and 5 (5_3-2) are quite easy. But I don't know what to do with 1 and 2... (1_11-10), (1-11_10)? Someone willing to help forcing this to erase it from the list?

  1.  

I like your suggestion to use "643" as the correct benchmark to apply to the other 4 notes, so we need to make five chords to solve the puzzle. Although I have several questions:

  • What does even the number represent? For example, the 6th white key? The A note?
  • The 6th dial button? The F note?
  • 6 as a letter substitute? Also, the F note?
  • As for the pattern, can you go 7_3-2 or 5_5-4 instead of 7_5-4 or 5_3-2?
  • If I go for the white key, should the pattern be limited to 7?
  • If I go for the black key for the last two notes, should the pattern be limited to 5?
  • I tried your pattern and experimented a bit with the numbers, especially 1 & 2 - Quite tricky with the octave. Therefore, how should I figure out the octave for each note to make the right chord under this idea?

 

almostthere.png.6a9659cecb9394206e48cf05646061b9.png

Something else to consider is the With 6 4 2 on the Banking slip-- if we assume that we need 1 2 7 5 _, the number that's covered by a coffee stain seems to match the 6/G in Witherstone's deposit info, and With 6 4 2 would give us our last note, though we'd have to figure out the rest of the numbers for the others from there.

If the 6/4/3 combinations don't end up working, I think this is our next best lead.

4 hours ago, user1464576869 said:

It does feel like someone somewhere ought to be sitting on all the clues and the greater context in which they connect, but has decided to suddenly retire and take that knowledge with them.

I'll take a stab. The current phase of the puzzle was deployed on December 22, with the first post in this thread being found on page 47.

This is the link to the google doc of all currently solved puzzle steps.

Here's a list of the Dev hints, ordered chronologically:

Spoiler

 

On 12/22/2025 at 3:55 PM, nome said:

Hey everyone! Quick update - we shipped a few bugs. Wagstaff tells you you're done and gives you your points when you haven't solved the musical door yet. And lets you get to the lab without solving it. Really sorry for the inconvenience, He will be reprimanded. Also the labels on the potions are not working correctly, them changing is not part of the puzzle. We'll go back and repair those to have the correct numbers at a later date.
Separately, we put together a small QoL update for you which we'll ship soon. We added a way to reset your progress for people who want to do the puzzle over again, and we made a change to portal controls. Now you can choose to only go back ONE stage on a mistake (though you still may need to go all the way back if you used your consumables too early!) We wanted to make sure portal controls wasn't holding people back from enjoying the rest of the puzzle. Don't be surprised when a tiny new button shows up on the portal control station - that's all it is.
While I'm here I just wanted to say a huge thank you to the amazing community joining us on these puzzles. We all look forward to finishing each update so that we can be amazed at how fast you demolish our hard work. Not to mention the hilarious memes - the office has to listen to us laughing out loud a lot. Hence the little Easter egg we slipped in. :smile: We hope the potato cup was enough of a hint that it was just for fun and not part of the core story. 
Looking forward to giving you more puzzles and comics in the new year,
The Interactive Lore team

On 12/22/2025 at 4:04 PM, nome said:

You can solve the door still. You will need to eventually. Sadly your reward for now will only be that lab page. We're really sorry for the bugs that slipped through. They got confused for the bugs that were supposed to be in the mortar & pestle.

22 hours ago, Ridley said:

I've been reflecting on this:

image.png.dc83a7e01db916845113a73fab8bbbdc.png

I don't see anything saying the ingredients can't be a part of the music door solution, only the potion times and the complete solution of the potion puzzles can't be. The word "parallel" is tough because it can either mean:

A: The door and the potions are two completely separate puzzles that never intersect. Their only commonality is that the become available for solving after opening the hatch.

B: The parallel puzzles are like parallel stories; two separate narratives linked by a shared character, event, or theme.

On 12/24/2025 at 6:32 PM, nome said:

- The labels on the test tubes should be fixed now, everyone should see the same numbers and the timezone should be correct - let me know if this is not the case for you. Reminder for everybody that the test tubes are NOT one of the clues for the musical door puzzle (free hint you got because of our bugs!).
- Resetting your state is ready for beta testing. We'll be out until the new year so I recommend against testing it unless you're OK with the possibility of bugs we missed! https://exspectamus.dontstarvetogether.com/ResetProgress
- Best of luck with the puzzle, and thanks for being amazing!

On 1/10/2026 at 4:23 PM, gizmo998877 said:

image.png.6b1d64abe0d43e1dc5b519d167110953.pngimage.png.12c5eb9df2355cb1e8466694fefa7abb.png

On 1/17/2026 at 1:22 PM, Ridley said:

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On 1/14/2026 at 2:40 PM, nome said:

OK, new minor release is ready. The victories journal lets you see what puzzles you've solved and which ones are still outstanding. There's a timestamp where we know it, and a star for the puzzles you solved before we started recording completion times. We're waiting to see what people think before we go back and add it for older puzzles. And yeah, obviously there's a little hint as well. :) 

On 1/18/2026 at 11:46 AM, Ridley said:

Here are some more Nome quotes for those interested:

Older:

image.png.da2450ef931c984f78ceebf5c16d448b.png

image.png.deebc2be32b1d6f24667ba2206e1694d.png


From today:

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image.png.8b1f8d27a7354eece64cea904f3a0f0e.png

image.png.5ed9c6237666c621e604262ef22843da.png

image.png.44268e5f8f8d224e34f45251b502ed31.png

image.png.8d43b893ce22ce2297899320a2099cf0.png

On 1/18/2026 at 12:50 PM, Ridley said:

image.png.71577a752d183d5f370e2cd48eac9643.png

image.png.1b7aad8a9c0d1ee1d0fa1522887dc282.png

image.png.51e07adddf0e0bc29cbcc96a6e8a69cd.png

5 hours ago, Ridley said:

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3 hours ago, Ke_Soul said:

With this image, I summon every musician in this forum, with the chord theory makers.

Screenshot 2026-01-19 at 22.30.48.png

Screenshot 2026-01-19 at 22.30.58.png

2 hours ago, nome said:

A new small clue has been deployed

 

Here are some non-music-specific clues/insights that leapt out at me:

Spoiler

 

On 12/28/2025 at 1:01 AM, Bumber64 said:

Has anyone tried doing a spectrogram of the cricket sound, etc.?

It looked like there was text in the whistling, but it wasn't clear enough to read.

For reference:
grmor..JPG.ef7bb384e00cc8a1dc1a048371b7c

 

On 1/2/2026 at 2:35 PM, gargaM0NK said:

The number (1275[0/8/9]) at the bottom seems like a potential data point, but so too do the letters in Buckeye Banking.

StarLetters.png.8b2c13c56193d6c670a2879e89015ef2.png

  • Buckeye Banking - 14 characters (15 including the space between "buckeye" and "banking"
    • The 'e's, the 'a', and the 'g' have stars in them, and e/a/g are all musical notes.
    • Unfortunately, the 'i' has a star above it as well, and 'i' isn't a note. (if it was an 'h', we might fudge things to treat it as a g#)
  • For me, the filename of the note using the browser developer tools was: 
    • CAA07473CBE5F4846D85FF5616B708EA
      • This is probably madness, but because the filename appears to be hexadecimal, the letters in the string are all musical notes (there are 13 of them by my count)
  • I tried separating the image into different components (CYMK/HSV/HSL/LAB/LCH/RGB) but nothing jumped out to me.

 

On 1/5/2026 at 3:56 AM, Ridley said:

Figuring out the alchemy values on the mixing ingredients has been a ton of fun to work through. I may have made some mistakes or false assumptions, but I believe the final real values of the ingredients are as follows:

 

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image.png.83c053a7a214a96d764944ef070e7a86.pngimage.png.15e3725b85138eae865b627c0a1d6155.png

 

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image.png.6f153dafb9d91104cad72d26440c3361.pngimage.png.c8f6b548008c83c6233bc6b4f5fad9a5.png

My interest in these values is that I believe they may help with the door puzzle. I have tried a few variations already with the 643 note, with my main assumption being that the note refers to the bells like this:

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image.png.b060b5b3f4909a35cf5bb8c1a9c947a1.png

I have tried numbering the 12 mixable ingredients in the order they appear in the book, followed by numbering the alchemy values in the order they appear in the book, then playing the 6,4,3 values for each ingredient on 12 individual beats. Maybe my numbers are wrong, or the way I input them was wrong, but this was the incorrect answer. My biggest problem is that I don't have a good theory on how many beats should be played.

I've also wondered if there is subtle clues elsewhere than the notes, like maybe this picture refers to the spiral alchemy value in some special way:

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image.png.a09cc1758a8d71fc9acd8b5bc46bd1c5.png

I can gladly show more of my notes if people want to check my numbers or solution. I just think it is highly suspicious that these alchemy ingredients have confusing values and wonder if the reason we are stuck on the door puzzle was because we didn't understand enough of its parallel puzzle.

  

On 1/7/2026 at 3:01 PM, Ridley said:

I realized I wrote the wrong numbers down, so I did it again with the correction. Still no success:

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Also tried testing if the bottom number was 12758 or 12759. Still no luck.

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image.png.65452e309060c5a2dd8797ef3fb27599.png

Looks like I am going to have to think of something new.

 

I don't understand enough about chords to try this.

  (Fun fact, the post below is my personal favorite insight. Reading the crumpled note as "6-4-2" with the note reading 643 feels /incredibly/ clever)

On 1/10/2026 at 7:15 PM, Lkledu said:

I guess we could understand this note as this?

Screenshot from 2026-01-10 21-27-16.png

 

On 1/16/2026 at 6:23 PM, LavenderLillie said:

Update: There's been a change to the empty stamp in the Victory Journal
It now has 3 lines in it on the large side

Notably, this is similar to the gaps in between the numbers on the Buckeye Banking slip, so presumably we need those numbers plus something else

image.png

  

21 hours ago, Bumber64 said:

Given the recent "mnemonic aid" hint, there's approximately zero chance it involves alchemy. Those results were unknown to Wagstaff until recently.

There's also a somewhat lowered chance that Witherstone's deposit amount is relevant. (If Witherstone has been insistent that this amount be paid back, then maybe it's important to Wagstaff. We know Maxwell got threatening letters.) It's still four digits.

Wagstaff's whistling and 643 are reminders provided by Wagstaff himself. High probability. (Wagstaff isn't going to reuse the hatch code for the door right behind it. We're done with that.)

The bank note's date could be important to Wagstaff. The year's been obscured, but 08/10 (American) would be the presumed anniversary for the funding of his factory. (We're told we already figured out the parts, but IDK what's been discussed on Discord. The hint not grouping in twos works against this one.)

I would have sworn someone also posted an image similar to the following, but I couldn't track down the post.

Expectasmus.png.6960034d3372c586b260432f2d508e43.png

 

Note that there's a conspicuous absence of notes about 643 in what I've gathered here. That's because there have been so many varied suppositions that I couldn't meaningfully narrow them down.

And here's a collection of clues/insights focusing on the musical aspect:  

Spoiler

 

On 12/23/2025 at 2:42 AM, kiwikenobi said:

 

On 12/22/2025 at 10:42 PM, Fishgirl said:

here's my current notes rn,image.png.10587466a1c6c623617846405de583f6.png

it seems the 2 leads are 643 and the gramophone, but i swear ive done every possible combo of 643/

EDIT: There's also the whistling, but that suffers the same issue as 643; just not alot of notes compared to the 20 you can have

I'm pretty sure the musical notes range from C to B, not G to F#, assuming you're starting with the one that does one click of the rotary dial like a phone. Not only because I checked it against the actual pitch of a piano, but also because the white and black dots match the white and black keys of a piano. So it's like in this post:

 

On 12/22/2025 at 7:15 PM, Gooba said:

i tried to map out the dialimage.png.c3fa0cf613f9c98d1d8285e22d848d1f.png

you need to solve the rotary piano lock as of now

 

 

On 12/25/2025 at 7:01 PM, mathem99 said:

I *THINK* (if we haven't mentioned it here already) that the music puzzle is a Chromatic Scale, it has 12 keys (5 black keys, 7 white keys presented in the puzzle as white circles and black circles), but I'm not sure if it's ascending or descending or what 6 4 3 means in this instance. Perhaps:
6 - A (quarter note)
4 - F (eighth note)
3 - E (half note)

  

On 12/29/2025 at 7:09 AM, Tim S. said:
On 12/29/2025 at 12:02 AM, DajeKotlyar said:

where did you get those notes? they are simply not correct. the notes are F#5+G#4, E5+F#4, C#5+D4, C#5+D4. Tho there is a lot of post processing crap as can be seen here:image.png.df4a3bd00f01d6cff43bce8c75c43b0b.png

those peaks are heavily filtered

Haha true, thank you very much!
 

On 12/29/2025 at 12:37 AM, DajeKotlyar said:

i went so far i pulled sound from the short, put it throuh the app i use, pull the notes and repeated them on the door. no luck. tho they sound identical, i assume whoever made the music gave sounds to puzzlemakers

Good idea! So I think the notes from the short are

G6+E6+C#6
G#6+D#6+C6
F#6+E6+C#6
-
A6+F#6+D#6+F#5, right?

Looks great for the puzzle, but couldn't make it work either.. Maybe it's something about the tempo? Long desperate shot, but maybe the first six notes are a group, then three and then four. Rearranging it to 6-4-3 seems off and doesn't work either though..

  

On 12/28/2025 at 8:00 PM, Tim S. said:

Basically I tried to recreate the Wagstaff whistling sound as closely as I could 
Ladder2.png.33b8ad71e4fd5dd60bacece4c1567b07.png


When I noticed the connection between 643 and the chord progression.

sixseven.png.006b2f7690d186656e3e9c4bf95a8c36.png

So I just translated 643 alphabetically, which resulted in "F D C" - very close to the Wagstaff whistling sounds.
I think it does makes sense, him having the encoded note of his secret musical password and it getting stuck in his head.

Ladder1.png.fe17913d2fd29c85546cb197c81d307a.png

I tried to experiment a bit with the octave lever (FD up, CC down and vice versa) and slightly different versions of the chord progressions above, but I couldn't make it work yet.
Maybe one of you can translate the whistling more accurately or has new input, but I think the 6433 - FDCC connection seems too good to ignore

Btw, the last whistling note seems to be played twice, but maybe it's just Wagstaffs ferocious whistling style and the notes are actually just FDC, connecting it even closer to the 643. Unfortunately, no 3-Chord combination worked for me so far.. 


Either way, I hope it's the right direction!

  

On 1/4/2026 at 2:41 PM, Wholesome Dad said:

I'm going to share what I think I understand about the musical door puzzle.

I'll start with the phone/instrument.

It has 12 numbers that correspond to notes, the white and black keys match a piano. Because of the layout of black and white keys we know number 1 is a C, and since C is 1 I believe our root is C.

I also believe because the tool has 3 bells on it, we are meant to enter chords (3 numbers per push of the red button)

For everyone's benefit I'm going to post the numbers matching each major chord.

A (A,C#,E)        - 10,2,5
A#(A#,D,F)      - 11,3,6
B (B,D#,F#)     - 12,4,7
C (C,E,G)          - 1,5,8
C#(C#,F,G#)   - 2,6,9
D (D,F#,A)       - 3,7,10
D#(D#,G,A#)  - 4,8,11
E (E,G#,B)       - 5,9,12
F (F,A,C)          - 6,10,1
F#(F#,A#,C#)- 7,11,2
G (G,B,D)        - 8,12,3
G#(G#,C,D#) - 9,1,4

Now my working theory is the post-it note is a chord progression from a C Major scale. 
Which would mean we need to enter the 3 chords, A, F and E.
I believe the line on the post-it by 4 and 3 references the octave handle on the right side, 4 needs the handle up and 3 needs it down. 6 is written in line with 4 so I believe the handle needs to be up for that also. You can see a similar line on the wood the handle is connected to.

Now entering those 3 chords above does not open the door, so obviously there is something I'm missing.

I've tried inverting the octave handle for the chords, I've tried using minor chords instead of major chords. I've even tried going through all the major and minor scales with that same progression in case we are not in fact working in the root of C. I even tried the progression with C in the blues  and Diminished scales.

No luck yet, but it feels like everything is lined up and making sense and I'm just missing a piece of the puzzle.

 

  

On 1/9/2026 at 3:32 AM, Lkledu said:

My guess is that the sound bell puzzle has nothing to do with the ingredients as it is from a posterior panel.

I feel it's worthy to mention that the puzzle has 24 note options divided by the lever. The sounds are:
bell1

bell2

bell3

bell4

bell5

bell6

bell7

bell8

bell9

bell10

bell11

bell12

bell13

bell14

bell15

bell16

bell17

bell18

bell19

bell20

bell21

bell22

bell23

bell24

 

Also the silver and copper rings thing has 20 levels if you consider the lowest as 1

 

  

On 1/9/2026 at 4:30 PM, kiwikenobi said:

The whistle is four sets of two notes played an octave apart, I think. I'm far from an expert on actual chord transcription--I'm much better at individual notes--but I believe I'm hearing, an octave apart:

 

F#F#

EE

C#C#

C#C#

 

And I believe the tempo of his whistling is something like 140BPM, which doesn't really go into the 90BPM of the musical lock very well.

If someone who knows more about this has different information, then please correct me, I'm more than happy to be mistaken about this, and maybe it's a useful clue.

 

On 1/9/2026 at 7:27 PM, Torpeda said:

OK, since I learned about the puzzle just a few days ago, I decided to read the entire thread in hope to find some clues.
Someone (I would like to give them credit, but I have no strength to go all over the replies again) did a spectogram of soundwaves from Wagstaff's whistle audio, but I couldn't find anyone trying to do the very same thing with the gramophone (I could've missed it, tho).
I downloaded Sonic Visualiser and got the image which shows some symbols and there's even an arrow within a circle (on the right side, closer to the centre).

Maybe it's a clue? I'm attaching the song audio and the image for anyone who would maybe want to make the image more sharp or mess with the tune in the SV.

soundwave.png

  

On 1/18/2026 at 2:55 PM, DST enjoyer said:

damnpuzzle.png.c5c6e16ade158d4441559c3523d1ac0a.png

Another 4-input could be the G-F-D#-D# sound made by Wagstaff. It's hard to work with only "1275", and I'm pretty sure the correct "plus something" would make this rotary piano puzzle clear.

 

 

And then there is this incredible tool put together by @Instant-Noodles

On 1/10/2026 at 2:05 AM, Instant-Noodles said:

I wrote a quick script to more easily test potential solutions in the musical rotary machine.  The script will translate the musical notes you enter into the proper dial inputs on the rotary machine.

To use, copy and paste the following into your browser's console (F12) while on the night side of the comic and with the musical rotary machine panel open.

const coords={
  "1": {"x": 31.14, "y": 42},
  "2": {"x": 38.71, "y": 35.86},
  "3": {"x": 48.29, "y": 33.57},
  "4": {"x": 58.14, "y": 34.29},
  "5": {"x": 66.29, "y": 40.86},
  "6": {"x": 68.86, "y": 51.29},
  "7": {"x": 69, "y": 60.86},
  "8": {"x": 62.43, "y": 69.85},
  "9": {"x": 54, "y": 73},
  "10": {"x": 44, "y": 74.29},
  "11": {"x": 34.43, "y": 69.86},
  "12": {"x": 30.43, "y": 60.71},
  "redbutton": {"x": 67.71, "y": 90.43},
  "levertop": {"x": 92, "y": 19},
  "leverbottom": {"x": 93, "y": 47.71},
  "notchup": {"x": 89.86, "y": 56.57},
  "notchdown": {"x": 90.43, "y": 70.71},
};

const prettyLookup={
  "1": "Stored Button 1 - Note C",
  "2": "Stored Button 2 - Note C# / Db",
  "3": "Stored Button 3 - Note D",
  "4": "Stored Button 4 - Note D# / Eb",
  "5": "Stored Button 5 - Note E",
  "6": "Stored Button 6 - Note F",
  "7": "Stored Button 7 - Note F# / Gb",
  "8": "Stored Button 8 - Note G",
  "9": "Stored Button 9 - Note G# / Ab",
  "10": "Stored Button 10 - Note A",
  "11": "Stored Button 11 - Note A# / Bb",
  "12": "Stored Button 12 - Note B",
  "redbutton": "Finished storing note(s) for this Notch",
  "levertop": "Moved to Lower Octave",
  "leverbottom": "Moved to Higher Octave",
  "notchup": "Increased Music Length by 1",
  "notchdown": "Decreased Music Length by 1",
}

const noteLookup={
  "C": 1, "c": 1,
  "C#": 2, "c#": 2, "Db": 2, "db": 2,
  "D": 3, "d": 3,
  "D#": 4, "d#": 4, "Eb": 4, "eb": 4,
  "E": 5, "e": 5,
  "F": 6, "f": 6,
  "F#": 7, "f#": 7, "Gb": 7, "gb": 7,
  "G": 8, "g": 8,
  "G#": 9, "g#": 9, "Ab": 9, "ab": 9,
  "A": 10, "a": 10,
  "A#": 11, "a#": 11, "Bb": 11, "bb": 11,
  "B": 12, "b": 12,
};

const notchLookup={
  "53.2%": 20,
  "54.02%": 19,
  "54.83%": 18,
  "55.65%": 17,
  "56.46%": 16,
  "57.28%": 15,
  "58.09%": 14,
  "58.91%": 13,
  "59.73%": 12,
  "60.54%": 11,
  "61.36%": 10,
  "62.17%": 9,
  "62.99%": 8,
  "63.81%": 7,
  "64.62%": 6,
  "65.44%": 5,
  "66.25%": 4,
  "67.07%": 3,
  "67.88%": 2,
  "68.7%": 1,
};

function sleep(delay){
  return new Promise(function(resolve, reject){setTimeout(resolve, delay)});
}

async function click(target, handle="skip"){
  if (!(target in coords)){
    console.log("Skipped invalid input", target);
    return;
  }

  const panel=document.querySelector("#page1panel17>.panel-background");
  const bbox=panel.getBoundingClientRect();
  const handleDown=document.querySelector("#page1panel17handle").classList.contains("down");

  if (handle=="up" && handleDown){
    click("leverbottom");
    await sleep(1500);
  }
  else if (handle=="down" && !handleDown){
    click("levertop");
    await sleep(1500);
  }

  panel.dispatchEvent(new MouseEvent("click", {bubbles: true, cancelable: true, view: window, clientX: bbox.left+bbox.width*coords[target].x/100, clientY: bbox.top+bbox.height*coords[target].y/100}));
  console.log(" -", prettyLookup[target]);
  await sleep(1000);
}

async function clickSequence(seq=[[]]){
  for (let clickTarget in seq){
    await click(seq[clickTarget][0], seq[clickTarget][1]);
    await sleep(1500);
  }
}

async function setNotch(target=1){
  target=Math.min(Math.max(target, 1), 20);
  let notchPos=notchLookup[document.querySelector("#page1panel17tick").style.top];
  let diff=notchPos-target;

  console.log("Target Music Length is", target, "Notch(es)");

  while (diff!=0){
    if (diff>0){
      await click("notchdown");
    }
    else if (diff<0){
      await click("notchup");
    }

    notchPos=notchLookup[document.querySelector("#page1panel17tick").style.top];
    diff=notchPos-target;
    await sleep(1000);
  }

  await sleep(1000);
  console.log("Set Music Length to", notchPos, "Notch(es)");
}

async function resetState(){
  let markerPos=document.querySelector("#page1panel17marker").style.top;
  let counter=0;

  if (markerPos!="69.52%"){
    console.log("Notes were previously stored - Clearing by playing pre-existing sequence");
  }

  while (markerPos!="69.52%"){
    await click("redbutton");
    markerPos=document.querySelector("#page1panel17marker").style.top;
    counter+=1;
    await sleep(1500);
  }

  await sleep(counter*1500);
}

async function playMusic(music=[[]]){
  await resetState();
  await setNotch(music.length);

  for (let input in music){
    console.log("Storing note(s) for Notch", parseInt(input)+1);
    var sequence=[];

    for (let note in music[input]){
      const octaveup=music[input][note].endsWith("^");
      const item=octaveup?noteLookup[music[input][note].slice(0, -1)]:noteLookup[music[input][note]];
      const octave=octaveup?"up":"down";
      sequence.push([item, octave]);
    }

    sequence.push(["redbutton"]);
    await clickSequence(sequence);
    await sleep(1000);
  }

  console.log("Pausing for", music.length*0.75, "seconds to let music play");
  await sleep(music.length*750);
}

This code assumes the following correlation between the rotary buttons and notes:

image.png

To input a music sequence (after entering the above code in the browser's console), use the playMusic() function in the browser's console (F12):

playMusic( [ [music notes for notch 1], [music notes for notch 2], ... , [up to music notes for notch 20] ] )

Music notes should be enclosed in quotes.  If more than one note is desired in a single notch, then the notes should be separated by commas also.  If you wish to have a higher octave for a particular note, then use "^" at the end of the note.  

For example, this input will play a sequence of: A (higher octave), F (higher octave), F# (lower octave), C# (higher octave), E (higher octave):

playMusic([ ["a^"], ["f^"], ["f#"], ["c#^"], ["e^"] ]);

If you want to play multiple music sequences consecutively, then also use await operator in front of the each playMusic() function. 

For example, to play two sequences one followed by the other... with the first sequence being the same as the first example above, followed by a second sequence of: A# (higher octave) + A# (lower octave), B (lower octave), blank, C(lower octave) + C# (lower octave), use this input:

await playMusic([ ["a^"], ["f^"], ["f#"], ["c#^"], ["e^"] ]); await playMusic([ ["a#^", "a#"], ["b"], [], ["c", "c#"] ]);

There is a pause of 0.75 seconds per occupied notch after each music sequence is fully inputted.  Hopefully, this is a sufficient enough buffer for a music sequence to be completely played out before the script tries entering the next sequence.

---

EDIT: Should note that both lowercase and uppercase letters work for the input.  For example:

playMusic([ ["E"], ["G"], ["C"], ["D"], ["E"] ])

---

EDIT 2: I had someone ask to see an example of how to use the script, so here's a clip of it playing the Wagstaff Whistle with:

playMusic( [ ["f#"], ["d#"], ["c#"], ["c#"] ] )

 

 

Edited by gargaM0NK
  • Like 3
  • Big Ups 1

There is theory I thought. The first digits are 1,2,7,5 and 5th digit is not 1 number, but the 643, 6 normal,4 switch/lever down,3 switch/lever up. The bank notes last digit is not shown,the part is ripped off, there is another paper containing numbers its 64--3, one - below 4, one - above 3. And theory contains that one of this things(switch or lever), could be changed mid dialing, and that last digit could be 3 digits, 6,then switch/lever down 4,switch/lever up 3. I can be wrong, when I write switch/lever it means switch or lever, not switch and lever. Try this if there is nothing left to try and puzzle still is not solved. I will not participate in this anymore, I can't,and I"ll just confuse everyone more if I do.

Screenshot 2026-01-20 at 01.27.32.png

Screenshot 2026-01-20 at 02.05.24.png

What were the exact notes on Wagstaff whistling, again? I lost and can't find it ;-; I want to test some things with it, since we were close on day 1. I think it might be as simple as something involving it.

Edit: Nevermind, just found it. It was 7 5 2 2 (right?).

Edited by BearlyKJ
25 minutes ago, BearlyKJ said:

What were the exact notes on Wagstaff whistling, again? I lost and can't find it ;-; I want to test some things with it, since we were close on day 1. I think it might be as simple as something involving it.

Edit: Nevermind, just found it. It was 7 5 2 2 (right?).

Nome has been recommending you verify the info you get from others because it may not be accurate.

Idk, I tried every possible combination of 1, 2, 7, 5 (with ^ and without ^), plus [6^, 4^, 3] (played at the same time).

I also tried every combination of 1, 2, 7, 5, 8 (with ^ and without ^).
8 was just random, because I thought maybe 6 × (4 / 3) = 8.

Btw… I hadn’t noticed if anyone said whether someone actually understands what that hint means (image in spoiler tag). I know we found out about it a few days ago, but any clues? Tbh, this "hint" has just cornered me even more…

Spoiler

image.png.eb230b4bccefd7ef829c0e0b09168408.png

Kinda going insane with this puzzle… 😭

(Btw, you can play more than one note at the same time. Idk, I think I tried it before and it didn’t work, but now it kind of does…)

  • Potato Cup 1
9 hours ago, Ridley said:

image.png.743cab33ac385344095ee5d6a8377b85.png

It's a question of what is the rectangular thing and how big is the hole? For any longer sequences you would have to try pauses and layering in different ways if there is a nonstandard kind of combination (e.g. if you have a 4 note sequence and 1 note sequence does it go 1+4 or 4+1 or 1 overlapped over the 4 in first position or with repetition?) not to mention having to completely redo it with any mistakes or nonsuccesses.

This latest clue of marking the crest can be a bit ambiguous. One would assume to put it on top, but it is also valid to think that it can go 1 above or below so it remains visible.

1 hour ago, AlexAT said:

Btw… I hadn’t noticed if anyone said whether someone actually understands what that hint means (image in spoiler tag).

I think it refers to the whistle because that is a sequence of 4 and the gaps do not look like it is meant to represent the columns of the bank note, which have upper and lower borders and a 5th number that is a 0?

It might be best to ignore it and go for what was originally intended or work on filling the gaps, as it could end up as another "red herring" with its nonstandard way of showing a relation (key overlapping box, 5 potions on 1 page).

nome: We've adjusted the bell sound for additional clarity.
community: Is this another clue to solving the puzzle? Do the sounds correspond to the letters for the combinations? Let's give it a try!
 

Spoiler

P.S. is not a hint for solving the puzzle. Just irony about the situation.

 

11 hours ago, AlexAT said:

(Btw, you can play more than one note at the same time. Idk, I think I tried it before and it didn’t work, but now it kind of does…)

That was always the case, also a reason for me that the proposed solutions that dont include any composite note at any position feels wrong

  • Like 1

I think we are overcomplicating this to an extreme, the solution has to be much more simplier and we know people here has gotten close.

1275 + 643 is most likely the solution  and we just need an iteration of it that makes sense. 

Aditionally i wanted to point out something i recently noticed

Imagen

If you notice the 1275 is torned up in a way the 2 and 7 could be interpreted as being underlined, and by contrast the 1 and 5 seem upper lined, this could indicate the 2 and 7 are played with the lower pitch and the 1 and 5 with a higher pitch. My former theory interpreted the two clues like this.

1(H) I 2(L) I 7(L) I 5(H) I 6(H)4(H)3(L) // H=High note L=Low note

I got nothing, Sure i am interpreting the upper lines like high pitch and the under lines like low pitch and it might as well be the reversed, Gotta try all those variants.

However i have the feeling there is more that meet the (Buck)eye, If we look up the names we can read "With G For TU", but if we get a little creative and read those as they sound/look we can get "With 642" AND WOUDL YOU LOOK AT THAT, THE 6 HAS THE PART WITH THE DOTTED LINE RIPPED UP, SO WE COULD GET THAT THE 6 IS UPPERLINED, AND THE 4 AND 2 UNDERLINED HAVING THE PITCH FOR A THRE NOTE CORD.

The three lines on the clues from the notebook i am not sure if they are just meant to indicate that the bank receipt its what we are looking for, if its the separation between cords, indicate spaces on the beat etc, however if we understand those notes like just the separation between beats, it would give us 4 beats plus thr adtional one for the right side of the clue, which matches with the 5 beat solution hinted by the new higlited ring on the beat counter.

I dont know if anything here its close ott he solution but i think we are getting close, good luck everybody

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