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It would be nice if Klei tweaked summer clothing. Why do so many have spoilage mechanics? My guess is this is from a time when Klei introduced summer and wanted it to be harsher than winter by giving us gimped summer versions of protective clothing. Since then, overheating has been nerfed again and again.  
  
- items like moon caller staves and ice breams  

- waterlogged trees  

- no overheating in caves  

Summer is easily counteracted with 2 thermal stones and an ice chester. The best protective clothing is a *spring* item, the eyebrella, of which is easier to  obtain than ever before thanks to hostile flares.  
  
We have a hibearnation vest, which gives 240 insulation, passive sanity, and reduced hunger drain. The summer equivalent is the floral shirt, which doesn’t give reduced hunger drain and spoils even when not worn. Why, Klei? So many summer items are just so sad.  
  
At the very least let us preserve fashion melons and floral shirts in some way for decor.

  • Like 2
34 minutes ago, cybers2001 said:

overheating has been nerfed again and again

I wouldn't really call that "nerfing" the overheating system and more giving ways to counter it. It could be a semantics issue, but I feel like trying to portray the ways Klei adds for alternative methods to not be very good for the discussion. Regardless, I do think that summer clothing is in a bit of a weird spot right now. This is partially because of the way you get the best summer clothing, the eyebrella. By Deerclops essentially handing one of the best Summer clothing off the bat makes it harder for any other summer clothing to compete with it. I don't find the other methods too atrocious to this discussion because I think the player should be rewarded for going out of their way for these various things. However, the Deerclops is guaranteed to come around at least once before getting to summer, meaning that if you kill it once, you will solve a majority of summer. I feel like this is what is holding summer clothing back as there's no need to consider other clothing options when one of the best is doordashed to your feet. This sentiment would've also been shared with spring, but the new addition of needing electric protection gives those items more use  as you need a non conductive and armor and people seem to really hate chest armor. To wrap up, I feel the reason why summer clothing has lacked in comparison to winter clothes is that players don't really have to try to use anything else as you get one of the best always.

  • Like 5
On 03.08.2025 at 22:29, cybers2001 said:

Было бы неплохо, если бы Klei доработала летнюю одежду. Почему у многих предметов есть механика порчи? Я предполагаю, что это связано с тем, что Klei ввела лето и хотела, чтобы оно было более суровым, чем зима, поэтому дала нам упрощённые летние версии защитной одежды. С тех пор перегрев снова и снова подвергался изменениям.
  
— такие предметы, как посохи лунного призывателя и ледяные лещи

- заболоченные деревья

— в пещерах не бывает перегрева

Летом можно легко защититься с помощью двух термокамней и ледяного честера. Лучшая защитная одежда — это *весенний* предмет, зонт для глаз, который сейчас достать проще, чем когда-либо, благодаря враждебным вспышкам.
  
У нас есть жилет hibearnation, который обеспечивает 240 единиц изоляции, пассивное здравомыслие и снижает расход энергии от голода. Летний аналог — рубашка в цветочек, которая не снижает расход энергии от голода и портится, даже если её не носить. Почему, Клей? Так много летних вещей выглядят так уныло.
  
По крайней мере, давайте сохраним модные дыни и рубашки в цветочек для декора.

Summer was already significantly weakened. So it makes no sense to strengthen clothes. You or a player who uses 2 clothes and defeats bosses in 100 days. Or use all the clothes in the game, because it's fun. 
So it is with the rest of the game. Either you use 10% of the content or you use everything in the game for fun.

 

  • Like 1
On 8/3/2025 at 4:21 PM, Frashaw27 said:

I wouldn't really call that "nerfing" the overheating system and more giving ways to counter it. It could be a semantics issue, but I feel like trying to portray the ways Klei adds for alternative methods to not be very good for the discussion. Regardless, I do think that summer clothing is in a bit of a weird spot right now. This is partially because of the way you get the best summer clothing, the eyebrella. By Deerclops essentially handing one of the best Summer clothing off the bat makes it harder for any other summer clothing to compete with it. I don't find the other methods too atrocious to this discussion because I think the player should be rewarded for going out of their way for these various things. However, the Deerclops is guaranteed to come around at least once before getting to summer, meaning that if you kill it once, you will solve a majority of summer. I feel like this is what is holding summer clothing back as there's no need to consider other clothing options when one of the best is doordashed to your feet. This sentiment would've also been shared with spring, but the new addition of needing electric protection gives those items more use  as you need a non conductive and armor and people seem to really hate chest armor. To wrap up, I feel the reason why summer clothing has lacked in comparison to winter clothes is that players don't really have to try to use anything else as you get one of the best always.


For real. The ice cube, the only summer-exclusive tier 3 insulation headgear, comes with sanity loss, slows you down, and can only be repaired with ice (and that only for a pathetic amount). Meanwhile, the eyebrella, which is also the best headslot item for spring, has none of those issues while providing the same amount of insulation. I don't even know whether buffing the luxury fan so that players have a reason to kill Moose/Goose would be a good move, because the eyebrella's summer insulation has always been too good for me to bother trying it out. Honestly I think it should be bumped down to tier 1-2 so that it doesn't so completely curbstomp any other clothing, and the ice cube should pick one downside to have instead of 3. 

On body slot clothing: I realize that body clothing doesn't get used as much as hats, but I personally do still try and use it in general, especially since if you pair it with good headgear it'll keep you cold/warm enough noticeably longer than a thermal stone would. Summer body clothing options suck. We have the chilled amulet (cannot be refueled, will break in less than day) and the floral shirt (spoils and has ingredients that can only be obtained in summer and even then only in the oasis, meaning that either you bundle it or you have to slog over there to make a new one every summer). The summer frest is fine, I'm not going to complain about that. My bigger gripe is that the only way to get your hands on tier 3 summer body clothing that can just be repaired with normal material that you have year-round is the Cawnival event. Please, just let us be able to sew the floral shirt and use nightmare fuel to refuel the chilled amulet. 

3 hours ago, Chewabacca said:

We have the chilled amulet (cannot be refueled, will break in less than day)

the point is to equip it for a min once you start overheating/get close to overheating to cool yourself back down, rather than wear it constantly

3 hours ago, Chewabacca said:

floral shirt (spoils and has ingredients that can only be obtained in summer and even then only in the oasis

dfly desert too, and it doesn't have a storm

Edited by grem6
  • Like 1
6 minutes ago, Chewabacca said:

I don't even know whether buffing the luxury fan so that players have a reason to kill Moose/Goose would be a good move, because the eyebrella's summer insulation has always been too good for me to bother trying it out.

Do people consider the luxury fan weak for summer? I personally find it a very strong support option if you aren’t running the thermal route. One fan with any tier 3 clothing is enough to last the entire summer from my experience, and it has the advantage of being able to take it anywhere with you. It’s a pretty worthwhile exchange for 5 down feathers, IMO.

  • Like 4
27 minutes ago, Maxil20 said:

Do people consider the luxury fan weak for summer? I personally find it a very strong support option if you aren’t running the thermal route. One fan with any tier 3 clothing is enough to last the entire summer from my experience, and it has the advantage of being able to take it anywhere with you. It’s a pretty worthwhile exchange for 5 down feathers, IMO.

To be clear, sorry if I didn’t put this well in my post, I’m not saying the luxury fan is bad, I’m saying I don’t have enough experience with it to know whether it should be buffed or not. There’s a line of argument I often see where there's two different solutions to a problem and one is easier than the other that goes “X doesn’t need a nerf, Y is just bad and should get a buff”, and I was trying to say that I don't think that argument applies to the luxury fan because the eyebrella so overshadows it that for me, regardless of how good the fan may be, I've never felt like I would benefit all that much from getting it, because my summer insulation issues are pretty much solved by the same item that solved my issues with rain in spring. 

  • Like 3

Summer Frest could use a buff when considering that it's much more annoying to get than Winter Hat, and takes a Body Slot instead of Helm Slot, but it's honestly fine as is. I think a buff would be nice, but it really isn't the worst thing to keep it as is.

Floral Shirt spoiling is also kinda annoying, but I don't think it's a problem to have an easy to get option for 240 insulation that only lasts one Summer... My problem is more that the only other 240 insulation option is the Eyebrella (and the ice thingy, but who is gonna use that?).

If we got a Beefallo Hat equivalent for Summer, then I'd have 0 issues with Summer clothing, and wouldn't even mind it if it was Body Slot too... But rn, it really doesn't feel like Summer has good options for Insulation other than Eyebrella, which can be a bit frustrating if you aren't using Hostile Flares to get one Eyebrella for everyone.

On 8/3/2025 at 8:29 PM, cybers2001 said:

It would be nice if Klei tweaked summer clothing. Why do so many have spoilage mechanics? My guess is this is from a time when Klei introduced summer and wanted it to be harsher than winter by giving us gimped summer versions of protective clothing. Since then, overheating has been nerfed again and again.  
  
- items like moon caller staves and ice breams  

- waterlogged trees  

- no overheating in caves  

Summer is easily counteracted with 2 thermal stones and an ice chester. The best protective clothing is a *spring* item, the eyebrella, of which is easier to  obtain than ever before thanks to hostile flares.  
  
We have a hibearnation vest, which gives 240 insulation, passive sanity, and reduced hunger drain. The summer equivalent is the floral shirt, which doesn’t give reduced hunger drain and spoils even when not worn. Why, Klei? So many summer items are just so sad.  
  
At the very least let us preserve fashion melons and floral shirts in some way for decor.

I agree with what you said, and would love to see summer clothing getting some love. In the meantime, if you want to just preserve it for decor, I can recommend you the mod "No spoilage on decorations" . It only preserves them visually so you can't de-equip spoilable clothing from a mannequin or use it to preserve them, but it's better than nothing for now. The mod has a couple of other useful features I like, like displaying crockpot foods and birds in the cages without them visually degrading, and the recipe for archive crockpot. 

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