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This is less of a skill tree suggestion and more of some impulsive ramblings. But I wanna yap so I'm gonna yap.

The problem:

Webber main issue is controlling and transporting his hoard of spiders. Not only do they often eat the resources Webber wants, but they also tend to fight things they shouldn't. Plus its hard to walk around with a hoard of spiders, they either get in the way or get into trouble. Webber has some ways of handling it but its not as easy as it could be. Not to mention carrying an inventory full of spiders is not very convenient.

I have a few suggestions to solve that, some of it is just new skills that give new functionality to his webby whistle. Mainly a way to use it to target a specific enemy and move to a specific location. This alone would help his spider micro massively, but it still doesn’t solve the transport problem. To that I have a rather ingenious idea I haven't seen elsewhere.

Introducing, the Spider Travel-Den. Its a backpack item, taking up the chest slot, that acts a lot like the seed pack-it. It can also be held in the inventory but has more functionality when worn. Basically it stores 10 to 20 spiders, allowing them to be easily transported around without needing to worry about them getting into trouble. In addition, when worn the spiders inside can be called out with a webby whistle, like a walking spider den. They can also be recalled straight into the pack, allowing quick deployment and retrieval. This allows Webber to carry a small regiment with him at all times without sacrificing too much of his inventory, just the potential inventory of a backpack.

There is still two main problems however, spider spoilage, and spiders dying. Due to that, the Spider Travel-Den also has two additional slots for two specific items. The first item is Healing Glop, the pack will hold a stack of it and passively heal any spider held inside. In addition a secondary skill can be unlocked that teaches spiders to return to the pack when they are gravely injured, allowing them to both escape a fight and passively heal themselves. If they get healed by a nurse spider before they make it back, they will return to the fight.

But there's still the problem of spiders starving in your pockets, to which the second item slot comes in. It holds a new item, called Spider Chow. Its a mass producable, non-spoiling, food item crafted with various icky bits. They can be used to tame spiders, but also can be placed into the Spider travel-den to maintain the hunger of the spiders inside. It slowly consumes the Spider Chow over time but prevents the held spiders from decaying, allowing Webber to carry them wherever he wants without worry. Webber can also eat spider chow for a few points of hunger, but its not great.

Basically this let's Webber forgo chest armor and a backpack in exchange for a portable spider den and greater spider survivability. This let's Webber lean into the summoner aspect more. A possible alternative to that however would be a more magical summoning.

The "Telasummon Staff" is a new magic item unlocked by a skill that let's Webber bind a special crafted spider den to the staff. All spiders inside and around the den will be summoned to wherever Webber selects when using the staff. And when used again the spiders will be sent back to the den. 

While perfectly functional, I dont feel like it is "webber" enough in my opinion. But, it would still be a perfectly acceptable alternative.

Uh, I ran out of ideas so uh.... rideable spider queens please.

Anyway like comment subscribe or whatever. 

Edited by blacknight7890
  • Like 5

These are some great ideas I would be very interested in implementing this into my skill tree  one suggestion though what if it was a webby whistle that functions like the burrowing horn sense carrying 20 spiders a but much

this is what I got so far I’m planning to change the alinements so if you have suggestions let me know :

 

skill tree:
 

(befriended nurse spider to unlock)
    •    Unbreakable friendship: Make decorated dens  not break when attacked and spiders in the  Bedazzled range only attack attackers and nurses spawn from tier 3+ decorating the den will no longer retract the ground webbing, when not befriended bedazzled spiders will stay within the range of the decorated den

    •    Oral obliging : cause spiders to “hammer” by hitting the structure you want to be hammered once in case of a miss click use webby whistle to cancel demolition, they eat yucuse snot now when you’re stuck, can rummage through hound mounds(blue and red gems)/burrows (stolen items as well as rock, Flint, nighter, and gold)/hollow stump (stolen items)/splumonkey pod (stolen items)/marotter den(stolen items)/tidy hidy holes(for collected dust) items gained by rummaging will temporarily be wet due to saliva you can trigger the spiders too start rummaging by blowing the whistle near the thing you want them to rummage through rummaging will be a timed interaction similar to picking up very bush or going through a scrap pile 
   


    •    Silk fashioner: razors can be used to mark webbing for retraction(The area of the webs before the den decorations were added would be the farthest the den would place webs. So if you wanted to have a tier 2 decorated den to have the same web area as a normal tier 2 den, you can “place” your own webbing in that same web area but instead of using your own webbing, you’re just telling the den that they can move webbing back to that previous web area.)8 silk and place that silk down on tiles to form new webbing 

    •    Rapid Growth: Webber can upgrade dens with 4 silk instead of 5 silk
 
 


    •    Regeneration sensitization:increase stats from nurse spiders for Webber(15 hp)

    •    Nocturnally adept: partial night vision  (sense spiders walk around at night) only silhouettes  not enough to not be attacked by Charlie but enough to  see where your going, reduced sanity lose from dusk or night 60-80% during dawn and 40-60% during night.



    •    Deep den sleeper:Stats for sleeping in dens to 2 health and 3 health per second 

    •    No picky eater: Webber has the ability to eat pig skin, bunny puffs, or any non human edible meats that pigs and spiders eat for 50-60 hunger


 


    •    Den Relocation: Tier 1 dens can be picked up by Webber and relocated (affects Decorated Dens + can remove and relocate the stickers)(pulled from @JJ0264)

    •    Unnatural brood: You are now able to craft the itsy bitsy nest reusing the baby spiders from the forge and they fill up a Polar Bearger Bin like item called the itsy bitsy nest and they would act as distractions somewhat like the parasitic shading  but the victim wouldn’t be immune to damage you decide if,when,and how many you takeout at a time also depending on what beard skin you have on will determine what they look like  they would look like tiny versions of what spiders from a den that has a queen that looks like that beards respective Webber skin as well as the egg sack having the same color,you get 6 slots with 12-20 second cool down until you can spawn the next one and they would do 9 damage(18 if you feed them electric milk),have 7 hp, upon death one will respond every 90 seconds 
(You need this to craft the 3 care crafts and after the first 4 uses you need to replace the den decorating set for five more uses each time you run out)
1 spider egg, 1 den decorating set,24 health

Concept examples:

 


(like this except they smile like befriended spiders)

    •    Carecrafts :  (unnatural brood required, use the itsy-bitsy den as a portable crafting station)

Friendship bracelets: 2 bone shard, six beard hair, and one butterfly used in conjunction with the homemade to revive spiders you bind a spider to a friendship bracelet similar to a beefalo to a Beefalo Bell except you don’t give it a name the next time it dies it drops the friendship bracelet pain on how you wanna go with us at a lower durability, maybe have to be repairable with bone  and if you wanna automate a bit what if it works like  cursed trinkets except instead of being drawn to players it’s drawn to the nearest homemade den and if there’s an open slot, it takes it

Totem of friendship,: (@Creatingabe1125’s idea) It would work if you have 2 or more spider, and what it would do is reduce damage against a hit based on how many spiders were hit and how many spiders there are. With more spiders meaning more pontential damage reduction against a hit and the more spiders hit the more that damage reduction is granted. However it only works when 2 or more spiders are hit. I’m not sure if the totem should have durability or how it would work, but it would cost 1 living log, 6 silk, and 3 gold.

homemade den: if you place a cookie in the homemade den it will turn 2 spiders into that type, every time the den has a spider added it lose 1% durability, you can find out how much durability there is by inspecting, and you can repair it using silk but maybe by 2-5%. it has 12 spiders with the inventory of a scaled chest but for spiders only, it’ll take 90 seconds for each spider to respawn it (and how it will respawn a spider after the 90 seconds is the lightning conductor purple gem combination will cause lightning to strike around it the respawned to spider crawl out of the ground like rabbit king as a reference to how you unlock Webber in solo Don’t Starve)
it will spawn that Webbing Wickerbottom spawns with Overcoming Arachnophobia around it, you could also call the spiders out of the den by interacting with it
And it can be broken using a hammer
(craft the homemade den with a purple gem, a lightning conductor, and 2 sticks )

 

    •    Silkcrafts:
Web net: eight silk, a certain number of scrap ,and one electric milk it’s like a less powerful shadow prison that does damage over the time depending on how big the creature is caught in it they will stay trapped for 5 to 10 minutes with a 30 second cooldown electric unnatural energy damages them overtime
?:
Silk spindle:@blacknight7890 came up with an idea I re named it and changed its look but other then that it’s all there’s Learn to craft a 'Silk spindle', [like a giant spindle with spider hair and  a finial on it (with white string when silk is on it)] a structure that can be placed near decorated spider dens. Spiders will spin webs onto it over time, can be harvested for silk." [passive silk farming]

finial looks like this:



    •    Garden spider :farm like Webber does in the gorge and learn more from the gardeneer hat


(Icon borrowed from @BiddoBams’ Warly skill tree)
    •    Spider Goatherder: learn to milk volt goats with empty bottles, volt goats won’t be disturbed by Webber anymore and calm charged volt goats by feeding them any number of Wobsters, bananas,meat,Burch nuts, pomegranates,eggs, Asparagus, pumpkin seeds (doing this while not charged will make them follow you for a short period time to allow for easier relocation)


    •    Silk stitch: You can now repair things with silk like Winona’s trusty tape

    •    acidophilic arachnid: when in acid rain Webber gets: 

Attack Damage    Physical DamageTaken    Move Speed
+5%    -2.5%    +1.5%

    •    Queen decorator: you can now decorate spider queen that will give her all the same effects of a decorated den(if you have unbreakable friendship, decorations won’t fall off when hit and will only attack attackers), when fighting nearby, spider queen will send over befriended nurse spiders to your aid

    •    Animalistic arachnid: Webber has the same all fours running ability as Wilbur and wonkey, when you fight bare handed you use your claws doing double the normal amount of damage

    •     In the spirit of friendship: When dying with Webber will drop 2 spider glands, Webber can give players the shoebox and they could only use it for its calling off aggressive spider function

    •    Garden spiders:
(create three new types of switcher doodles with corresponding new spiders)
Flame touched spiders:  has built in scale mail as well as can cook
Switcherdoodle: 2 monster meat, 2 silk, 2 fire nettle fronds

Concept art by @chenxx

:
:

    •    social hunting:  befriended/bedazzled spiders will no longer check items to see if they can eat them so now they won’t eat anything unless you feed them

    •      

    •      

    •    

   
          
 Alignments:
 
     

shadow spider care:
 
The Queen will reward your loyalty with  the recipe to help your spider friends evade dangers

 2 monster meat, 3 silk, and 4 dark pedals
The shadow spider is a spider that will teleport like shadow creatures after attacking. They also have faster walking and attack speed then normal spiders, have 450 health, and deal 30 damage

When using the totem of friendship or 10% planner of defense against lunar aligned foes is shared with your feral friends 

 



Lunar spider care: 
 

The cryptic founder will reward your curiosity, with  the recipe to help your spider friends blitz dangers

 2 monster meat, 3 silk, and 4 lune tree blossoms 
The lunar spider is a spider that will move like greater gestalts when attacking (Wigfrid’s elding spear ability, but with a larger range). They also have faster walking and attack speed then normal spiders, have 450 health, and deal 30 damage

When using the totem of friendship or 10% planner of defense against lunar aligned foes is shared with your feral friends 


 

Edited by Dr.Webber
5 minutes ago, Dr.Webber said:

These are some great ideas I would be very interested in implementing this into my skill tree  this is what I got so far I’m planning to change the alinements so if you have suggestions let me know :

 

skill tree:
 

(befriended nurse spider to unlock)
    •    Unbreakable friendship: Make decorated dens  not break when attacked and spiders in the  Bedazzled range only attack attackers and nurses spawn from tier 3+ decorating the den will no longer retract the ground webbing, when not befriended bedazzled spiders will stay within the range of the decorated den

    •    Oral obliging : cause spiders to “hammer” by hitting the structure you want to be hammered once in case of a miss click use webby whistle to cancel demolition, they eat yucuse snot now when you’re stuck, can rummage through hound mounds(blue and red gems)/burrows (stolen items as well as rock, Flint, nighter, and gold)/hollow stump (stolen items)/splumonkey pod (stolen items)/marotter den(stolen items)/tidy hidy holes(for collected dust) items gained by rummaging will temporarily be wet due to saliva you can trigger the spiders too start rummaging by blowing the whistle near the thing you want them to rummage through rummaging will be a timed interaction similar to picking up very bush or going through a scrap pile 
   


    •    Silk fashioner: razors can be used to mark webbing for retraction(The area of the webs before the den decorations were added would be the farthest the den would place webs. So if you wanted to have a tier 2 decorated den to have the same web area as a normal tier 2 den, you can “place” your own webbing in that same web area but instead of using your own webbing, you’re just telling the den that they can move webbing back to that previous web area.)8 silk and place that silk down on tiles to form new webbing 

    •    Rapid Growth: Webber can upgrade dens with 4 silk instead of 5 silk
 
 


    •    Regeneration sensitization:increase stats from nurse spiders for Webber(15 hp)

    •    Nocturnally adept: partial night vision  (sense spiders walk around at night) only silhouettes  not enough to not be attacked by Charlie but enough to  see where your going, reduced sanity lose from dusk or night 60-80% during dawn and 40-60% during night.



    •    Deep den sleeper:Stats for sleeping in dens to 2 health and 3 health per second 

    •    No picky eater: Webber has the ability to eat pig skin, bunny puffs, or any non human edible meats that pigs and spiders eat for 50-60 hunger


 


    •    Den Relocation: Tier 1 dens can be picked up by Webber and relocated (affects Decorated Dens + can remove and relocate the stickers)(pulled from @JJ0264)

    •    Unnatural brood: You are now able to craft the itsy bitsy nest reusing the baby spiders from the forge and they fill up a Polar Bearger Bin like item called the itsy bitsy nest and they would act as distractions somewhat like the parasitic shading  but the victim wouldn’t be immune to damage you decide if,when,and how many you takeout at a time also depending on what beard skin you have on will determine what they look like  they would look like tiny versions of what spiders from a den that has a queen that looks like that beards respective Webber skin as well as the egg sack having the same color,you get 6 slots with 12-20 second cool down until you can spawn the next one and they would do 9 damage(18 if you feed them electric milk),have 7 hp, upon death one will respond every 90 seconds 
(You need this to craft the 3 care crafts and after the first 4 uses you need to replace the den decorating set for five more uses each time you run out)
1 spider egg, 1 den decorating set,24 health

Concept examples:

 


(like this except they smile like befriended spiders)

    •    Carecrafts :  (unnatural brood required, use the itsy-bitsy den as a portable crafting station)

Friendship bracelets: 2 bone shard, six beard hair, and one butterfly used in conjunction with the homemade to revive spiders you bind a spider to a friendship bracelet similar to a beefalo to a Beefalo Bell except you don’t give it a name the next time it dies it drops the friendship bracelet pain on how you wanna go with us at a lower durability, maybe have to be repairable with bone  and if you wanna automate a bit what if it works like  cursed trinkets except instead of being drawn to players it’s drawn to the nearest homemade den and if there’s an open slot, it takes it

Totem of friendship,: (@Creatingabe1125’s idea) It would work if you have 2 or more spider, and what it would do is reduce damage against a hit based on how many spiders were hit and how many spiders there are. With more spiders meaning more pontential damage reduction against a hit and the more spiders hit the more that damage reduction is granted. However it only works when 2 or more spiders are hit. I’m not sure if the totem should have durability or how it would work, but it would cost 1 living log, 6 silk, and 3 gold.

homemade den: if you place a cookie in the homemade den it will turn 2 spiders into that type, every time the den has a spider added it lose 1% durability, you can find out how much durability there is by inspecting, and you can repair it using silk but maybe by 2-5%. it has 12 spiders with the inventory of a scaled chest but for spiders only, it’ll take 90 seconds for each spider to respawn it (and how it will respawn a spider after the 90 seconds is the lightning conductor purple gem combination will cause lightning to strike around it the respawned to spider crawl out of the ground like rabbit king as a reference to how you unlock Webber in solo Don’t Starve)
it will spawn that Webbing Wickerbottom spawns with Overcoming Arachnophobia around it, you could also call the spiders out of the den by interacting with it
And it can be broken using a hammer
(craft the homemade den with a purple gem, a lightning conductor, and 2 sticks )

 

    •    Silkcrafts:
Web net: eight silk, a certain number of scrap ,and one electric milk it’s like a less powerful shadow prison that does damage over the time depending on how big the creature is caught in it they will stay trapped for 5 to 10 minutes with a 30 second cooldown electric unnatural energy damages them overtime
?:
Silk spindle:@blacknight7890 came up with an idea I re named it and changed its look but other then that it’s all there’s Learn to craft a 'Silk spindle', [like a giant spindle with spider hair and  a finial on it (with white string when silk is on it)] a structure that can be placed near decorated spider dens. Spiders will spin webs onto it over time, can be harvested for silk." [passive silk farming]

finial looks like this:



    •    Garden spider :farm like Webber does in the gorge and learn more from the gardeneer hat


(Icon borrowed from @BiddoBams’ Warly skill tree)
    •    Spider Goatherder: learn to milk volt goats with empty bottles, volt goats won’t be disturbed by Webber anymore and calm charged volt goats by feeding them any number of Wobsters, bananas,meat,Burch nuts, pomegranates,eggs, Asparagus, pumpkin seeds (doing this while not charged will make them follow you for a short period time to allow for easier relocation)


    •    Silk stitch: You can now repair things with silk like Winona’s trusty tape

    •    acidophilic arachnid: when in acid rain Webber gets: 

Attack Damage    Physical DamageTaken    Move Speed
+5%    -2.5%    +1.5%

    •    Queen decorator: you can now decorate spider queen that will give her all the same effects of a decorated den(if you have unbreakable friendship, decorations won’t fall off when hit and will only attack attackers), when fighting nearby, spider queen will send over befriended nurse spiders to your aid

    •    Animalistic arachnid: Webber has the same all fours running ability as Wilbur and wonkey, when you fight bare handed you use your claws doing double the normal amount of damage

    •     In the spirit of friendship: When dying with Webber will drop 2 spider glands, Webber can give players the shoebox and they could only use it for its calling off aggressive spider function

    •    Garden spiders:
(create three new types of switcher doodles with corresponding new spiders)
Flame touched spiders:  has built in scale mail as well as can cook
Switcherdoodle: 2 monster meat, 2 silk, 2 fire nettle fronds

Concept art by @chenxx

:
:

    •    social hunting:  befriended/bedazzled spiders will no longer check items to see if they can eat them so now they won’t eat anything unless you feed them

    •      

    •      

    •    

   
          
 Alignments:
 
     

shadow spider care:
 
The Queen will reward your loyalty with  the recipe to help your spider friends evade dangers

 2 monster meat, 3 silk, and 4 dark pedals
The shadow spider is a spider that will teleport like shadow creatures after attacking. They also have faster walking and attack speed then normal spiders, have 450 health, and deal 30 damage

When using the totem of friendship or 10% planner of defense against lunar aligned foes is shared with your feral friends 

 



Lunar spider care: 
 

The cryptic founder will reward your curiosity, with  the recipe to help your spider friends blitz dangers

 2 monster meat, 3 silk, and 4 lune tree blossoms 
The lunar spider is a spider that will move like greater gestalts when attacking (Wigfrid’s elding spear ability, but with a larger range). They also have faster walking and attack speed then normal spiders, have 450 health, and deal 30 damage

When using the totem of friendship or 10% planner of defense against lunar aligned foes is shared with your feral friends 


 

please stop trying to hijack other peoples threads

As for the idea in my opinion every character getting their own teleport skill is getting out of hand.

6 minutes ago, Well-met said:

please stop trying to hijack other peoples threads

Hey I’m not trying to hijack anything it just easier the copy and paste from my notes then getting the link to my thread and rewrite the first chunk again 

14 minutes ago, Well-met said:

As for the idea in my opinion every character getting their own teleport skill is getting out of hand.

Who else has a teleport skill except Winona 

9 hours ago, Dr.Webber said:

Hey I’m not trying to hijack anything it just easier the copy and paste from my notes then getting the link to my thread and rewrite the first chunk again 

It does feel a little bit like hijacking tbh, maybe just put the link in next time with a short summary of the relevant parts.

7 hours ago, Jakepeng99 said:

Nah

Understandable, but any specifics on the "Nah"?

I feel they need to adjust the mechanics of high entity mobs. I think like if 10 spiders are all together, that should be converted into a single mob that looks like multiple mobs, but is just 1 big mob. I think they need to do this to cut down on the server lag that happens when you start having 2000 spiders on the screen.

 

Idk, they need to do something about the lag that happens

34 minutes ago, Curly Bill said:

I feel they need to adjust the mechanics of high entity mobs. I think like if 10 spiders are all together, that should be converted into a single mob that looks like multiple mobs, but is just 1 big mob. I think they need to do this to cut down on the server lag that happens when you start having 2000 spiders on the screen.

 

Idk, they need to do something about the lag that happens

What im hoping is that they figure out a way to prefer quality spiders over a quantity of spiders. Like having a way to kit out a small squad of spiders that out preform a large hoard, then it can side step the whole issue of Webbers keeping 50 spiders around them by making it less effective.

  • Like 1
11 hours ago, blacknight7890 said:

does feel a little bit like hijacking tbh, maybe just put the link in next time with a short summary of the relevant parts.

18 hours ago, Jakepeng99 said:

Are you interested in working with me to add your ideas Though.

4 hours ago, blacknight7890 said:

Made a new post in the actual suggestions form with some fancy art I made to easily summarize my idea.

So are you interested in working with me to add them to a skill tree or not like I could work with @Creatingabe1125but I preferred to work directly from the source extra in case any changes are made in translation to skill form

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