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10 hours ago, Curly Bill said:

I like the idea of drying racks being only above ground, where they get sunlight; but I think gameplay wise people might not want this. I like certain mechanics that make me swap between above and below ground. Like how I use mushroom stumps underground because down there, the winter wont kill them off

Most of the caves gets sunlight. 

  • Like 1
21 hours ago, cybers2001 said:

Interesting, I did not realize it can last that long while active. Does heavily encourage you to design your drying racks within the coverage area of an umbralla, though.

Which to be fair, it should now be less of an issue due to needing to place less drying racks around.

 

15 hours ago, Bumber64 said:

Does acid rain even affect drying racks if you don't get near them during the rain?

IDK that longupdate can check if it had rained during that time. It probably also assumes if you visit during rain that it was raining the entire time the rack was unloaded.

Currently acid rain pauses the drying process just like rain, and will rot things that were put to dry, not just dried dried things.

Last hotfix also made a change that didn't actually apply due to a wrong variable name, but it's been marked as fixed so it'll be there on next patch, which is that rain will not only pause the drying process, but will allow things put to dry to spoil.

Also perishables update their spoilage at all times, just in very slow intervals. Item moisture doesn't update if unloaded though, and does the equivalent of a long update on being loaded.

  • Sanity 1
On 7/30/2025 at 3:11 AM, JazzyGames said:

I had no idea that a deployed umbralla could last for an entire season lol. In that case yeah it could totally fill that purpose of providing stationary acid rain protection.

Yes, just pay up the void repair kit per drying "session"

If you have a mega drying area you can definitely do it.

 

What I am interested if anyone knows: Is there any way to pickup your drying racks faster? Does lazy forager work? I want to clean my racks of rot and jerky fast, it is quite click intensive.

  • Big Ups 1
On 7/30/2025 at 6:22 PM, Curly Bill said:

I like the idea of drying racks being only above ground, where they get sunlight; but I think gameplay wise people might not want this. I like certain mechanics that make me swap between above and below ground. Like how I use mushroom stumps underground because down there, the winter wont kill them off

In fact, the heat and Oxidation reaction brought by sunlight often accelerates the spoilage of food... So the rapid spoilage of surface food in summer is reasonable.

On 7/30/2025 at 10:48 PM, NSAiswatchingus said:

I had to look it up when I first saw this thread because I too assumed the dampness of a cave would make drying meats more difficult, but apparently cave meat drying has been the go-to for humanity for awhile. The stable temperature and cooler air helps the actual preservation process more I guess.

Common food storage suggestions: Keep away from light, cool, dry and well-ventilated

Edited by SOS-Ouroboros-K

theres a slurtle slime salve thingy you can make that gives you immunity to acid rain for a bit so maybe you could use one of those salves to coat a drying rack so it isnt effected by acid rain?

14 minutes ago, Jimothywastaken said:

theres a slurtle slime salve thingy you can make that gives you immunity to acid rain for a bit so maybe you could use one of those salves to coat a drying rack so it isnt effected by acid rain?

no its way easier than that, also ew.

You just deploy a ground umbralla which lasts like a full 6 days

I don't know who thought it was a good idea to revive this thread, its served its purpose and everythings been said.

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