Developer JarrettM Posted May 23, 2025 Developer Share Posted May 23, 2025 A few crash fixes and other improvements for the PPP beta we wanted to get in before the weekend: Changes and Improvements The Prehistoric Planet Pack Swapped Relica Asteroid and Relica Minor asteroid artwork. Minor adjustments to Smoker building art. Emptying animation WIP. Added Biome icons for Garden, Feather, and Wetlands biomes. Added Feather Fiber ingredient option to Insulite recipe. Demolior now spawns at the Temporal Tear on the Spaced Out! starmap. Fixes All versions Fixed a bug where trapped critters could become unreachable creating impossible-to-complete errands which froze Duplicants. The Prehistoric Planet Pack Fixed smoke animation during Meteor Blaster launching Intracosmic Blastshots. Fixed a bug where sometimes hitting Demolior rapidly could cause the notification to shake nonstop. Fixed crash related to Intracosmic Blastshots on the starmap. Fixed incorrect Jawbo Fry size and navigation. Fixed a crash in the base game Meteor Blaster side screen that could occur if Demolior was not active. Fixed a crash that could occur when copying Meteor Blaster settings if no destination is selected. Fixed a crash related to Intracosmic Blastshots after their target is destroyed. Fixed a crash harvesting Molten Iridium from Space POI. Fixed art issue in Demolior’s impact sequence. View full update 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/165844-game-update-the-prehistoric-planet-pack-beta-671013/ Share on other sites More sharing options...
Simonova Posted May 23, 2025 Share Posted May 23, 2025 Loading an existing save in the beta branch, my shine bugs have stopped eating (I've tried both phosphorite and gristle berry, in a feeder and on the floor); anyone else running into something similar, or is it just me? 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/165844-game-update-the-prehistoric-planet-pack-beta-671013/#findComment-1817239 Share on other sites More sharing options...
JRup Posted May 24, 2025 Share Posted May 24, 2025 They're not feeding, correct. Also, an undocumented change: Regolith no longer spawns 2 (read "two"; yes, "two") tiles above the no-build zone. Screenshot is from prior to update: Love me some ninja-fix. 1 Link to comment https://forums.kleientertainment.com/forums/topic/165844-game-update-the-prehistoric-planet-pack-beta-671013/#findComment-1817254 Share on other sites More sharing options...
rafker Posted May 24, 2025 Share Posted May 24, 2025 Dupes load like 5+ gas masks into one dock, but returning dupes still can't pass the checkpoint Link to comment https://forums.kleientertainment.com/forums/topic/165844-game-update-the-prehistoric-planet-pack-beta-671013/#findComment-1817264 Share on other sites More sharing options...
Nevermon Posted May 26, 2025 Share Posted May 26, 2025 On 5/24/2025 at 2:45 AM, JarrettM said: A few crash fixes and other improvements for the PPP beta we wanted to get in before the weekend: Changes and Improvements The Prehistoric Planet Pack Swapped Relica Asteroid and Relica Minor asteroid artwork. Minor adjustments to Smoker building art. Emptying animation WIP. Added Biome icons for Garden, Feather, and Wetlands biomes. Added Feather Fiber ingredient option to Insulite recipe. Demolior now spawns at the Temporal Tear on the Spaced Out! starmap. Fixes All versions Fixed a bug where trapped critters could become unreachable creating impossible-to-complete errands which froze Duplicants. The Prehistoric Planet Pack Fixed smoke animation during Meteor Blaster launching Intracosmic Blastshots. Fixed a bug where sometimes hitting Demolior rapidly could cause the notification to shake nonstop. Fixed crash related to Intracosmic Blastshots on the starmap. Fixed incorrect Jawbo Fry size and navigation. Fixed a crash in the base game Meteor Blaster side screen that could occur if Demolior was not active. Fixed a crash that could occur when copying Meteor Blaster settings if no destination is selected. Fixed a crash related to Intracosmic Blastshots after their target is destroyed. Fixed a crash harvesting Molten Iridium from Space POI. Fixed art issue in Demolior’s impact sequence. View full update at release will be a new "lab" map with prehistoric? (such as blasted cerrera and turned world?) so as feedback -> will it stay 100х rockets to destroy a meteor? (at some modes do it in 100 cycles - sounds like about nearimpossible task) Link to comment https://forums.kleientertainment.com/forums/topic/165844-game-update-the-prehistoric-planet-pack-beta-671013/#findComment-1818099 Share on other sites More sharing options...
Hechicera Posted May 27, 2025 Share Posted May 27, 2025 On 5/23/2025 at 7:59 PM, Simonova said: Loading an existing save in the beta branch, my shine bugs have stopped eating Can confirm with a save created fresh in the DLC. Was a base game, old terra start, fwiw. Tried feeder and food on the floor, once tamed they starve. 1 Link to comment https://forums.kleientertainment.com/forums/topic/165844-game-update-the-prehistoric-planet-pack-beta-671013/#findComment-1818180 Share on other sites More sharing options...
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