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Can Klei add a speed-boosting dish to Warly?


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59 minutes ago, Cheggf said:

Should all of Wigfrid's crafts be removed from her and given to everyone so all she does is sing songs and nobody ever makes football helmets ever again? Saying character specific crafts being pointless if others can use them is a ridiculous notion. 

false equivalency. you are making the assumption that adding something new is exactly the same as removing something that already exists. we are not talking about something he already has in his kit being taken from him and given to others. we are talking about giving him something unique to him. a more accurate comparison is wx's acceleration circuit; it makes them go faster, it is exclusive to them and it gives them an edge that might make players use them more often than other survivors. it does NOT take away the value of the walking cane to have an item that grants only one character speed. it does NOT make wx less capable of cooperative play. right now all of warly's dishes are free for all other characters to use at their leisure so you have no reason to be stressed about him not being a good team-player. there is no =loss= if he gets one more dish and this one is a dish that is just for him especially since warly currently struggles to get used consistently. people trend towards having him make a load of dishes then do not touch him again until the food runs out. rarely he is found in pubs but only to be the base-cook and is often only there until bundling wraps are secured at which point he usually logs and does not come back. also we still have walking canes, those don't stop working if warly gets a speed-boosting item, also if you are very stressed on sharing then there is wes' speedy balloons and woodie's walking stick. you don't lack options for speed right now

 

tldr? if you want something to be available to all players then it is less steps to just make it available to all players. having it so only one character can make the item but that character gets no more benefit from it than anyone else does not justify the extra steps of needing that character to be the one making it and is at best a neutral thing. arguing that a character should not be allowed to have an exclusive benefit on an item only they can make because it is unfair to people who don't/won't play that character is downright silly. this is not a pie you don't get less just because someone else got something at all.

 

11 minutes ago, gaymime said:

you are making the assumption that adding something new is exactly the same as removing something that already exists.

It is. If

4 hours ago, gaymime said:

there is 0 reason to have it be warly exclusive as people would do what they currently do and just swap, make a bundle of it then swap back

then it doesn't matter if the item is already existing or being added. You are explicitly saying that characters shouldn't be able to craft things because the theoretical portal abuser that doesn't actually exist is going to abuse it and you don't like when other people play the way they want to play.

on the subject of speed-boosting drinks, what if theres a dish that teleports you ?
it would be name something like "home made -pie" and the survivor will comment on how they miss their home (except willow)

the pie will teleport them back to where the pie is originally made 

14 minutes ago, Edible Coal said:

on the subject of speed-boosting drinks, what if theres a dish that teleports you ?
it would be name something like "home made -pie" and the survivor will comment on how they miss their home (except willow)

the pie will teleport them back to where the pie is originally made 

put your million dollars idea in here,

we need to keep the thread bumpin'

3 hours ago, _mylilsunshine_ said:

and why do you not care? i don't get what is good about reducing a character to just a swap-and-produce buff factory.

you see how this argument and redundant question can go both ways, right? and swap-and-produce issue also covers single, not just multiplayer.

anyway. citing this thread since it has covered this "swap-and-produce" vs. "cooperative" issue with many good suggestions

To be fair, all you need to fix swap is to make it so characters get better mileage from their home perks in most cases.
If Warly got extra buff duration and buff intensity from spices he hadn't used recently for example (This effecting magic food effects AND the spice,) it would crease a case of him being the strongest at his perk, but it also gives him a chance to share his buffs with the party still as oh look!
I made a batch of four spices, one of them can be used to turn me super mode for a while! What do I do with the other three?

Feed it to the wormwood/wigfrid I guess.

That way his theming of being generous is still strong, but he also is the goat at mauling things after a goat jelly trip.

41 minutes ago, Walrusst said:

To be fair, all you need to fix swap is to make it so characters get better mileage from their home perks in most cases.
If Warly got extra buff duration and buff intensity from spices he hadn't used recently for example (This effecting magic food effects AND the spice,) it would crease a case of him being the strongest at his perk, but it also gives him a chance to share his buffs with the party still as oh look!
I made a batch of four spices, one of them can be used to turn me super mode for a while! What do I do with the other three?

Feed it to the wormwood/wigfrid I guess.

That way his theming of being generous is still strong, but he also is the goat at mauling things after a goat jelly trip.

Extremely easy solution. It could even be something as simple as Warly gets double duration from food buffs. This would make him the tea and jellybean master, too.

1 hour ago, Dingle said:

Extremely easy solution. It could even be something as simple as Warly gets double duration from food buffs. This would make him the tea and jellybean master, too.

I mean him being better at base, and getting a bigger boost than that when he plays to his gimmick is where I would go with it.

That way people who love warly can get a lot out of him, people who like him can get a bit out of him.

if there's one pattern I notice is that klei has always avoided putting speed boosts in DST unless it's weaker than the cane.

which is kinda odd considering how shipwrecked literally threw this rule out and doesn't even care

3 minutes ago, Well-met said:

if there's one pattern I notice is that klei has always avoided putting speed boosts in DST unless it's weaker than the cane.

which is kinda odd considering how shipwrecked literally threw this rule out and doesn't even care

Maybe was something from Capy studio's balanced vision. There are a lot of unbalanced stuff in that game

Coffee was never overpowered. The amount of time it takes to burn items for ash, fertilize the coffee bushes, harvest each one, cook the coffee beans, put them in the crock pot w/ 1 honey each, and harvest each crock pot, is so long that you could have already done whatever task you were intending to do in that time. Back in the day I tried to upkeep constant coffee because of how overpowered and awesome that was supposed to be, before realizing that almost all of the time I was saving was being balanced out by the need to farm and brew more coffee. I would be entirely fine with something on its level being added to DST, and I think having it available in this game that more of us are actively playing would help dispel the myth that it was crazy overpowered in Shipwrecked.

2 hours ago, lowercase skye said:

Coffee was never overpowered. The amount of time it takes to burn items for ash, fertilize the coffee bushes, harvest each one, cook the coffee beans, put them in the crock pot w/ 1 honey each, and harvest each crock pot, is so long that you could have already done whatever task you were intending to do in that time. Back in the day I tried to upkeep constant coffee because of how overpowered and awesome that was supposed to be, before realizing that almost all of the time I was saving was being balanced out by the need to farm and brew more coffee. I would be entirely fine with something on its level being added to DST, and I think having it available in this game that more of us are actively playing would help dispel the myth that it was crazy overpowered in Shipwrecked.

I never played sw, but if it's a temporary speed boost, shouldn't you use it when fighting? And, considering how easy it is to achieve high speed in dst, another speed boost would make characters even faster

6 hours ago, HowlVoid said:

Why not give salt the speed boost? Everyone hates salt.

Also make it so salted dishes let you carry Boulders/chess pieces without penalty.

it would be pretty hard to explain why salt speeds  you lol

10 hours ago, Edible Coal said:

it would be pretty hard to explain why salt speeds  you lol

Rub it in a cut and you'll see how fast you become looking for a way to rinse it off.

But in all seriousness, honey also increases work efficiency for some reason? If it was a sugar rush it would be work speed not efficiency.

You would expect honey with its health benefits (its in poultice) to increase hp healing. 

How does garlic increases defence?

And since when does spicy foods make you stronger? 

I don't think logic needs to play a bigger role...

You can also just add a new spice like pepper which is made with berries. (In dst you don't have the correct berries I'm sure but we can pretend ;-))

51 minutes ago, HowlVoid said:

How does garlic increases defence?

And since when does spicy foods make you stronger? 

I think these make sense in a sort of abstract way. Spicy food is often depicted as being so hot it causes you to breathe fire out of your mouth, which is sort of offensive. Garlic is often depicted as keeping people away, which is sort of defensive.

51 minutes ago, HowlVoid said:

ut in all seriousness, honey also increases work efficiency for some reason? If it was a sugar rush it would be work speed not efficiency.

And I don't think there's really a difference between these two.

51 minutes ago, HowlVoid said:

Rub it in a cut and you'll see how fast you become looking for a way to rinse it off.

I think electrolytes would be a better justification. 

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