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When We Call for the Removal of Necromancy Elements from Wendy's Skill Tree, What Are We Advocating For? An Attempt to Reconstruct Wendy's Skill Tree Through the Lens of Mysticism and Spirit Communication: Thoughts and Suggestions


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22 minutes ago, WenericMember said:

Also is that verdant Abigail's Flower? It's so pretty...

I want to weave a few more kind's of abigail's flowers but I can't find all their sprites/animations. I have roseate, victorian and snowfallen, any recommendations?

The survivor one is a flower with a skull of raven as its centre (which the skull was decorated on survival head of Wendy as well), it is pagan like and cool.

Just now, WenericMember said:

I'm sorry, but how is
"please don't let a tier 3 item that serves no purpose be a thing" unfair.

More dev time reworking something already done. Are we going to get a bunch of reworks for all the lame skills other characters get. Doubtful.

Reskinning effigy was the least amount of effort to replace the Wendy skills they merged and removed.

15 minutes ago, WenericMember said:

She has always been prepared to kill things.

I don't think so, but I think to argue this is meaningless since everyone has their own reading to a particular character.

1 minute ago, Shining Galaxy said:

Please choose one item to eat from the following list.

rot, spoiled fish, rotten egg, glommer's goop, phlegm, monster meat

If there's no choice, it's because all the other options are great.

Which one's shadow Abigail? Attack at? Blessed sisturn II?

14 minutes ago, Bumber64 said:

Vengeful ghost was sold as just a "fun" skill. Wraith wreath and the grave are the same. If there's no choice, it's because all the other options are great.

There are countless good suggestions, and many functions are waiting to be developed. The [fun] of a skill will be affected by the satisfaction of the entire skill tree. The 'fun' in a good skill tree is acceptable, while the 'fun' in a poor skill tree is completely opposite. This post itself was born out of dissatisfaction with the vast majority of the content in the entire skill tree. Are you insisting that skill points like Revenge Ghost, which are interesting, are not condemned here? Perhaps this is one of the many reasons why this skill point is not considered interesting by others.

1 hour ago, Bumber64 said:

More dev time reworking something already done. Are we going to get a bunch of reworks for all the lame skills other characters get. Doubtful.

Reskinning effigy was the least amount of effort to replace the Wendy skills they merged and removed.

We're still in Beta. We are still in the period assigned for reworking unfinished skills.

Funnily enough, Walter IS getting a bunch of reworks & new skills. So Yes.

"Least amount of effort" is a terrible argument.

1 hour ago, Steorra said:

The survivor one is a flower with a skull of raven as its centre (which the skull was decorated on survival head of Wendy as well), it is pagan like and cool.

Not a huge fan of survivor Wendy but I'll keep it in mind.

3 hours ago, Bumber64 said:

I was told she couldn't destroy waves of anything but normal spiders before skill tree.

You dont need to destroy waves to get the needed reward. Again, she can kill 30 splumonkeys just fine if they come in ONE SINGLE wave and synch their attack. If they come one by one in multiple waves, she cant.

7 hours ago, WenericMember said:

I don't think Effigy has a health penalty either? I'll check.

Effegy:

image.png.a030267208f252e0c947ab2b68d330d2.png

Altar:

image.png.c78f97e0a5a7923a2d27fa87c8367931.png

Yeah, thought so, they're functionally identical items. So misinformation is just being spread here

Woops. Lots of misinfo to check, so never got around to looking.

8 hours ago, Shining Galaxy said:

It didn't have a health penalty either ,which cost a booster shot.Even though I am not sure which of the following raw materials is very expensive:8 rot, 2 nitre,or 1 stinger ,but that's pretty good.

The rot can get expensive, in the early game. After you get stonefruit this disappears. If you're always playing on a megabase, this is easy to forget.

26 minutes ago, Dingle said:

Woops. Lots of misinfo to check, so never got around to looking.

The rot can get expensive, in the early game. After you get stonefruit this disappears. If you're always playing on a megabase, this is easy to forget.

I guess the health penalty thing got removed or is just a Don't Starve exclusive, but I could've sworn it had a hp penalty tied to it. Then again, I only used it once.

 

I feel this sorta invalidates the revive skill even more, since Beard Hair is not hard at all to collect as Wendy, so I feel this sorta makes her revive skill pointless.

12 minutes ago, Giovirtual79 said:

I guess the health penalty thing got removed or is just a Don't Starve exclusive, but I could've sworn it had a hp penalty tied to it. Then again, I only used it once.

 

I feel this sorta invalidates the revive skill even more, since Beard Hair is not hard at all to collect as Wendy, so I feel this sorta makes her revive skill pointless.

Seems nice for people that don't go into the caves. More casual/beginner players. Like how Wilson's beard shaving is designed.

It is weird that it's the capstone, though. Devs should probably just swap its position with Mourning Glory II. That way some buffs to the mourning garland potion effects could be justified, also.

2 minutes ago, Dingle said:

Seems nice for people that don't go into the caves. More casual/beginner players. Like how Wilson's beard shaving is designed.

It is weird that it's the capstone, though. Devs should probably just swap its position with Mourning Glory II. That way some buffs to the mourning garland potion effects could be justified, also.

I feel like the revive needs something else tied to it kinda like Wortox's soul hearts. They're similar to Tell Tales, except they can be upgraded to allow it to stand out against the Tell Tale. I do agree that they should either add something to it or just move it to the second skill.

7 hours ago, WenericMember said:

We're still in Beta. We are still in the period assigned for reworking unfinished skills.

Funnily enough, Walter IS getting a bunch of reworks & new skills. So Yes.

"Least amount of effort" is a terrible argument.

Walter didn't get his tree revised a bunch of times. It ran behind and had skills unimplemented, in fact.

Wendy got a filler skill because people wanted a bunch of her old ones thrown out.

1 hour ago, Giovirtual79 said:

I guess the health penalty thing got removed or is just a Don't Starve exclusive, but I could've sworn it had a hp penalty tied to it. Then again, I only used it once.

IIRC, it reduces your max health when you attune to it. You get it back after you revive, rather than needing boosters. It's still in the code, but might be disabled.

1 hour ago, Giovirtual79 said:

I guess the health penalty thing got removed or is just a Don't Starve exclusive, but I could've sworn it had a hp penalty tied to it. Then again, I only used it once.

In DS, Magic Flower and Meat Effigy will deduct 30 maximum health points from the player after they are bound. And as far as I remember, there is no way to restore this maximum health in DS, unless these two items are consumed or destroyed.

In DST, Meat Effigy will not affect the maximum health in any form.

27 minutes ago, Bumber64 said:

Walter didn't get his tree revised a bunch of times. It ran behind and had skills unimplemented, in fact.

Wendy got a filler skill because people wanted a bunch of her old ones thrown out.

Ok, seems people still disrespect to our devs words.

1 hour ago, RexySeven said:

Humanoid Abigail would look absolutely cursed and out of place in-game 

And take so much out of the tragedy, and thus character, out of Wendy. Also would just look weird, how is she gonna attack?

On 1/14/2025 at 9:18 PM, WenericMember said:

Finally, moving graves isn't especially inappropriate here, so there's no reason it should be changed. I get that it's frowned upon in chinese culture, but everwhere has different mourning practices, and there isn't a particular reason why a American Child from a Canadian studio should follow Chinese practices.

Thank you for saying this out loud. Brave enough to say what we're all thinking.

1 hour ago, RussoDaFederal said:

Thank you for saying this out loud. Brave enough to say what we're all thinking.

Lots of people said this already, just in the past few weeks or so.

That's the thing, at this point we're all going in circles :wilson_cry:

18 minutes ago, Debruh said:

Lots of people said this already, just in the past few weeks or so.

That's the thing, at this point we're all going in circles :wilson_cry:

the end is never the end is never the end is never

2 hours ago, Debruh said:

Lots of people said this already, just in the past few weeks or so.

I must've missed it then. I decided to visit the forum less frequently exactly because we're going in circles. Made a post a week after new year, I hope Klei read it, but it's getting tiring at this point

On 1/15/2025 at 8:18 AM, WenericMember said:

Finally, moving graves isn't especially inappropriate here, so there's no reason it should be changed. I get that it's frowned upon in chinese culture, but everwhere has different mourning practices, and there isn't a particular reason why a American Child from a Canadian studio should follow Chinese practices.

I think there are two reasons for this ambiguous viewpoint.

Firstly, as mentioned in the article, moving graves seems to be something that everyone can do, and there is no need to make it a function exclusive to Wendy. I believe Wendy can focus on the additional function created by decorating the tombstone, so that no one will object, rather than simply forcing adherence to either culture.

Secondly, in June of the previous year, there was an incident of respecting culture in KLei. At that time, KLei was satisfied without any hesitation and did not provide any relevant after-sales service. Therefore, those who feel offended by culture now have the right to express dissatisfaction. Since KLei chose to take the lead and is not responsible for it, I believe this request is also a reasonable behavior.

10 minutes ago, Yaorin yon said:

I think there are two reasons for this ambiguous viewpoint.

Firstly, as mentioned in the article, moving graves seems to be something that everyone can do, and there is no need to make it a function exclusive to Wendy. I believe Wendy can focus on the additional function created by decorating the tombstone, so that no one will object, rather than simply forcing adherence to either culture.

Secondly, in June of the previous year, there was an incident of respecting culture in KLei. At that time, KLei was satisfied without any hesitation and did not provide any relevant after-sales service. Therefore, those who feel offended by culture now have the right to express dissatisfaction. Since KLei chose to take the lead and is not responsible for it, I believe this request is also a reasonable behavior.

What incident was this? I can't agree with this point unless I get context about it. 

And sure, they could make moving graves available to everyone, but its not for the same reason Warly's crock pot recipes aren't available to everyone.

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