Jump to content

Recommended Posts

  • Developer

Changes and Improvements

  • Bionic Booster Pack
    • Gunk Extractor can now be assigned as a toilet for Bionic Duplicants.
    • Minor change to Edwiredo’s eye when seen from the side.
    • Joules available tooltip considers difficulty setting for minimum amount.
    • Added Bionic Power diagnostic.
    • Stunner stress reaction now resets the stress back to 60% whenever the stressed Bionic Duplicant powers off due to the stress reaction.

Fixes

  • Bionic Booster Pack
    • Fixed Flydo consuming more than 50W.
    • Fixed Flydos still functioning when the power bank filter is changed.
    • Dura Power Banks are no longer deleted when reaching 0j.
    • Fixed issue causing Dura Power Bank Lifetime Remaining tooltip to flicker.
    • Fixed Conductive Wire Bridge skins crashing.

View full update

  • Like 6
  • Ninja 1

That's the intention of the Dura power bank. Just stick some flydos in a room, power them with dura power banks, and you effectively have infinite range autosweepers that only need a power replace every 150 cycles

1 minute ago, StarvingAngler said:

That's the intention of the Dura power bank. Just stick some flydos in a room, power them with dura power banks, and you effectively have infinite range autosweepers that only need a power replace every 150 cycles

It sounds pretty cool, but I don't enjoy the idea of having to replace the batteries every 150 cycles.

My Flydos are using Eco Power Banks, so they shouldn't be gaining power. But they are! And they aren't stopping!

image.png.33c9dfc5ff0c4a074c1f9026c00be448.png

  • Haha 1

Is someone at Klei having problems looking at the small UI of the game or uses a 50'' screen to work?

Because these latest additions (last QOL and latest testing branch) look freakishly big compared to everything else and I can't see the reason why is that

image.png.26cd4a7439e4a8af1d3bec8e190f3d25.png

image.png.c3181e717c8f1fae846cdebc5e79bfc2.png

  • Ninja 1
  • Sad Dupe 1

According to Electrobank.Explode(), while exploding, all powerbanks (except dura ones which have their own Explode() Method) would turn their electrical energy into 1000x heat. Check the Heat Calculation.

Edited by kurosolo

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...