Developer JarrettM Posted November 19, 2024 Developer Share Posted November 19, 2024 A hotfix for the public_testing beta. We expect this update will reach full release this Thursday, November 21st. Changes and Improvements All versions Slight adjustment to power plant room criteria strings when room type in in conflict Minor art changes to Crafting Station. Frosty Planet Pack Increased Regal Bammoth Crest yield at rock crusher. Reduced Bammoth Squash Fries per cycle kcal requirement. Fixes All versions Fixed a crash caused by a Liquid Bottler animation interacting with the decor overlay. Modding Tunning class no longer has a reference to the Db.Get() for values of static variables. View full update 9 1 2 2 Link to comment https://forums.kleientertainment.com/forums/topic/160730-game-update-public-testing-641974/ Share on other sites More sharing options...
Tigin Posted November 19, 2024 Share Posted November 19, 2024 (edited) I'm a simple person. I see regal bammoth buffs, I press the heart button. For those curious, these are the new kcal values (2700 kcal/cycle to 1350 kcal/cycle, making bammoths calorie-positive now if you first cook the squash into fries) And the the recipe values for the crest: (from 100kg to 250kg) Edited November 19, 2024 by Tigin 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/160730-game-update-public-testing-641974/#findComment-1757664 Share on other sites More sharing options...
Gurgel Posted November 19, 2024 Share Posted November 19, 2024 (edited) Now I definitely need to get me some of these. I am currently doing the new "Mini Cluster - Ceres Mantle". A _very_ nice challenge and you really need to use what you know. Edited November 20, 2024 by Gurgel Link to comment https://forums.kleientertainment.com/forums/topic/160730-game-update-public-testing-641974/#findComment-1757693 Share on other sites More sharing options...
imazined Posted November 19, 2024 Share Posted November 19, 2024 Most of the time when I generate one of the new moonlet clusters there isn't a single pacu on the Irradiated Swamp asteroid. I'm not sure why that is but it would be nice if someone could take a look at it. Link to comment https://forums.kleientertainment.com/forums/topic/160730-game-update-public-testing-641974/#findComment-1757694 Share on other sites More sharing options...
Sanchozz Posted November 19, 2024 Share Posted November 19, 2024 When will the refactoring of IEntityConfig and other stuff be done ? Similar to IBuildingConfig where GetDlcIds() was deprecated and replaced by GetRequiredDlcIds() and GetForbiddenDlcIds() Link to comment https://forums.kleientertainment.com/forums/topic/160730-game-update-public-testing-641974/#findComment-1757700 Share on other sites More sharing options...
asurendra Posted November 19, 2024 Share Posted November 19, 2024 (edited) 2 hours ago, imazined said: Most of the time when I generate one of the new moonlet clusters there isn't a single pacu on the Irradiated Swamp asteroid. I'm not sure why that is but it would be nice if someone could take a look at it. Thats just small asteriod with too many bioms. Sometimes there is no dreckos in jungle, sometimes - zero pufts... Worldgen cant find place to fit them. It need to change critter generation mechanic in general. Or rework all small asteroids as they all suffer from that Edited November 19, 2024 by asurendra Link to comment https://forums.kleientertainment.com/forums/topic/160730-game-update-public-testing-641974/#findComment-1757706 Share on other sites More sharing options...
mitboy Posted November 19, 2024 Share Posted November 19, 2024 Can Espresso machines give some chilly surroundings immunity, while soda fountain and juicer give immunity to toasty surroundings? It would give them a bit more use and just makes sense in general 1 Link to comment https://forums.kleientertainment.com/forums/topic/160730-game-update-public-testing-641974/#findComment-1757720 Share on other sites More sharing options...
Primalflower Posted November 19, 2024 Share Posted November 19, 2024 14 hours ago, JarrettM said: Minor art changes to Crafting Station. I personally could not tell. Anyone have a direct comparison? Link to comment https://forums.kleientertainment.com/forums/topic/160730-game-update-public-testing-641974/#findComment-1757725 Share on other sites More sharing options...
sakura_sk Posted November 19, 2024 Share Posted November 19, 2024 1 hour ago, Primalflower said: Anyone have a direct comparison? Shading lines? And hidden background power line? (left: screenshot before testing branch/ right: current game) 1 Link to comment https://forums.kleientertainment.com/forums/topic/160730-game-update-public-testing-641974/#findComment-1757734 Share on other sites More sharing options...
Developer EricKlei Posted November 19, 2024 Developer Share Posted November 19, 2024 4 hours ago, Sanchozz said: When will the refactoring of IEntityConfig and other stuff be done ? Similar to IBuildingConfig where GetDlcIds() was deprecated and replaced by GetRequiredDlcIds() and GetForbiddenDlcIds() This won't be done in this update but the plan is to eventually move everything over to using required/forbidden lists and deprecate AVAILABLE_ALL_VERSIONS and other AVAILABLE_ lists. The patch note will be clarified in the full patch notes to: Quote IEntityConfigs have not been refactored yet and will be changed in a future update. Link to comment https://forums.kleientertainment.com/forums/topic/160730-game-update-public-testing-641974/#findComment-1757747 Share on other sites More sharing options...
sakura_sk Posted November 20, 2024 Share Posted November 20, 2024 6 hours ago, melquiades said: you must include some of the better mods out there that will make the gameplay outright better. You forgot that... they already did do that. Unless bottle drainer and disconnect tool don't count 3 Link to comment https://forums.kleientertainment.com/forums/topic/160730-game-update-public-testing-641974/#findComment-1757795 Share on other sites More sharing options...
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