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[Easy AFW] It should not be allowed to build structures inside the Atrium. Just another exploit.


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2 minutes ago, dst_lover said:

And u can see the game page and it’s survival game the sandbox is only if u played with your settings 

Then what the actual hell is this, hmm???

Screenshot_20240914-192935.jpg.bd590c78b488e65b631732d4593a6e12.jpg

So please, if you have nothing to say, just leave. God knows plenty are tired arguing with your nonsense.

1 minute ago, Anis5240 said:

Then what the actual hell is this, hmm???

Screenshot_20240914-192935.jpg.bd590c78b488e65b631732d4593a6e12.jpg

So please, if you have nothing to say, just leave. God knows plenty are tired arguing with your nonsense.

I will ask u is don’t starve a single player game or a multiplayer game because it’s a single player game if u went to be a single player game by playing alone and it’s a multiplayer game if your play with other people and it’s a sandbox game if u change your settings and if not it’s a survival game , and in the Kay feature of the that didn’t even put the sandbox in the Kay features of the game because it’s not the main thing

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53 minutes ago, dst_lover said:

I will ask u is don’t starve a single player game or a multiplayer game because it’s a single player game if u went to be a single player game by playing alone and it’s a multiplayer game if your play with other people and it’s a sandbox game if u change your settings and if not it’s a survival game , and in the Kay feature of the that didn’t even put the sandbox in the Kay features of the game because it’s not the main thing

The entire game is a sandbox except arguably Maxwell's door in DS Alone.

1 hour ago, cropo said:

The entire game is a sandbox except arguably Maxwell's door in DS Alone.

No it isn’t every action you take in a normal world in dst is for the main purpose and goal of surviving in this world

6 minutes ago, dst_lover said:

No it isn’t every action you take in a normal world in dst is for the main purpose and goal of surviving in this world

no, if people were only playing for surviving they'dn't've been fighting any bosses except tree guards and deer clopses because doing that doesn't make you more likely to survive

59 minutes ago, grm9 said:

no, if people were only playing for surviving they'dn't've been fighting any bosses except tree guards and deer clopses because doing that doesn't make you more likely to survive

No it’s the loot of every boss make your survival experience and life more comfortable killing deer clops give you his eye that make your life at summer and winter more comfortable and easier to life the same is for every loot

3 minutes ago, dst_lover said:

No it’s the loot of every boss make your survival experience and life more comfortable killing deer clops give you his eye that make your life at summer and winter more comfortable and easier to life the same is for every loot

no, living with out loot of bosses's easier in comparison to fighting them and a lot of people fight bosses for fun instead of loot, otherwise almost no one'd've been fighting toad

9 minutes ago, grm9 said:

no, living with out loot of bosses's easier in comparison to fighting them and a lot of people fight bosses for fun instead of loot, otherwise almost no one'd've been fighting toad

you don’t understand the after the player live through his first 70 days the only motive that he have is to make his survival life more comfortable and and that is the only reason you will fight a boss like the bee queen is to make your survival like more comfortable by killing her 

6 minutes ago, dst_lover said:

you don’t understand the after the player live through his first 70 days the only motive that he have is to make his survival life more comfortable and and that is the only reason you will fight a boss like the bee queen is to make your survival like more comfortable by killing her 

literally wrong, many people either kill bosses or do decorating and mega basing for fun

29 minutes ago, grm9 said:

literally wrong, many people either kill bosses or do decorating and mega basing for fun

And the fun part of all of those is the fact that they have a value because of the survival expect of the game 

6 minutes ago, dst_lover said:

And the fun part of all of those is the fact that they have a value because of the survival expect of the game 

no, the fun part's doing a fun fight, figuring a strat for some thing out or making a base and considering it as an achievement or just liking looking at it

43 minutes ago, grm9 said:

no, the fun part's doing a fun fight, figuring a strat for some thing out or making a base and considering it as an achievement or just liking looking at it

You ignored my point yet again the reason you went to get anything or do anything is to survive and to improve your self fighting is fun because you have a reason to fight and a purpose you went a magabase so you can save time and improve in your life with all the material and food and to have a relaxing life in a survival game if the game isn’t balanced and there is no hunger no sanity and the hounds and darkness attacking you and the game only is only fighting boss and building without the survival experience this game will loss all its value to me at least

1 hour ago, dst_lover said:

the game isn’t balanced

This game HAS ALWAYS BEEN UNBALANCED, stop whining for God's sake. Ever since DS era. Players will always find new ways to do things. Automation processes bound to happen anyway in long-term worlds, because players NOW HAVE ENOUGH RESOURCES TO DO THOSE.

Just go sleep please. You've argued back and forth with no real ideas.

1 hour ago, dst_lover said:

You ignored my point yet again the reason you went to get anything or do anything is to survive and to improve your self fighting is fun because you have a reason to fight and a purpose you went a magabase so you can save time and improve in your life with all the material and food and to have a relaxing life in a survival game if the game isn’t balanced and there is no hunger no sanity and the hounds and darkness attacking you and the game only is only fighting boss and building without the survival experience this game will loss all its value to me at least

no, mega bases're impractical and fighting a boss's detrimental if you only want to survive because you're more likely to die during a fight in comparison to when simply sitting at base with an infinite source of food that you could've got without killing a boss

Oh my god you guys are still on this. Dear reasonable people, you can't convince them. Their lives are more DST than lives. You can't reason with someone that's not looking to reason. They won't stop rambling because they wasted many precious hours perfecting a worthless useless skill and other players getting the same ""reward"" without wasting that many hours sting them. They treat the game like their life and you cannot argue against someones life and hope to win.

27 minutes ago, grm9 said:

no, mega bases're impractical and fighting a boss's detrimental if you only want to survive because you're more likely to die during a fight in comparison to when simply sitting at base with an infinite source of food that you could've got without killing a boss

if u fight and lost u can just revive your self until you beat it and no there is it’s not only food u are dealing with and if u make a world without killing any boss just camping in your base you in the late game you will not be more comfortable then somebody who kills boss in his world

53 minutes ago, Anis5240 said:

This game HAS ALWAYS BEEN UNBALANCED, stop whining for God's sake. Ever since DS era. Players will always find new ways to do things. Automation processes bound to happen anyway in long-term worlds, because players NOW HAVE ENOUGH RESOURCES TO DO THOSE.

Just go sleep please. You've argued back and forth with no real ideas.

To me the game is becoming more balanced every update and I think Klei are doing the right thing by removing void work and other exploit 

21 minutes ago, HellHeater said:

Oh my god you guys are still on this. Dear reasonable people, you can't convince them. Their lives are more DST than lives. You can't reason with someone that's not looking to reason. They won't stop rambling because they wasted many precious hours perfecting a worthless useless skill and other players getting the same ""reward"" without wasting that many hours sting them. They treat the game like their life and you cannot argue against someones life and hope to win.

playing video games are just for fun and wasting time what do you mean by useless skills all your methods are useless too and all your 914 post are useless too 

1 hour ago, dst_lover said:

if u fight and lost u can just revive your self until you beat it and no there is it’s not only food u are dealing with and if u make a world without killing any boss just camping in your base you in the late game you will not be more comfortable then somebody who kills boss in his world

why do you think that making playing as comfortable as possible's the goal of the game

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