RockOnTable Posted September 7, 2024 Share Posted September 7, 2024 Here’s my opinions on the new beta The infused shadow atrium: this is a good change in my opinion but it needs a few more tweaks before the update. In the scrapbook entry or quotes for the ornery chest it should say how to get the possessed atrium so that way you don’t have to look it up online. Also the ornery chest should be a spawn after activating the rifts and should not have to have a rift active for them to spawn in my opinion. It just adds another un-fun step that can confuse players. Other than a comment in the newest rhymes with play stream (I think) no one has said anything about fixing the problem of finding the atrium. I do think that this is a problem that needs to be fixed but I don’t know if yall are going to do that in this update. So if you are please give us a heads up that you are working on it even if it extends past the beta. im not sure if my game is bugged or if the system for spawning the ink blights is still like how it was in the last beta. Form the beta post I thought it was changed back into a system similar to the old one where you can spawn them every rift but I may genuinely be wrong. If I’m not wrong then please, please PLEASE change it into that. It just makes the game worse, and if I am wrong then i guess it’s a bug. I know yall are working on the great depths worm so thanks for doing that! I know no changes have happened this current beta patch but still its nice knowing something is happening. two more things: if you could make a way for rope to be mass crafted like boards and cut stone that would be lovely! Maybe an addition to the sawhourse or something similar? Also a bug is happening where the moon gets stuck on one phase for a while I think it has something to do with the caves and entering them. Overall good update so far! Just needs some changes but that’s what a beta is for! 1 Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746283 Share on other sites More sharing options...
Echsrick Posted September 7, 2024 Share Posted September 7, 2024 1 hour ago, Milordo said: You don't get it, it's not me, it's the other half of friends and community. I learned by then that the playerbase of don't starve when maintaining bases are divided in only 2 groups: schizophrenic adhd people that organize, clean and categorize everything or completely hobos that treat their base as a dump. It's useless placing systematic, if the hobos will place other new tools at the ground. That's why a lot of my people blindly have tools chest thoughtlessly, especially made with dragonfly chest. It's not a lot of chest, just some, because we try to not have useless duplicates and break every single one of them EXACTLYYYYY, hahahaha. It's not public servers, it's everywhere! so like....why not have a spot where all the tools are placed onto the ground so its easy to pick up? Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746288 Share on other sites More sharing options...
Kondr_ Posted September 7, 2024 Share Posted September 7, 2024 maybe shadow bell should somehow affect beefalos behavior? since we bond with it so we can revive hiw with our own flesh constantly taming at half rate even it is along and hungry at base? more friendly? less friendly? ignore mating season even when not fully tamed. be assisting follower? attack twice as fast (without character on it) different hp regen, hunger drain? it is not become wild when you do not use it. something. do not block us with one bond shadow bell per inventory. it is expensive so let us have horde of beefalos coming with us once again. i would like to not get bucked of beefalo while i have hight resist to knockback (like from commander's Helm. does marble armor gives same resist?) (storeroom sadle would be nice to have later) love new stealth mechanic. any chance we will get more items for stealth? (we have two stationary: bush-hat and slurtels shell) maybe walter will get skill to hide inside tall grass lol Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746294 Share on other sites More sharing options...
00petar00 Posted September 7, 2024 Share Posted September 7, 2024 15 hours ago, Juanasdf said: They weren't renewable which meant that you cannot kill fuelweaver if somehow someone takes all of them. This is specially doable considering they aren't key items (not dropped when disconnecting / leaving caves, can be burnt on a dragonfly furnace / eaten by a lureplant) I have never seen this happen, do you really think griefers will mine every single stalgmite and kill every single spilagmite? There are much easier ways to grief and there's a reason griefers don't really bother cave basers as much because they don't even bother going to caves and searching for bases when most players build on is on surface. 1 Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746307 Share on other sites More sharing options...
Milordo Posted September 7, 2024 Share Posted September 7, 2024 (edited) 5 hours ago, Echsrick said: so like....why not have a spot where all the tools are placed onto the ground so its easy to pick up? Okay, but it's not better or worse, it's just a little faster. We also have systematic tools on the ground but not all of them, with also a general chests with tools. There is really no difference between the two of them. Edited September 7, 2024 by Milordo Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746317 Share on other sites More sharing options...
grm9 Posted September 7, 2024 Share Posted September 7, 2024 (edited) 14 minutes ago, Milordo said: Okay, but it's not better or worse, it's just a little faster. We also have systematic tools on the ground but not all of them, with also a general chests with tools. There is really no difference between the two of them ground's simply better in comparison to a chest because you don't need to spend time on getting it nor opening it for seeing what's on or in it Edited September 7, 2024 by grm9 1 Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746318 Share on other sites More sharing options...
Milordo Posted September 7, 2024 Share Posted September 7, 2024 11 minutes ago, grm9 said: ground's simply better in comparison to a chest because you don't need to spend time on getting it nor opening it for seeing what's on or in it I don't have any problems with time. I don't rush everytime I play. We're talking of something not measurable. Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746320 Share on other sites More sharing options...
flamboyant wolf Posted September 7, 2024 Share Posted September 7, 2024 3 hours ago, grm9 said: ground's simply better in comparison to a chest because you don't need to spend time on getting it nor opening it for seeing what's on or in it but it's so messy 1 Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746336 Share on other sites More sharing options...
arubaro Posted September 7, 2024 Share Posted September 7, 2024 13 minutes ago, flamboyant wolf said: but it's so messy Nah, just organize in a way that makes sense to you 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746339 Share on other sites More sharing options...
flamboyant wolf Posted September 7, 2024 Share Posted September 7, 2024 24 minutes ago, arubaro said: Nah, just organize in a way that makes sense to you Chests make sense to me, hehe. Guess it depends on person. Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746348 Share on other sites More sharing options...
Juanasdf Posted September 7, 2024 Share Posted September 7, 2024 (edited) 6 hours ago, 00petar00 said: I have never seen this happen, do you really think griefers will mine every single stalgmite and kill every single spilagmite? There are much easier ways to grief and there's a reason griefers don't really bother cave basers as much because they don't even bother going to caves and searching for bases when most players build on is on surface. Maybe not but i'll give you one example that could happen I usually do that on my longterm worlds as maxwell and leave them on the surface usually on the ground (as it is a building material next to other deployables such as walls, anenemies, plants, etc.) The fossils can get eaten by a lureplant and be destroyed permanently if i load the area but dont see the lureplant and leave EDIT: Either way, there should be no way in game to softlock yourself out of progression, even if it is hard to achieve Specially now that fossils lost the ability to be used as walls, there's really nothing special to them besides the fact that you might want to build an army of reanimated skeletons Edited September 7, 2024 by Juanasdf 1 Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746350 Share on other sites More sharing options...
00petar00 Posted September 7, 2024 Share Posted September 7, 2024 6 minutes ago, Juanasdf said: Maybe not but i'll give you one example that could happen I usually do that on my longterm worlds as maxwell and leave them on the surface usually on the ground (as it is a building material next to other deployables such as walls, anenemies, plants, etc.) The fossils can get eaten by a lureplant and be destroyed permanently if i load the area but dont see the lureplant and leave EDIT: Either way, there should be no way in game to softlock yourself out of progression, even if it is hard to achieve Specially now that fossils lost the ability to be used as walls, there's really nothing special to them besides the fact that you might want to build an army of reanimated skeletons So you are trying to convince me that you gather every single fossil and take them to surface to drop on the floor so lureplant can eat them? On every single endless/long term server that I have played we have had 8 (usually 16) fossils at FW with skeleton already built after each fight left for anyone to fight FW. In addition If you do what you said and leave literally all fossils on surface for any new player to take or for lureplant to eat you deserve to have this to happen to you. There are countless ways for griefers to grief you and this isn't one they use at all because of how much time is required to gather every single fossil in caves. Especially now as you have said that fossils have lost the ability to be used as walls so there is no need for you to gather every single fossil, so it is a counter point and not something you should use as an argument here. Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746354 Share on other sites More sharing options...
arubaro Posted September 7, 2024 Share Posted September 7, 2024 30 minutes ago, flamboyant wolf said: Chests make sense to me, hehe. Guess it depends on person. I have everything on chests and even make son while rushing the content in new worlds but saying that the ground is messy... chests can be as messy as ground if the player isnt organized. I dont even use minisings in my storage area because i try to organize stuff in ways that make sense to me to remember Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746356 Share on other sites More sharing options...
Juanasdf Posted September 7, 2024 Share Posted September 7, 2024 1 minute ago, 00petar00 said: So you are trying to convince me that you gather every single fossil and take them to surface to drop on the floor so lureplant can eat them? On every single endless/long term server that I have played we have had 8 (usually 16) fossils at FW with skeleton already built after each fight left for anyone to fight FW. In addition If you do what you said and leave literally all fossils on surface for any new player to take or for lureplant to eat you deserve to have this to happen to you. There are countless ways for griefers to grief you and this isn't one they use at all because of how much time is required to gather every single fossil in caves. Especially now as you have said that fossils have lost the ability to be used as walls so there is no need for you to gather every single fossil, so it is a counter point and not something you should use as an argument here. My brother in christ I meant my longterm megabase worlds where I use them for decorating... Still, no way of softlocking yourself should be in any game PERIOD. How is that hard to understand? 1 Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746358 Share on other sites More sharing options...
flamboyant wolf Posted September 7, 2024 Share Posted September 7, 2024 Just now, arubaro said: I have everything on chests and even make son while rushing the content in new worlds but saying that the ground is messy... chests can be as messy as ground if the player isnt organized. I dont even use minisings in my storage area because i try to organize stuff in ways that make sense to me to remember Honestly I meant it more in the sense of looks, heh. I just don't like how the floor full of random junk looks, and prefer to keep things off the ground as much as possible(WINbots my beloved). As for organisation, I don't use minisigns either, I just tend to associate certain chest skins with certain types of items. Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746361 Share on other sites More sharing options...
00petar00 Posted September 7, 2024 Share Posted September 7, 2024 1 minute ago, Juanasdf said: My brother in christ I meant my longterm megabase worlds where I use them for decorating... Still, no way of softlocking yourself should be in any game PERIOD. How is that hard to understand? I have never been soft locked in all my long term endless playthroughs, this is a you problem because you literally gather every single fossil and carry them to surface lol. Public worlds that I have played on that are still up and ongoing with 4000+ days have 16 fossils at FW that have never been taken by any player to "grief" or eaten by lureplant according to you. Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746363 Share on other sites More sharing options...
arubaro Posted September 7, 2024 Share Posted September 7, 2024 2 minutes ago, 00petar00 said: I have never been soft locked in all my long term endless playthroughs, this is a you problem because you literally gather every single fossil and carry them to surface lol. Public worlds that I have played on that are still up and ongoing with 4000+ days have 16 fossils at FW that have never been taken by any player to "grief" or eaten by lureplant according to you. What is the problem about having a way to farm fossils ?? Is good so people can decorate with them, you arent forced to destroy stalagmites and you can have more stalkers Complaining for the sake of complaining 1 Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746367 Share on other sites More sharing options...
00petar00 Posted September 7, 2024 Share Posted September 7, 2024 Just now, arubaro said: What is the problem about having a way to farm fossils ?? Is good so people can decorate with them, you arent forced to destroy stalagmites and you can have more stalkers Complaining for the sake of complaining There is no problem and I would want everything to be renewable but it makes no sense to use that as an argument as I don't think you can find 3-4 players that have ever been soft locked out of the entire playerbase. Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746368 Share on other sites More sharing options...
Juanasdf Posted September 7, 2024 Share Posted September 7, 2024 (edited) 5 minutes ago, 00petar00 said: I have never been soft locked in all my long term endless playthroughs, this is a you problem because you literally gather every single fossil and carry them to surface lol. You're missing the point This hasn't happened to me, and it is unlikely to happen to most of the players But it is doable and it shouldn't be There should be no way in a game in which a player can softlock themselves, no matter how hard or rare it is to achieve. That's basic game design. You can come up with any solution that you want to a softlock (in this case making them renewable). They could have made them a key item too, like pearl's pearl, the celestial orb, the atrium key, etc. Edited September 7, 2024 by Juanasdf 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746370 Share on other sites More sharing options...
00petar00 Posted September 7, 2024 Share Posted September 7, 2024 (edited) 2 minutes ago, Juanasdf said: You're missing the point This hasn't happened to me, and it is unlikely to happen to most of the players But it is doable and it shouldn't be There should be no way in the game in which a player can softlock themselves, no matter how hard or rare it is to achieve. That's basic game design. You can come up with any solution that you want to a softlock (in this case making them renewable). They could have made them a key item too, like pearl's pearl, the celestial orb, the atrium key, etc. So you admit that it hasn't happened to you and it its not like it won't happen to most players but that it won't happen to anyone, worst case scenario is that it happens to 3-4 players out of entire playerbase. it is completely a non issue, especially now that fossils can't be used as walls. Edited September 7, 2024 by 00petar00 3 Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746373 Share on other sites More sharing options...
arubaro Posted September 7, 2024 Share Posted September 7, 2024 3 minutes ago, 00petar00 said: There is no problem and I would want everything to be renewable but it makes no sense to use that as an argument as I don't think you can find 3-4 players that have ever been soft locked out of the entire playerbase. 1 minute ago, 00petar00 said: So you admit that it hasn't happened to you and it its not like it won't happen to most players but that it won't happen to anyone, worst case scenario is that it happens to 3-4 players out of entire playerbase. Oh, i see, you just want to be right K 2 Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746375 Share on other sites More sharing options...
Juanasdf Posted September 7, 2024 Share Posted September 7, 2024 2 minutes ago, 00petar00 said: So you admit that it hasn't happened to you and it its not like it won't happen to most players but that it won't happen to anyone, worst case scenario is that it happens to 3-4 players out of entire playerbase. So what you're saying is "let's ship this product and refuse to come up with a solution for any of those very weird cases where only 3-4 people manage to break it because we didn't think about that possibility. **** them for having a creative use for our product, right?" Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746378 Share on other sites More sharing options...
SOS-Ouroboros-K Posted September 7, 2024 Share Posted September 7, 2024 (edited) 1 hour ago, arubaro said: What is the problem about having a way to farm fossils ?? Is good so people can decorate with them, you arent forced to destroy stalagmites and you can have more stalkers Complaining for the sake of complaining Next program:Reanimated Skeletons VS Misery Toadstool Edited September 7, 2024 by SOS-Ouroboros-K grammatical mistake 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746412 Share on other sites More sharing options...
Mike23Ua Posted September 7, 2024 Share Posted September 7, 2024 7 hours ago, grm9 said: ground's simply better in comparison to a chest because you don't need to spend time on getting it nor opening it for seeing what's on or in it Due to Pogs in solo DS, Otter & pirate monkey in DST, and now the Mimics- I really don’t think Klei encourages just leaving things lying around loosely on the ground. There are other mobs that factor in too, MoleWorms, Catcoon, Lureplants. All of which are designed to encourage neat item placement or else suffer the consequences. Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746423 Share on other sites More sharing options...
Kondr_ Posted September 7, 2024 Share Posted September 7, 2024 mb let maul get hunger from hits. 1 or 0.5 (so it do not die while i trying to kill a boss.) (and mb wortox should not get souls when they are eaten by this axe. or does not drop meat? or perishables at half freshness?) Link to comment https://forums.kleientertainment.com/forums/topic/159518-game-update-630072/page/6/#findComment-1746424 Share on other sites More sharing options...
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