Mike23Ua Posted September 5, 2024 Share Posted September 5, 2024 Okay so #1- The giant worm is not a boss, it’s a caves equivalent to a surface Varglet & will show up about as frequently as they do. #2- For people like myself who struggle finding or surviving in Ruins Content, the fact that it CAN drop Thelucite is a welcome (& reliable) way to obtain Thelucite from a source that brings itself to your base rather than you having to search the entire cave ecosystem to find it And #3- If it gets turned into a Glorified boss, Then you can forget #1 & #2. It doesn’t need any better or unique drops, Varglets don’t have them… why should this? Link to comment https://forums.kleientertainment.com/forums/topic/159489-this-whole-updates-value-really-comes-down-to-the-worm-boss/page/2/#findComment-1745799 Share on other sites More sharing options...
chirsg Posted September 5, 2024 Share Posted September 5, 2024 1 minute ago, Mike23Ua said: Okay so #1- The giant worm is not a boss, it’s a caves equivalent to a surface Varglet & will show up about as frequently as they do. #2- For people like myself who struggle finding or surviving in Ruins Content, the fact that it CAN drop Thelucite is a welcome (& reliable) way to obtain Thelucite from a source that brings itself to your base rather than you having to search the entire cave ecosystem to find it And #3- If it gets turned into a Glorified boss, Then you can forget #1 & #2. It doesn’t need any better or unique drops, Varglets don’t have them… why should this? Michael, nothing is lost if the worm king is turned into a boss. I don't think anyone can communicate this more clearly to you. Bearger is a periodical danger that has more potential for destruction and Deerclops is defined by it's potential for destruction, thus being a periodic danger. Having it drop one single additional component shouldn't diminishing the small value you draw from it, being bureaucracy. Link to comment https://forums.kleientertainment.com/forums/topic/159489-this-whole-updates-value-really-comes-down-to-the-worm-boss/page/2/#findComment-1745801 Share on other sites More sharing options...
Bumber64 Posted September 5, 2024 Share Posted September 5, 2024 On 9/4/2024 at 5:19 PM, chirsg said: Bearger is a periodical danger that has more potential for destruction Nonsense. Bearger spawns once per year and only eats food items. It also doesn't destroy structures unless provoked. Deerclops stops at 3 structures unless engaged. No item deletion. (This doesn't mean GDW having a unique drop is tied to being a boss. See: Spider queen.) Link to comment https://forums.kleientertainment.com/forums/topic/159489-this-whole-updates-value-really-comes-down-to-the-worm-boss/page/2/#findComment-1745807 Share on other sites More sharing options...
chirsg Posted September 5, 2024 Share Posted September 5, 2024 7 minutes ago, Bumber64 said: Nonsense. Bearger spawns once per year and only eats food items. It also doesn't destroy structures unless provoked. I don't know if I should explain the intrinsic threat to you or if that would make me look like an idiot, because you already know why bearger is an arguably greater danger than deerclops, and are just trying to win an argument. Link to comment https://forums.kleientertainment.com/forums/topic/159489-this-whole-updates-value-really-comes-down-to-the-worm-boss/page/2/#findComment-1745810 Share on other sites More sharing options...
Bumber64 Posted September 5, 2024 Share Posted September 5, 2024 3 minutes ago, chirsg said: I don't know if I should explain the intrinsic threat to you or if that would make me look like an idiot, because you already know why bearger is an arguably greater danger than deerclops, and are just trying to win an argument. Where did anyone claim otherwise? I'm saying that the greater depth worm is a greater threat than either combined, spawns every 8 days, and isn't even a "boss". Link to comment https://forums.kleientertainment.com/forums/topic/159489-this-whole-updates-value-really-comes-down-to-the-worm-boss/page/2/#findComment-1745812 Share on other sites More sharing options...
Mike23Ua Posted September 5, 2024 Share Posted September 5, 2024 1 hour ago, chirsg said: Michael, nothing is lost if the worm king is turned into a boss. I don't think anyone can communicate this more clearly to you. Bearger is a periodical danger that has more potential for destruction and Deerclops is defined by it's potential for destruction, thus being a periodic danger. Having it drop one single additional component shouldn't diminishing the small value you draw from it, being bureaucracy. Turning it into a “boss” puts it on at the very least.. a 20 day cooldown timer. Turning it into a SEASONAL Boss lololol… forget it. Link to comment https://forums.kleientertainment.com/forums/topic/159489-this-whole-updates-value-really-comes-down-to-the-worm-boss/page/2/#findComment-1745817 Share on other sites More sharing options...
Milordo Posted September 5, 2024 Share Posted September 5, 2024 8 hours ago, Maxil20 said: I personally think the giant glow berry is a pretty fun suggestion (if you mean the post you linked in particular, otherwise I don’t have much to say on other suggestions). If you really want to know what I would want, I would personally want the glow berry the worm drops to be a lesser glow berry plant, which would only work in the caves. I think it would be neat to have a cave exclusive plant while also doubling as a way to make it renewable in the caves (as the current plants don’t have regrowth and the forest stalker ones are temporary and only work on the surface). Most likely would follow general plant rules (will wither after a few attempts), and possibly have an alt texture like the forest stalker ones. I think it would be a minor, but neat little thing. I don’t think it would make or break the game, but is a fun little novelty that could have some potential, with the other loot being a general bonus. I do know it would technically be something new, but I think a minor situational thing is fun. Yes, was talking about the giant glow berry and not just that! There is more in the "reworked" loot that make it peak, like making his already "general" loot of minerals and such, into more a general overview, making the worm boi as a renewable source of caves stuff. I love it, not only for the things you've already said, but also because we pratically didn't change anything of his original loot if you think about it! And the new unique drop, in a sense is also not an unique drop! I was starting to think more, that it could be really fun to have the chances of the drops, be influced on the biome you have killed him, to make it more intrinsic!! 8 hours ago, Maxil20 said: Just keep in mind I am irrational and am used to farming earthquake minerals, I used to hoard old bells in DS and use them in the caves to force max level quakes… I mean, you want to hear mine? Defeated Toadstool, with one of my pupils, who was blind and used a strategy that nobody in the community ever used, gunpowder. Gunpowder to destroy his mushtress, and he was Wendy, without abigail because toad would kill her. So he has the damage malus. 3 hours fight, with constant earthquakes and screen shakes, funniest **** ever xD Bear in mind he never went to the Ruins before this! He didn't discover them. I can tell you more crazy irrational adventures that I had lol Link to comment https://forums.kleientertainment.com/forums/topic/159489-this-whole-updates-value-really-comes-down-to-the-worm-boss/page/2/#findComment-1745836 Share on other sites More sharing options...
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