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Feeling tired about ancient fuelweaver


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Just now, cropo said:

I am not going to go into a full investigation on debates and discussions on a topic completely unrelated to fuelweaver. Discussions that happened a whole year ago. I you don't want to believe me based on a couple of topics you can see then feel free to call me a liar.

I literally checked 20 pages to see anything negative and still haven't found anything "negative" even when i clicked a post with a "negative" title. If you cannot prove yourself, you are indeed a "liar". I showed you some posts, I told you I checked 20 pages. If you want to check if I am lying, then check. See it for yourself and see that you are hating people for no reason. If you find that I was mistaken, I will admit mistake and say I was wrong.

 

(I don't want to believe you not only on a couple of topics, but because I am on the forum for every beta and see stuff for myself)

5 minutes ago, Reiko24 said:

I literally checked 20 pages to see anything negative and still haven't found anything "negative" even when i clicked a post with a "negative" title. If you cannot prove yourself, you are indeed a "liar". I showed you some posts, I told you I checked 20 pages. If you want to check if I am lying, then check. See it for yourself and see that you are hating people for no reason. If you find that I was mistaken, I will admit mistake and say I was wrong.

 

(I don't want to believe you not only on a couple of topics, but because I am on the forum for every beta and see stuff for myself)

Listen, if you want to make this into an actual thing then make a separate topic to call me out or if these forums have a private message function then hit me up on that. When I have the time, I'll take a few hours to comb over some specific arguments(some of them in topics completely unrelated to the boulder update and generally just rants about Klei adding difficulty and then removing it due to whining from players) to find these topics happening. Because I definitely took part in many of them personally.


Until then, just say "you're a liar" and continue on. The onus is definitely on me to "prove" it since I brought it up, that's my fault, but I was not expecting to have to go into full detail on a completely unrelated topic to substantiate my claim. This isn't the topic for this.

3 minutes ago, cropo said:

Listen, if you want to make this into an actual thing then make a separate topic to call me out or if these forums have a private message function then hit me up on that. When I have the time, I'll take a few hours to comb over some specific arguments(some of them in topics completely unrelated to the boulder update and generally just rants about Klei adding difficulty and then removing it due to whining from players) to find these topics happening.


Until then, just say "you're a liar" and continue on. The onus is definitely on me to "prove" it since I brought it up, that's my fault, but I was not expecting to have to go into full detail on a completely unrelated topic to substantiate my claim. This isn't the topic for this.

Nah, I don't wanna go on a full-blown discussion. Just wanted to show you that your view of the forumties may be a bit twisted in a certain direction and it could be good to change it. Try to look at positive things more, there are more people that want the game to be fun than those people you are talking about. Have a nice day.

 

Edit: But please do find those topics, and see how many of them are there. It will be like 9 positive posts, 1 negative. Like in every single place on earth. Maybe this will change your mind about forumites.

I did some digging anyway and I think I found the problem. The majority of the posts seem to be deleted, or have their likes removed. I can't find any of the discussions I've had in these topics through looking at my post history, they're just gone. There is a huge gap in my post history that was involved in these arguments and discussions, The only argumentive posts that are still in my post-history during that time period is the ones about the lureplant cheese removal. 

So I don't think you're going to find these discussions ever again, take of that what you will.

1 hour ago, cropo said:

"I've beaten him, I have a problem with his design"

there're literally only 2 people that i've seen complain about that, 1 of them replied here and no one replied to them about what they think about FW and the other seems to not use the forums any more, everyone else complain about him being too hard

1 hour ago, cropo said:

These people are on such a level that they can steamroll 10-years worth of content in a single season

no i doubt that anyone's, there're no 1st autumn all bosses runs yet

22 minutes ago, cropo said:

I did some digging anyway and I think I found the problem. The majority of the posts seem to be deleted, or have their likes removed. I can't find any of the discussions I've had in these topics through looking at my post history, they're just gone. There is a huge gap in my post history that was involved in these arguments and discussions, The only argumentive posts that are still in my post-history during that time period is the ones about the lureplant cheese removal. 

So I don't think you're going to find these discussions ever again, take of that what you will

posts that got archived don't get displayed there nor through forums search, use another search engine for finding them e.g. google

1 minute ago, grm9 said:

no i doubt that anyone's, there're no 1st autumn all bosses runs yet

It was exaggerated, I wasn't serious about players "being able to beat AI" at sorting inventory either or beating things with their eyes closed. Come on, you know this. Sometimes people use a little hyperbole to emphasize a point.

3 minutes ago, grm9 said:

here're literally only 2 people that i've seen complain about that

I've seen more, but cannot find such topics on search although you have given me an explanation as to why. This topic, this issue, stems far further back than this thread and now that I know a majority of the archived threads on this topic are no longer easily accessible I now have no realistic way to prove this anymore so do what you want.

I really must be crazy, trying to argue that this exact same topic, the exact same cadence and tone of replies that follow, has repeated multiple times over. The same talking points, the same deflections, it hasn't changed.

1 minute ago, cropo said:

It was exaggerated, I wasn't serious about players "being able to beat AI" at sorting inventory either or beating things with their eyes closed. Come on, you know this. Sometimes people use a little hyperbole to emphasize a point

yeah but most people on the forums still seem to be unable to do all bosses before summer so that didn't make much sense

3 minutes ago, Reiko24 said:

The posts I linked are literally archived

i meant that they don't get displayed on people's activity and in search iirc, you can still insert links to them into posts

3 minutes ago, cropo said:

I've seen more, but cannot find such topics on search although you have given me an explanation as to why. This topic, this issue, stems far further back than this thread and now that I know a majority of the archived threads on this topic are no longer easily accessible I now have no realistic way to prove this anymore so do what you want.

I really must be crazy, trying to argue that this exact same topic, the exact same cadence and tone of replies that follow, has repeated multiple times over. The same talking points, the same deflections, it hasn't changed

yeah there were a lot of posts like this but iirc only 2 people that complained about FW and don't think that he's too hard and they didn't even make a thread about that, everyone else're openly complaining about him being too hard

3 minutes ago, grm9 said:

everyone else're openly complaining about him being too hard

I think the point of contention here is why he is too hard, and not just simply being too hard by itself.  I think Fnaf is too hard, and it's too hard in a way that intrudes on the games fun with everything clinging to the screen and think it would be a much better experience if it added more challenge through other mechanics. It's not that I would want it to be easier, just hard in a different way that doesn't involve a bunch of toys hugging my screen and giggling to obstruct a majority of my vision.

Although I remember having this discussion with you in the past and you don't agree with the reasons brought up so I won't repeat it.

 

On 8/2/2024 at 8:07 AM, Trashtoptrash said:

I think the ancient fuelweaver needs to get a rework because the healing in the combination with the stun and bone cage (especially in this high frequency and the terrible auto aiming on console so the little shadows can easily bypass the player) feels like not well designed concept

This is more than just "hard bad", this is the attitude I am talking about. I get that you fully disagree, but it's not just "hard bad".

4 hours ago, cropo said:

It is seriously baffling. It absolutely boggles the hell out of my mind, when Klei added rock-riftquakes underground, the lunar rain, etc. They were completely dodging the arguments made against them, it was hard to tell if they were doing it on purpose out of pure spite and bad faith. 

Like, I think Fuelweavers moveset is fine myself so I unfortunately disagree with any sort of direct nerf on Fuelweaver, but people are blatantly and I strongly suspect purposefully misrepresenting the "problem" and the "issue" people are bringing up with Fuelweaver.


These people are on such a level that they can steamroll 10-years worth of content in a single season; they play so meticulous and robotically that the game might as well be scripted at that point. They are arguing that people are whining that they should be catered to, but I think they are the ones asking for unreasonable levels of catering; do we really want the game to be balanced around people who can literally zerg-rush through every boss before the game even hits summer? Is that the standard we want to balance the game on? People who are able to sift through their inventory with a proficiency that would make AI blush?  People who are so insanely rehearsed in every piece of content the game has to offer, that even the slightest improvement or change to design to bring it up to modern polish would cripple their ability to have any sort of challenge because they are so good that they can beat it with their eyes closed?

I don't think the game should be catered to that crowd, personally. A product of that nature would be a complete nightmare to play.

Nobody expects that and neither the fight is only balanced and accessible for the top player lmao

Atleast myself, when i argue against any change im talking from the perspective of a younger me using wolfgang, wilson and wendy in long worlds as a way to learn the different bosses in different difficulties. I needed many rollbacks to learn how to beat fw and did many moose goose to have as much weather pain as possible to make it even easier.

I didnt use many additional tools like catapults, gyn power, etc neithet we had overpowered skill trees with 8447948463 perks to make the game easier or moon items and affinities to deal extra damage or counter mechanics

Some people just want the trophy without the marathon 

There are a plethora of casual and less exigent games or even we have settings to make it less hard but nah, better complain instead of investing the time on practising the game

if some users arguing here would use that time in practicing the fight, they would already beat him gearless but requires less brain will to write and complain than making an effort and stay focus doing something and get the reward in the hard way

8 hours ago, cropo said:

It is seriously baffling. It absolutely boggles the hell out of my mind, when Klei added rock-riftquakes underground, the lunar rain, etc. They were completely dodging the arguments made against them, it was hard to tell if they were doing it on purpose out of pure spite and bad faith. 

Like, I think Fuelweavers moveset is fine myself so I unfortunately disagree with any sort of direct nerf on Fuelweaver, but people are blatantly and I strongly suspect purposefully misrepresenting the "problem" and the "issue" people are bringing up with Fuelweaver.


These people are on such a level that they can steamroll 10-years worth of content in a single season; they play so meticulous and robotically that the game might as well be scripted at that point. They are arguing that people are whining that they should be catered to, but I think they are the ones asking for unreasonable levels of catering; do we really want the game to be balanced around people who can literally zerg-rush through every boss before the game even hits summer? Is that the standard we want to balance the game on? People who are able to sift through their inventory with a proficiency that would make AI blush?  People who are so insanely rehearsed in every piece of content the game has to offer, that even the slightest improvement or change to design to bring it up to modern polish would cripple their ability to have any sort of challenge because they are so good that they can beat it with their eyes closed?

I don't think the game should be catered to that crowd, personally. A product of that nature would be a complete nightmare to play.

have you ever considered that not every person who opposses fw getting nerfed is the imaginary stereotype of a pro boss rusher extreme master you're pushing here, the vast majority of them do not rush things

7 hours ago, grm9 said:

there're literally only 2 people that i've seen complain about that, 1 of them replied here and no one replied to them about what they think about FW and the other seems to not use the forums any more, everyone else complain about him being too hard

I'm still here

14 minutes ago, xhyom said:

can we have real problems once

Sure. This thread is now about the fact that Warly cannot eat night berries. I see this as a problem. It should definitely be resolved when they do his skill tree, if not sooner, by giving him a dish that incorporates them and has their effect. What do my fellow forum users think the recipe should be? I personally think it should exclude meat and twigs, maybe require pomegranate since that's an underutilized crop. Oh, and it obviously requires one unit of night berry.

3 minutes ago, DegenerateFurry said:

Sure. This thread is now about the fact that Warly cannot eat night berries. I see this as a problem. It should definitely be resolved when they do his skill tree, if not sooner, by giving him a dish that incorporates them and has their effect. What do my fellow forum users think the recipe should be? I personally think it should exclude meat and twigs, maybe require pomegranate since that's an underutilized crop. Oh, and it obviously requires one unit of night berry.

warly is too much of a problem we should go back

Will just say, moonlight shackle appears to be the best idea so far that would allow us to optionally nerf AFW in a lore friendly way without changing the fight for those who enjoy AFW as is right now.

I dont see how anyone could be against it.

 

23 minutes ago, Gashzer said:

Will just say, moonlight shackle appears to be the best idea so far that would allow us to optionally nerf AFW in a lore friendly way without changing the fight for those who enjoy AFW as is right now.

I dont see how anyone could be against it.

Yeah, I agree. It's just such a perfect compromise. The fact that some people are so strongly against it and tell you to just not fight one of the game's final bosses instead is just mind-boggling, frankly? 

2 hours ago, DegenerateFurry said:

Yeah, I agree. It's just such a perfect compromise. The fact that some people are so strongly against it and tell you to just not fight one of the game's final bosses instead is just mind-boggling, frankly? 

Why add the moonlight shackle when Brightshade Staff exists? Someone here already showed how CC can be just tanked without any dodging, and crab king is easier than before so... It's literally adding an item that serves the same purpose just to create item bloat.

3 hours ago, Gashzer said:

Will just say, moonlight shackle appears to be the best idea so far that would allow us to optionally nerf AFW in a lore friendly way without changing the fight for those who enjoy AFW as is right now.

I dont see how anyone could be against it.

 

Is one of the worst ideas i ever read here. I dont know how can you be so proud of such... thing

I wish klei adds a setting to nerf fw so you can stop reminding me such dumb thing

4 hours ago, arubaro said:

Is one of the worst ideas i ever read here. I dont know how can you be so proud of such... thing

I wish klei adds a setting to nerf fw so you can stop reminding me such dumb thing

This is what I meant when I said you guys spewed hatred at him for his attempt to compromise with you. Thank you for demonstrating, you're a shining piece of proof that I'm right to make fun of you "git gud" types. 

2 minutes ago, DegenerateFurry said:

This is what I meant when I said you guys spewed hatred at him for his attempt to compromise with you. Thank you for demonstrating, you're a shining piece of proof that I'm right to make fun of you "git gud" types. 

Its ok man, he hates it because it's an idea that gives us and them what they want. And he can't handle both sides winning lol

5 hours ago, DegenerateFurry said:

This is what I meant when I said you guys spewed hatred at him for his attempt to compromise with you. Thank you for demonstrating, you're a shining piece of proof that I'm right to make fun of you "git gud" types. 

You didn't get the point

And dont worry,  you cant make fun of me with that avatar or your attitude towards a challenge in a videogame 

5 hours ago, Gashzer said:

Its ok man, he hates it because it's an idea that gives us and them what they want. And he can't handle both sides winning lol

Both sides "winning" could be a setting but your idea isnt only really uninspired,  balance breaking and forced. Is like the idea of a 12 years old kid

Imagine thinking than adding an item which only purpose is to ruin a fight by farming is a good idea and be proud of it in every topic

Maybe you arent a troll after all

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