Cruvimaster Posted July 6, 2024 Share Posted July 6, 2024 1 minute ago, JazzyGames said: It did spawn seven claws which is consistent, so this must be an error in the green level 2 breakpoint because most of the other levels are working correctly. I counted 6 in the first video. I'll look again. Link to comment https://forums.kleientertainment.com/forums/topic/157976-game-update-619045/page/3/#findComment-1733105 Share on other sites More sharing options...
JazzyGames Posted July 6, 2024 Share Posted July 6, 2024 Just checked CrabKing.lua. UpdateGemCount() still adds three points to each color when a pearl is socketed. crabking.lua 3 Link to comment https://forums.kleientertainment.com/forums/topic/157976-game-update-619045/page/3/#findComment-1733107 Share on other sites More sharing options...
Cruvimaster Posted July 6, 2024 Share Posted July 6, 2024 Just now, JazzyGames said: Just checked CrabKing.lua. UpdateGemCount() still adds three points to each color when a pearl is socketed. crabking.lua 69.36 kB · 0 downloads There is a conflict with the videos (or the table on the Wiki), no? As Klei just made an update, the table on the Wiki must be out of date. Link to comment https://forums.kleientertainment.com/forums/topic/157976-game-update-619045/page/3/#findComment-1733108 Share on other sites More sharing options...
JazzyGames Posted July 6, 2024 Share Posted July 6, 2024 (edited) 1 hour ago, JazzyGames said: this must be an error in the green level 2 breakpoint because most of the other levels are working correctly. So yes, the wiki table is not currently accurate. Cassielu just said that they are assuming fixes for bugs such as the current ones with purple and yellow. Green might also need to be fixed. Edited July 6, 2024 by JazzyGames 1 Link to comment https://forums.kleientertainment.com/forums/topic/157976-game-update-619045/page/3/#findComment-1733113 Share on other sites More sharing options...
ShadowDuelist Posted July 6, 2024 Share Posted July 6, 2024 14 hours ago, grm9 said: not faster but without RNG, atm you can spend from multiple days to around a minute on finding the tentacle pillar that leads to it Currently, if you hold a Thulecite Medallion, it will point to the location of the Ancient Key. If the devs patch Voidwalking, I’d suggest adding that if you hold the Shadow Atrium, the Ancient Key, and a Medallion in your inventory at the same time, it could highlight the correct Tentapillar that leads to the atrium entry on your map. This would go a long way in making the process less annoying. 1 Link to comment https://forums.kleientertainment.com/forums/topic/157976-game-update-619045/page/3/#findComment-1733299 Share on other sites More sharing options...
Mike23Ua Posted July 6, 2024 Share Posted July 6, 2024 30 minutes ago, ShadowDuelist said: Currently, if you hold a Thulecite Medallion, it will point to the location of the Ancient Key. If the devs patch Voidwalking, I’d suggest adding that if you hold the Shadow Atrium, the Ancient Key, and a Medallion in your inventory at the same time, it could highlight the correct Tentapillar that leads to the atrium entry on your map. This would go a long way in making the process less annoying. Why though? Doesn’t the on screen “?” (Point of interest) lead you right to the tentapillar? Link to comment https://forums.kleientertainment.com/forums/topic/157976-game-update-619045/page/3/#findComment-1733312 Share on other sites More sharing options...
Arcwell Posted July 6, 2024 Share Posted July 6, 2024 3 minutes ago, Mike23Ua said: Why though? Doesn’t the on screen “?” (Point of interest) lead you right to the tentapillar? Tentapillar is not a point of interest, so no. And if it was, it would have a limited range and disappear as soon as you have it in your scrapbook (and not reappear at all unless you delete your scrapbook progress). 2 Link to comment https://forums.kleientertainment.com/forums/topic/157976-game-update-619045/page/3/#findComment-1733316 Share on other sites More sharing options...
arubaro Posted July 6, 2024 Share Posted July 6, 2024 38 minutes ago, ShadowDuelist said: Currently, if you hold a Thulecite Medallion, it will point to the location of the Ancient Key. If the devs patch Voidwalking, I’d suggest adding that if you hold the Shadow Atrium, the Ancient Key, and a Medallion in your inventory at the same time, it could highlight the correct Tentapillar that leads to the atrium entry on your map. This would go a long way in making the process less annoying. I think that creating a set piece for the tentapillar can be interesting. And it could be warded by something so it adds danger as cost for knowing which one is the atrium one Also they should add more areas like the atrium to the tentapillars so would be interesting to investigate all of them to reach interesting parts instead of losing time to reach a empty mush biome... And now that we talk about the atrium, could it get some changes to make exploring it fun and rewarding? I simply telepuff arround until i reach the gateway because i dont feel like fighting 3 bishops at the same time or a rook and 2 knights to simply open a chest that spawn 2 spiders to get an used spear and a red gem... 1 Link to comment https://forums.kleientertainment.com/forums/topic/157976-game-update-619045/page/3/#findComment-1733318 Share on other sites More sharing options...
Mr Giggio Posted July 7, 2024 Share Posted July 7, 2024 Ok just a heads up the purple gem/sleep resistance issue still here. Even with just one purple the crabs needs two uses of the pan flute to go sleep and once it was announced as fixed it might as well just let u guys know. Link to comment https://forums.kleientertainment.com/forums/topic/157976-game-update-619045/page/3/#findComment-1733505 Share on other sites More sharing options...
Keknutui Posted July 7, 2024 Share Posted July 7, 2024 KLEI, please bring back the night vision effect as from beta. The new one is very uncomfortable for the eyes. I really like the new tree, but it can't be used normally and I have to install mods 3 Link to comment https://forums.kleientertainment.com/forums/topic/157976-game-update-619045/page/3/#findComment-1733508 Share on other sites More sharing options...
arubaro Posted July 8, 2024 Share Posted July 8, 2024 On 7/5/2024 at 11:54 PM, V2C said: Orange gem gains level 2 and 3 effects like the other gems that make it harder to interrupt the healing actions. I like this change a lot. Even if you cant completely stop the healing your hits will slow down the animation giving time to deal enough damage to overcome the healing The only thing i miss from this fight is ck fighting back in the claws phase Link to comment https://forums.kleientertainment.com/forums/topic/157976-game-update-619045/page/3/#findComment-1733835 Share on other sites More sharing options...
Cyrefy Posted July 19, 2024 Share Posted July 19, 2024 Klei, please make selecting the power button again cause Winona's catapults to shut down. And if it's not too much to ask, to activate the power button also turn on the wobots. Link to comment https://forums.kleientertainment.com/forums/topic/157976-game-update-619045/page/3/#findComment-1736506 Share on other sites More sharing options...
cybers2001 Posted July 19, 2024 Share Posted July 19, 2024 12 hours ago, Cyrefy said: Klei, please make selecting the power button again cause Winona's catapults to shut down. And if it's not too much to ask, to activate the power button also turn on the wobots. We definitely need a way for non-winonas to be able to turn on the winbots, or at least some way to keep them from accidentally picking them up. Too many times I grab one because it rushes over to pick up what I was reaching for, and then I need to hassle a Winona to reset it. 1 Link to comment https://forums.kleientertainment.com/forums/topic/157976-game-update-619045/page/3/#findComment-1736590 Share on other sites More sharing options...
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